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<blockquote data-quote="Goonalan" data-source="post: 5045132" data-attributes="member: 16069"><p><strong>The Friday Knights en route to Thunderspire (with Pics)</strong></p><p></p><p>Thanks Richard, much appreciated, and now- some more...</p><p></p><p>The Friday Knights</p><p></p><p>Session 19- On the road to Thunderspire.</p><p></p><p>Final preparations for the journey are made, Cathal looks out the shrine to Kord, makes a few friends there and does a heap of praying. He delegates Eruan to shop for a bunch of cloaks and other stuff, basically ways to disguise the Knights while they're on the road to Thunderspire.</p><p></p><p>The other Knights say farewell to friends, acquaintances, and generally other people's significant others- I'm looking at you Lucan. </p><p></p><p>And so the Knights hit the road and are en route for Thunderspire, actually first stop is a place called Haven Inn, it marks the point where the Trade Road meets the Road to Thunderspire. The Knights are looking forward to good clean beds and an ale or two before they have to plunge into the depths.</p><p></p><p>But for now it's trail rations and camping out.</p><p></p><p>In play this week we have-</p><p></p><p>Aeolace Eladrin Wizard Level 2 </p><p>Cathal, Human Fighter Level 5</p><p>Ignaran, Human Druid Level 5</p><p>Lucan, Elven Rogue Level 4</p><p>Rock, Dwarven Fighter Level 4</p><p></p><p>[DM Interlude- Aeolace the Fire Starter is back!]</p><p></p><p>The Knights are barely out of the city when it all gets a little tasty, by which I mean violent, they're ambushed- fortunately the guys doing the ambushing are city folk, it's not what they're used to out in the country, still...</p><p></p><p>Nine ragged ass Humans leap out and attempt to do for the Knights, none of the fine fellows are particularly skilled with a blade, all however are up to their neck in dutch courage (booze). There's lots of shouting and gesticulating but hardly a scratch on the Knights.</p><p></p><p>The Humans however are falling like flies, they serve briefly as a diversion, three Halfling Thieves, well-concealed in the foliage, more than make their mark on the Knights- if there were more of them it would be a tough fight. As it is, the Human Rabble and Lackeys fall all too quickly, the Halflings are soon exposed to attacks, and suffer for it.</p><p></p><p>The Halflings realise they are outmatched and do the only honourable thing left- flee.</p><p></p><p>None of them get away, actually two are killed, the third- Twinky is captured.</p><p></p><p><img src="http://farm4.static.flickr.com/3471/3726187297_2b3487f239_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>A gentle stroll in the country is rudely interrupted.</p><p></p><p>[DM Interlude Encounter #66 [903 XP = Level 4] Human Rabble x6 (Level 3 Minion), Human Lackey x3 (Level 7 Minion) & Halfling Thief x3 (Level 3 Skirmishers).]</p><p></p><p>Twinky is quickly made to see the error of her wanton ways, it's Lucan doing the persuading, and with a dagger in his hand. It seems she is late of the employ of Gwladys Protheroe- that name seems familiar, the Halfling Crime Lord with a grudge against our heroes (mostly Lucan).</p><p></p><p>She is now however in the employ of the Friday Knights, the pay is terrible, the hours are worse but at least she gets to stay alive. Twinky is to head back to Fallcrest and spread the word that the Knights were victorious here, and will be coming back in a little while. </p><p></p><p>The Knights also learn that the nine, now dead, men that fought alongside the Halflings were gathered from the dockside bars of Fallcrest, plied with ale and then sent to fight- not warriors then. Is this the best that Gwladys can muster? </p><p></p><p>The Knights press on, spend an uncomfortable night in the wilds, in which nothing much happens.</p><p></p><p>[DM Interlude- except on Lucan's watch when a few purses get a little lighter, he loves playing with fire our Rogue, call it shrinkage.]</p><p></p><p>Rock is on last watch, and has eagle-eyes it seems, normally his perception roll is something a little below ten, he rolls an adjusted 23- damn him. Rock spots movement in the bushes surrounding the camp- bellows and kicks at his friends, and then charges off into the early morning mist.</p><p></p><p>His charge leaves him face-to-face with a thin, and older, Human in robes, with a piece of tinsel on his hat- must be a Wizard. He smashes the erudite looking fellow, who sits down and looks very hurt.</p><p></p><p>Screams abound as more than a dozen other Bandits and Rabble close in on the waking Knights, armed, but without their heavy armour, the Knights leap up to meet them.</p><p></p><p>It's a massacre, the Wizard doesn't even get a spell off, the Knights don't hold back- dailies get spent and a good portion of the interlopers are swiftly set on fire- Aeolace says play with matches kids.</p><p></p><p>Only one of them is left alive- and he's grabbed, the Knights are getting good at this kind of thing.</p><p></p><p><img src="http://farm3.static.flickr.com/2441/3726187837_9f4e8ab8d8_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Could it be Magic? NO!</p><p></p><p>[DM Interlude Encounter #67 [1704 XP = Level 7] Human Rabble x8 (Level 3 Minions), Human Bandit x8 (Level 3 Skirmishers) & Bangcock, Human Mage (Level 5 Artillery).]</p><p></p><p>The camp is secured, the bodies searched and the last man surviving gives up a few details, and then is put to the sword- there's friendly. They're Bloodreavers, and they've been looking for the Knights. It seems the Bloodreavers' management wants the Knights dead.</p><p></p><p>The Knights sleep in a while, with watches reset, to make up for the break in their rest, breakfast well and then head off again.</p><p></p><p>[DM Interlude- the maps for the remainder of this session, and most all of next week were alas lost in the great Computer Crash of '08, sorry.]</p><p></p><p>The Knights push on, having lost time earlier in the day, they march on into the early evening, the Haven Inn is their next stop, but what's this.</p><p></p><p>Screaming from the road ahead, an ambush is prepared- down the track come a pair of fleeing humans, workers by the look of their clothes, possibly bar staff- the pair are being chased by a pair of Grey Wolves.</p><p></p><p>The fight is over very quickly, the Wolves barely have chance to register their alarm.</p><p></p><p>[DM Interlude Encounter #68 [250 XP = Level 1] Grey Wolf x2 (Level 2 Skirmishers).]</p><p></p><p>“They're coming!” Young Toby screams and points back down the road, and sure enough they are indeed coming, a rag-tag bunch of ne'er-do-wells.</p><p>“The Inn has been taken!” Maggie the second human yells and dives for cover.</p><p></p><p>Which just leaves the Knights facing a horde of Goblinoids- fourteen of them in total, and they're closing fast.</p><p></p><p>It gets bloody very quickly, and fiery a little before the bloody bit- Aeolace's Scorching Blast catches seven targets first time round, and five in the second volley.</p><p></p><p>From there Cathal and Rock charge into the hoard, Ignaran goes for area effects and keeps those not on fire either entangled or else otherwise pre-occupied.</p><p></p><p>Lucan picks off the stragglers, initially from a distance.</p><p></p><p>It works like a dream, the Bloodreavers, yep more of 'em, are decimated, and are not given the chance to surrender- someone's pressed the red button, the Knights are out for blood.</p><p></p><p>Only one Goblin Sharpshooter gets away, although two Goblin Blackblades are shoved into a fast running river and are not heard from again.</p><p></p><p>The Skullcleaver Goblin leader is shredded.</p><p></p><p>[DM Interlude Encounter #69 [1437 XP = Level 6] Goblin Cutter x4 (Level 2 Minions); Hobgoblin Grunts x2 (Level 4 Minions); Goblin Blackblades x2 (Level 2 Lurkers); Goblin Sharpshooter x3 (Level 3 Artillery); Hobgoblin Soldiers x2 (Level 4 Soldiers) Goblin Skullcleaver (Level 4 Brute).]</p><p></p><p>Maggie and Toby supply the full story, the Haven Inn has been attacked, taken- a bunch of Bloodreavers lead by a fellow called Skave the Sly, a notorious villain in these parts; it seems his merry band are now taking Bloodreaver coin. </p><p></p><p>[DM Interlude- some of the details of this mini-adventure/interlude came courtesy of a free 4E adventure called, I believe, “The Blue Mountain Inn”- it must be about somewhere... It's very nice, or at least served my purpose.]</p><p></p><p>The Friday Knights head a mile down the road to the Inn and approach cautiously.</p><p></p><p>The place is a mess, a high walled courtyard surrounds the Inn building, an old stone weathered two storey affair with a connected stable. The large gate to the courtyard shows signs of damage, and is wide open. The sounds of merriment and song come from within- Goblin voices.</p><p></p><p>Lucan is sent a little ahead, he reports back in a short while, the bar is packed with Goblins who are making free with the ale and behaving indecorously with the captured serving staff.</p><p></p><p>Cathal gets very angry very quickly- there's no real plan, just a firm belief in 'Might being Right', the Knights charge into the Inn's common room and set about bringing justice to the humanoid scum.</p><p></p><p>The Goblins situated here a mostly Cutters, they don't last long. However there's a Bugbear asleep, not for long, under a table, he wakes and evens up the numbers- then it, of course, gets worse.</p><p></p><p>A moment later a Goblin appears from a storeroom clutching a crate of wine bottles, taking in the situation he leaps atop the bar and begins to fling the bottles at the Knights- the Goblin Bottlebrigade has arrived.</p><p></p><p>He doesn't last long it must be said- Aeolace sets him on fire- BANG! He takes out a couple more of the Goblins in the explosion.</p><p></p><p>The Knights are still cutting through the Bloodreavers in double quick time, but the noise is attracting others to the fracas, a bulky Human Berserker emerges from the kitchen, clutching his head- hung-over, he has a pet Guardian Drake- Cathal moves to intercept the pair.</p><p></p><p>It gets worse still, a trio of Spiretop Drakes, previously warming themselves by the fire flutter into the chamber- it's getting pretty chaotic in the bar.</p><p></p><p>The back door of the Inn opens and rushing in comes a second Bugbear Warrior, the first alas has already shuffled off this mortal coil, he screams something unintelligible and joins the scrap.</p><p></p><p>And, as if the above wasn't bad enough, Big Lesley arrives.</p><p></p><p>Big Lesley is an Ogre, he was sleeping off the results of a monstrous drinking session with the Human Berserker in the stable, it's a shame the Knights didn't take the time to have a look in there before charging in.</p><p></p><p>And then we run out of time, the Knights are surrounded, three of the five are bloodied, still standing for the bad guys are- a lone Goblin Cutter (how'd he stay alive?), two Spiretop Drakes, the Guardian Drake, the Human Berserker, the Bugbear Warrior and Big Lesley- still it gives the Knights plenty to aim at.</p><p></p><p>[DM Interlude- note at the end of this fracas, and after an Extended Rest Aeolace will have enough XP for Level 3, and Lucan enough for Level 5- that's if they get through it.]</p><p></p><p>Session 19 draws to a close, the Knights have accumulated 10,527 XP between them, and Aeolace is back, Paul who plays him has got a free pass from his wife it seems, he's allowed back out to play with his strange internet friends.</p><p></p><p>More of this sort of thing next time.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5045132, member: 16069"] [b]The Friday Knights en route to Thunderspire (with Pics)[/b] Thanks Richard, much appreciated, and now- some more... The Friday Knights Session 19- On the road to Thunderspire. Final preparations for the journey are made, Cathal looks out the shrine to Kord, makes a few friends there and does a heap of praying. He delegates Eruan to shop for a bunch of cloaks and other stuff, basically ways to disguise the Knights while they're on the road to Thunderspire. The other Knights say farewell to friends, acquaintances, and generally other people's significant others- I'm looking at you Lucan. And so the Knights hit the road and are en route for Thunderspire, actually first stop is a place called Haven Inn, it marks the point where the Trade Road meets the Road to Thunderspire. The Knights are looking forward to good clean beds and an ale or two before they have to plunge into the depths. But for now it's trail rations and camping out. In play this week we have- Aeolace Eladrin Wizard Level 2 Cathal, Human Fighter Level 5 Ignaran, Human Druid Level 5 Lucan, Elven Rogue Level 4 Rock, Dwarven Fighter Level 4 [DM Interlude- Aeolace the Fire Starter is back!] The Knights are barely out of the city when it all gets a little tasty, by which I mean violent, they're ambushed- fortunately the guys doing the ambushing are city folk, it's not what they're used to out in the country, still... Nine ragged ass Humans leap out and attempt to do for the Knights, none of the fine fellows are particularly skilled with a blade, all however are up to their neck in dutch courage (booze). There's lots of shouting and gesticulating but hardly a scratch on the Knights. The Humans however are falling like flies, they serve briefly as a diversion, three Halfling Thieves, well-concealed in the foliage, more than make their mark on the Knights- if there were more of them it would be a tough fight. As it is, the Human Rabble and Lackeys fall all too quickly, the Halflings are soon exposed to attacks, and suffer for it. The Halflings realise they are outmatched and do the only honourable thing left- flee. None of them get away, actually two are killed, the third- Twinky is captured. [IMG]http://farm4.static.flickr.com/3471/3726187297_2b3487f239_o.jpg[/IMG] A gentle stroll in the country is rudely interrupted. [DM Interlude Encounter #66 [903 XP = Level 4] Human Rabble x6 (Level 3 Minion), Human Lackey x3 (Level 7 Minion) & Halfling Thief x3 (Level 3 Skirmishers).] Twinky is quickly made to see the error of her wanton ways, it's Lucan doing the persuading, and with a dagger in his hand. It seems she is late of the employ of Gwladys Protheroe- that name seems familiar, the Halfling Crime Lord with a grudge against our heroes (mostly Lucan). She is now however in the employ of the Friday Knights, the pay is terrible, the hours are worse but at least she gets to stay alive. Twinky is to head back to Fallcrest and spread the word that the Knights were victorious here, and will be coming back in a little while. The Knights also learn that the nine, now dead, men that fought alongside the Halflings were gathered from the dockside bars of Fallcrest, plied with ale and then sent to fight- not warriors then. Is this the best that Gwladys can muster? The Knights press on, spend an uncomfortable night in the wilds, in which nothing much happens. [DM Interlude- except on Lucan's watch when a few purses get a little lighter, he loves playing with fire our Rogue, call it shrinkage.] Rock is on last watch, and has eagle-eyes it seems, normally his perception roll is something a little below ten, he rolls an adjusted 23- damn him. Rock spots movement in the bushes surrounding the camp- bellows and kicks at his friends, and then charges off into the early morning mist. His charge leaves him face-to-face with a thin, and older, Human in robes, with a piece of tinsel on his hat- must be a Wizard. He smashes the erudite looking fellow, who sits down and looks very hurt. Screams abound as more than a dozen other Bandits and Rabble close in on the waking Knights, armed, but without their heavy armour, the Knights leap up to meet them. It's a massacre, the Wizard doesn't even get a spell off, the Knights don't hold back- dailies get spent and a good portion of the interlopers are swiftly set on fire- Aeolace says play with matches kids. Only one of them is left alive- and he's grabbed, the Knights are getting good at this kind of thing. [IMG]http://farm3.static.flickr.com/2441/3726187837_9f4e8ab8d8_o.jpg[/IMG] Could it be Magic? NO! [DM Interlude Encounter #67 [1704 XP = Level 7] Human Rabble x8 (Level 3 Minions), Human Bandit x8 (Level 3 Skirmishers) & Bangcock, Human Mage (Level 5 Artillery).] The camp is secured, the bodies searched and the last man surviving gives up a few details, and then is put to the sword- there's friendly. They're Bloodreavers, and they've been looking for the Knights. It seems the Bloodreavers' management wants the Knights dead. The Knights sleep in a while, with watches reset, to make up for the break in their rest, breakfast well and then head off again. [DM Interlude- the maps for the remainder of this session, and most all of next week were alas lost in the great Computer Crash of '08, sorry.] The Knights push on, having lost time earlier in the day, they march on into the early evening, the Haven Inn is their next stop, but what's this. Screaming from the road ahead, an ambush is prepared- down the track come a pair of fleeing humans, workers by the look of their clothes, possibly bar staff- the pair are being chased by a pair of Grey Wolves. The fight is over very quickly, the Wolves barely have chance to register their alarm. [DM Interlude Encounter #68 [250 XP = Level 1] Grey Wolf x2 (Level 2 Skirmishers).] “They're coming!” Young Toby screams and points back down the road, and sure enough they are indeed coming, a rag-tag bunch of ne'er-do-wells. “The Inn has been taken!” Maggie the second human yells and dives for cover. Which just leaves the Knights facing a horde of Goblinoids- fourteen of them in total, and they're closing fast. It gets bloody very quickly, and fiery a little before the bloody bit- Aeolace's Scorching Blast catches seven targets first time round, and five in the second volley. From there Cathal and Rock charge into the hoard, Ignaran goes for area effects and keeps those not on fire either entangled or else otherwise pre-occupied. Lucan picks off the stragglers, initially from a distance. It works like a dream, the Bloodreavers, yep more of 'em, are decimated, and are not given the chance to surrender- someone's pressed the red button, the Knights are out for blood. Only one Goblin Sharpshooter gets away, although two Goblin Blackblades are shoved into a fast running river and are not heard from again. The Skullcleaver Goblin leader is shredded. [DM Interlude Encounter #69 [1437 XP = Level 6] Goblin Cutter x4 (Level 2 Minions); Hobgoblin Grunts x2 (Level 4 Minions); Goblin Blackblades x2 (Level 2 Lurkers); Goblin Sharpshooter x3 (Level 3 Artillery); Hobgoblin Soldiers x2 (Level 4 Soldiers) Goblin Skullcleaver (Level 4 Brute).] Maggie and Toby supply the full story, the Haven Inn has been attacked, taken- a bunch of Bloodreavers lead by a fellow called Skave the Sly, a notorious villain in these parts; it seems his merry band are now taking Bloodreaver coin. [DM Interlude- some of the details of this mini-adventure/interlude came courtesy of a free 4E adventure called, I believe, “The Blue Mountain Inn”- it must be about somewhere... It's very nice, or at least served my purpose.] The Friday Knights head a mile down the road to the Inn and approach cautiously. The place is a mess, a high walled courtyard surrounds the Inn building, an old stone weathered two storey affair with a connected stable. The large gate to the courtyard shows signs of damage, and is wide open. The sounds of merriment and song come from within- Goblin voices. Lucan is sent a little ahead, he reports back in a short while, the bar is packed with Goblins who are making free with the ale and behaving indecorously with the captured serving staff. Cathal gets very angry very quickly- there's no real plan, just a firm belief in 'Might being Right', the Knights charge into the Inn's common room and set about bringing justice to the humanoid scum. The Goblins situated here a mostly Cutters, they don't last long. However there's a Bugbear asleep, not for long, under a table, he wakes and evens up the numbers- then it, of course, gets worse. A moment later a Goblin appears from a storeroom clutching a crate of wine bottles, taking in the situation he leaps atop the bar and begins to fling the bottles at the Knights- the Goblin Bottlebrigade has arrived. He doesn't last long it must be said- Aeolace sets him on fire- BANG! He takes out a couple more of the Goblins in the explosion. The Knights are still cutting through the Bloodreavers in double quick time, but the noise is attracting others to the fracas, a bulky Human Berserker emerges from the kitchen, clutching his head- hung-over, he has a pet Guardian Drake- Cathal moves to intercept the pair. It gets worse still, a trio of Spiretop Drakes, previously warming themselves by the fire flutter into the chamber- it's getting pretty chaotic in the bar. The back door of the Inn opens and rushing in comes a second Bugbear Warrior, the first alas has already shuffled off this mortal coil, he screams something unintelligible and joins the scrap. And, as if the above wasn't bad enough, Big Lesley arrives. Big Lesley is an Ogre, he was sleeping off the results of a monstrous drinking session with the Human Berserker in the stable, it's a shame the Knights didn't take the time to have a look in there before charging in. And then we run out of time, the Knights are surrounded, three of the five are bloodied, still standing for the bad guys are- a lone Goblin Cutter (how'd he stay alive?), two Spiretop Drakes, the Guardian Drake, the Human Berserker, the Bugbear Warrior and Big Lesley- still it gives the Knights plenty to aim at. [DM Interlude- note at the end of this fracas, and after an Extended Rest Aeolace will have enough XP for Level 3, and Lucan enough for Level 5- that's if they get through it.] Session 19 draws to a close, the Knights have accumulated 10,527 XP between them, and Aeolace is back, Paul who plays him has got a free pass from his wife it seems, he's allowed back out to play with his strange internet friends. More of this sort of thing next time. [/QUOTE]
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