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The Friday Knights in Thunderspire Labyrinth (with Pics).
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<blockquote data-quote="Goonalan" data-source="post: 4900917" data-attributes="member: 16069"><p>The Friday Knights</p><p></p><p>The truncated version- and so I just don't have the time, sound familiar, so it's either abandon the game, or the write-up, or find another way of cataloguing the adventures of the Friday Knights that isn't so time consuming. I'm so far behind the action; the action I have described to date brings us in game terms to the end of the second actual session of play, it'll be the 35th session this Friday coming (21st August 09), and we play every week.</p><p></p><p>So here it is, the truncated versions of play, a narrative of sorts but much much simpler- to read and to write, sorry if it's not what you want but it's all I can manage.</p><p></p><p>Background to the Adventures of the Friday Knights.</p><p></p><p>My last game went and broke, player A no longer liked player B and the rest of us either picked sides or tried to wait it out- I'll not go into detail. Fed up I hunted high and low, and after weeks of frustration took the plunge and offered my services as a DM for an on-line game of 4th Edition, thanks to Maptools, ENWorld and Skype within ten days I was in business.</p><p></p><p>I sent out the campaign details, hand outs et al- cobbled together from the snippets about Fallcrest and the Nentir Vale in the 4e DMG. The first adventure was set to be set in the city itself, a reworking of Goodman Games Dungeon Crawl Classic #53 “Sellswords of Punjar”, Sellswords of Fallcrest if you like.</p><p></p><p>And so from the four corners of the globe they came, the players-</p><p></p><p>Cathal, Human Fighter; an abrasive, firm but fair, mercenary with a higher calling- a big fan of Kord, a local lad, a citizen of Fallcrest. Cathal will later pick up the moniker “Sarge”, and it will fit him like a glove. Cathal is played by Simon. (Representing the UK)</p><p></p><p>Kullervo, Human Rogue; the quiet and uninitiated farmer's boy fleeing home, home being Phsant a small village just outside the Fallcrest city walls. Kullervo gets his nose into everything, often leaving the others to do the actual fighting and such. Kullervo is played by Rob. (Representing the US, but resident in Spain)</p><p></p><p>Ignaran, Human Druid; worldly wise- or at least he pretends to be, slightly aloof but with homicidal tendencies- kill them all, let Mother Nature sort them out, that kind of thing. The thinker in the party. Ignaran is played by Mike. (Representing, and resident, of the US)</p><p></p><p>And so our story, in note form, begins (again)...</p><p></p><p>But first, ahem, a note about 4th Edition; prior to this campaign I had played (DM'ed, I don't play, it's beneath me) 4e on I think six separate occasions, two of the six ended in TPKs. The first was in the Keep on the Shadowfell, one of the Kobold Ambushes, the one with the Kobold Wyrmpriest and the Dragonshields (and some minions I think), anyway... TPK. And this with a group of players who, they swore, had never TPK'ed ever... ever, honest, and had been playing D&D for, hang on I'm going to work it out- I need more fingers, 70 years in total, that's four players, the least experienced with eight years under his belt. Needless to say a few weeks later when I did it again, with the same players- different characters (obviously), in an RPGA scenario, CORE 1-2 The Radiant Vessel, the last encounter I believe- well, they weren't impressed. </p><p></p><p>So if you think the start is a little cautious then in truth I was very wary. I soon realised my problem however with the two previous TPKs, I had the wrong players, then again how was I to know, I had yet to meet the valiant Friday Knights...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 4900917, member: 16069"] The Friday Knights The truncated version- and so I just don't have the time, sound familiar, so it's either abandon the game, or the write-up, or find another way of cataloguing the adventures of the Friday Knights that isn't so time consuming. I'm so far behind the action; the action I have described to date brings us in game terms to the end of the second actual session of play, it'll be the 35th session this Friday coming (21st August 09), and we play every week. So here it is, the truncated versions of play, a narrative of sorts but much much simpler- to read and to write, sorry if it's not what you want but it's all I can manage. Background to the Adventures of the Friday Knights. My last game went and broke, player A no longer liked player B and the rest of us either picked sides or tried to wait it out- I'll not go into detail. Fed up I hunted high and low, and after weeks of frustration took the plunge and offered my services as a DM for an on-line game of 4th Edition, thanks to Maptools, ENWorld and Skype within ten days I was in business. I sent out the campaign details, hand outs et al- cobbled together from the snippets about Fallcrest and the Nentir Vale in the 4e DMG. The first adventure was set to be set in the city itself, a reworking of Goodman Games Dungeon Crawl Classic #53 “Sellswords of Punjar”, Sellswords of Fallcrest if you like. And so from the four corners of the globe they came, the players- Cathal, Human Fighter; an abrasive, firm but fair, mercenary with a higher calling- a big fan of Kord, a local lad, a citizen of Fallcrest. Cathal will later pick up the moniker “Sarge”, and it will fit him like a glove. Cathal is played by Simon. (Representing the UK) Kullervo, Human Rogue; the quiet and uninitiated farmer's boy fleeing home, home being Phsant a small village just outside the Fallcrest city walls. Kullervo gets his nose into everything, often leaving the others to do the actual fighting and such. Kullervo is played by Rob. (Representing the US, but resident in Spain) Ignaran, Human Druid; worldly wise- or at least he pretends to be, slightly aloof but with homicidal tendencies- kill them all, let Mother Nature sort them out, that kind of thing. The thinker in the party. Ignaran is played by Mike. (Representing, and resident, of the US) And so our story, in note form, begins (again)... But first, ahem, a note about 4th Edition; prior to this campaign I had played (DM'ed, I don't play, it's beneath me) 4e on I think six separate occasions, two of the six ended in TPKs. The first was in the Keep on the Shadowfell, one of the Kobold Ambushes, the one with the Kobold Wyrmpriest and the Dragonshields (and some minions I think), anyway... TPK. And this with a group of players who, they swore, had never TPK'ed ever... ever, honest, and had been playing D&D for, hang on I'm going to work it out- I need more fingers, 70 years in total, that's four players, the least experienced with eight years under his belt. Needless to say a few weeks later when I did it again, with the same players- different characters (obviously), in an RPGA scenario, CORE 1-2 The Radiant Vessel, the last encounter I believe- well, they weren't impressed. So if you think the start is a little cautious then in truth I was very wary. I soon realised my problem however with the two previous TPKs, I had the wrong players, then again how was I to know, I had yet to meet the valiant Friday Knights... [/QUOTE]
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