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<blockquote data-quote="Leugren" data-source="post: 6705920" data-attributes="member: 44754"><p><strong>Originally posted by Leugren:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/sarduuk.jpg?itok=AeIIQYHi" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><span style="font-size: 15px"><strong>Sarduuk Magavario</strong></span></p><p><strong>1st-level Tiefling Sorcerer [Draconic Bloodline]</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class</strong> 15 (draconic resilience)</p><p><strong>Hit Points</strong> 8 (1d6)</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Sense</strong> Darkvision 60ft. </p><p><strong>Str</strong> 8 (-1) <strong>Dex</strong> 14 (+2) <strong>Con</strong> 12 (+1)</p><p><strong>Int</strong> 14 (+2) <strong>Wis</strong> 10 (+0) <strong>Cha</strong> 17 (+3)</p><p><strong>Alignment</strong> Neutral</p><p><strong>Languages</strong> Common, Infernal, Draconic</p><p><strong>TRAITS</strong></p><p><strong>Background</strong> - Noble </p><p> Feature: Retainer (a gnome valet named Iorgo)</p><p> Specialty: Heir to the Satrapy of Al’Akram</p><p><strong>Proficiency</strong> (+2)</p><p> Tools: none.</p><p> Saving Throws: Charisma, Constitution</p><p> Weapons: Daggers, darts, slings, quarterstaffs, light crossbows</p><p> Armor: none.</p><p><strong>Hellish Resistance: </strong>You have resistance to fire damage</p><p><strong>Infernal Legacy: </strong>You know the <em>thaumaturgy</em> cantrip, Once you reach 3rd level,</p><p> you can cast the <em>hellish rebuke</em> spell once per day as a second level spell. Once</p><p> you reach 5th level, you can also cast the <em>darkness</em> spell once per day. Charisma</p><p> is your spellcasting ability for these spells.</p><p><strong>Draconic Ancestor: </strong>The blood of a red dragon runs through your veins. The fire damage type is used by features you gain later. You can speak, read, and write Draconic. Additionally, when you</p><p>make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.</p><p><strong>Draconic Resilience:</strong> At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class. Additionally, parts of your skin are covered by a</p><p>thin sheen of dragon-like scales. When you aren’t wearing armor, your AC equals 13 + your</p><p>Dexterity modifier.</p><p> </p><p><strong>SKILLS</strong></p><p>Arcana +4, Deception +5, Intimidation +5, Persuasion +5</p><p> </p><p><strong>ACTIONS</strong></p><p><strong>Melee Attacks— Dagger: </strong>+4 to hit (reach 5 ft.; one creature). </p><p><em>Hit:</em> 1d4+1 piercing damage (finesse, light, thrown)</p><p><strong>Ranged Attack—Dagger: </strong>+4 to hit (range 20/60 ft; one creature). </p><p><em>Hit: </em> 1d4+1 piercing damage (finesse, light, thrown) </p><p><strong>Ranged Attack—Firebolt:</strong> +5 to hit (range 120 ft; one creature or object). </p><p><em>Hit: </em> 1d10 fire damage</p><p></p><p><strong>EQUIPMENT</strong> </p><p>An orb, two daggers, light crossbow and 20 bolts, an explorer’s pack, set of fine clothes, signet ring, scroll of predigree, and a purse containing 50 gp.</p><p> </p><p><strong>SPELLS</strong></p><p><strong>Cantrips: </strong>Chill Touch, Fire Bolt, Friends, Light, Thaumaturgy</p><p><strong>1st-level: </strong>Burning Hands, Sleep</p><p><strong>Sorcery Points:</strong> —</p><p><strong>Spell Save DC:</strong> 13</p><p> </p><p><strong>PERSONAL CHARACTERISTICS</strong></p><p><strong>Traits:</strong> “I am world-weary, cynical, and given to sarcasm” “I don’t like to get dirty, and I won’t be caught dead in unsuitable accommodations” “I have extremely refined tastes” “I disdain physical labor, and consider it beneath my station”</p><p><strong>Bond: </strong>“I hate my father and seek to unseat him; I hope to acquire enough wealth and power to one day make this happen”</p><p><strong>Flaw:</strong> “I have little patience for fools— I do not suffer them gladly” </p><p> </p><p><strong>BACKSTORY</strong></p><p>Sarduuk Magavario was born into a world of cut-throat politics within the desert city of Al’Akram, the son of a powerful tiefling satrap who took great pleasure in subjecting him to the cruelest humiliations and punishments. Pushed to the brink, Sarduuk began to cultivate his natural arcane gifts in the hopes that these would provide him with the tools he needed in order to exact his revenge. He proved to be a prodigy, which made him overconfident-- drunk on his newfound power, he moved against his father prematurely. The failed coup turned Sarduuk into a fugitive. He fled to the Savage North along with his trusty valet, Iorgo, a gnarled old root of a gnome with mismatched eyes who speaks heavily accented Common, and who refers to his master as "the Magavario" as in "You must not disturb the Magavario! A sorcerer of his pre-eminent stature must spend many hours each day in silent contemplation of the mysteries!".</p></blockquote><p></p>
[QUOTE="Leugren, post: 6705920, member: 44754"] [B]Originally posted by Leugren:[/B] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/sarduuk.jpg?itok=AeIIQYHi[/IMG] [SIZE=4][/SIZE] [SIZE=4][B]Sarduuk Magavario[/B][/SIZE] [B]1st-level Tiefling Sorcerer [Draconic Bloodline][/B] [B]Medium Male Humanoid[/B] [B]Armor Class[/B] 15 (draconic resilience) [B]Hit Points[/B] 8 (1d6) [B]Speed[/B] 30 ft. [B]Sense[/B] Darkvision 60ft. [B]Str[/B] 8 (-1) [B]Dex[/B] 14 (+2) [B]Con[/B] 12 (+1) [B]Int[/B] 14 (+2) [B]Wis[/B] 10 (+0) [B]Cha[/B] 17 (+3) [B]Alignment[/B] Neutral [B]Languages[/B] Common, Infernal, Draconic [B]TRAITS[/B] [B]Background[/B] - Noble Feature: Retainer (a gnome valet named Iorgo) Specialty: Heir to the Satrapy of Al’Akram [B]Proficiency[/B] (+2) Tools: none. Saving Throws: Charisma, Constitution Weapons: Daggers, darts, slings, quarterstaffs, light crossbows Armor: none. [B]Hellish Resistance: [/B]You have resistance to fire damage [B]Infernal Legacy: [/B]You know the [I]thaumaturgy[/I] cantrip, Once you reach 3rd level, you can cast the [I]hellish rebuke[/I] spell once per day as a second level spell. Once you reach 5th level, you can also cast the [I]darkness[/I] spell once per day. Charisma is your spellcasting ability for these spells. [B]Draconic Ancestor: [/B]The blood of a red dragon runs through your veins. The fire damage type is used by features you gain later. You can speak, read, and write Draconic. Additionally, when you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check. [B]Draconic Resilience:[/B] At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class. Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier. [B]SKILLS[/B] Arcana +4, Deception +5, Intimidation +5, Persuasion +5 [B]ACTIONS[/B] [B]Melee Attacks— Dagger: [/B]+4 to hit (reach 5 ft.; one creature). [I]Hit:[/I] 1d4+1 piercing damage (finesse, light, thrown) [B]Ranged Attack—Dagger: [/B]+4 to hit (range 20/60 ft; one creature). [I]Hit: [/I] 1d4+1 piercing damage (finesse, light, thrown) [B]Ranged Attack—Firebolt:[/B] +5 to hit (range 120 ft; one creature or object). [I]Hit: [/I] 1d10 fire damage [B]EQUIPMENT[/B] An orb, two daggers, light crossbow and 20 bolts, an explorer’s pack, set of fine clothes, signet ring, scroll of predigree, and a purse containing 50 gp. [B]SPELLS[/B] [B]Cantrips: [/B]Chill Touch, Fire Bolt, Friends, Light, Thaumaturgy [B]1st-level: [/B]Burning Hands, Sleep [B]Sorcery Points:[/B] — [B]Spell Save DC:[/B] 13 [B]PERSONAL CHARACTERISTICS[/B] [B]Traits:[/B] “I am world-weary, cynical, and given to sarcasm” “I don’t like to get dirty, and I won’t be caught dead in unsuitable accommodations” “I have extremely refined tastes” “I disdain physical labor, and consider it beneath my station” [B]Bond: [/B]“I hate my father and seek to unseat him; I hope to acquire enough wealth and power to one day make this happen” [B]Flaw:[/B] “I have little patience for fools— I do not suffer them gladly” [B]BACKSTORY[/B] Sarduuk Magavario was born into a world of cut-throat politics within the desert city of Al’Akram, the son of a powerful tiefling satrap who took great pleasure in subjecting him to the cruelest humiliations and punishments. Pushed to the brink, Sarduuk began to cultivate his natural arcane gifts in the hopes that these would provide him with the tools he needed in order to exact his revenge. He proved to be a prodigy, which made him overconfident-- drunk on his newfound power, he moved against his father prematurely. The failed coup turned Sarduuk into a fugitive. He fled to the Savage North along with his trusty valet, Iorgo, a gnarled old root of a gnome with mismatched eyes who speaks heavily accented Common, and who refers to his master as "the Magavario" as in "You must not disturb the Magavario! A sorcerer of his pre-eminent stature must spend many hours each day in silent contemplation of the mysteries!". [/QUOTE]
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