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<blockquote data-quote="BoldItalic" data-source="post: 6705940" data-attributes="member: 6777052"><p><strong>Originally posted by BoldItalic:</strong></p><p></p><p>[ATTACH]70506[/ATTACH]</p><p> </p><p><span style="font-size: 12px"><strong><strong>Valerise Pengazer</strong></strong></span></p><p><strong>1st-Level Human Wizard</strong></p><p><strong>Medium Female Humanoid</strong></p><p><strong>Armour Class </strong>11 (no armour)</p><p><strong>Hit Points</strong> 8 (1d6+2)</p><p><strong>Speed</strong> 30 feet</p><p><strong>Sense</strong> Normal</p><p><strong>Str </strong>12 (+1) <strong>Dex </strong>13 (+1) <strong>Con </strong>15 (+2)</p><p><strong>Int </strong>15 (+2) <strong>Wis </strong>13 (+1) <strong>Cha </strong>12 (+1)</p><p><strong>Alignment </strong>Neutral</p><p><strong>Languages </strong>Common</p><p></p><p><strong>TRAITS</strong></p><p>Background - Soldier</p><p> Feature: Military Rank</p><p> Rank: Captain</p><p> Unit: Oxenfield Company</p><p>Proficiency (+2)</p><p> Tools: Vehicles(Land), Gaming Set (Dice)</p><p> Saving Throws: INT, WIS</p><p>Arcane Recovery</p><p></p><p><strong>SKILLS</strong></p><p>Athletics +3, History +4, Intimidation +3, Religion +4</p><p></p><p><strong>WEAPON ATTACKS</strong></p><p><strong>Dagger</strong></p><p>+3 to hit, 1d4+1 piercing</p><p><em>finesse, light, thrown, range(20/60)</em></p><p> </p><p><strong>SPELLS</strong></p><p><strong>Cantrips</strong>: Minor Illusion, Dancing Lights, Mage Hand</p><p><strong>Spells Known</strong>: Identify, Magic Missile, Shield, Silent Image, Sleep, Thunderwave</p><p><strong>Spells Prepared (3)</strong>: Identify, Shield, Thunderwave</p><p><strong>Spell Slots</strong>: 2 first-level</p><p><strong>Magic Ability</strong>: INT</p><p><strong>Focus</strong>: Staff</p><p><strong>MAM</strong>: +4</p><p><strong>SaveDC</strong>: 12</p><p> </p><p><strong>EQUIPMENT</strong></p><p>Spellbook, Magic Focus (Staff), Backpack, Bedroll, Mess Kit, Tinderbox, Torches(10), Day's Rations(10), Waterskin, Hempen Rope - 50ft, Rank Insignia, Combat Trophy, Gaming Set (Dice), Common Clothes, 10gp</p><p></p><p><strong>PERSONAL CHARACTERISTICS</strong></p><p><strong>Traits: </strong>Valerise is full of inspiring and cautionary tales from her military experience, relevant to almost every combat situation, and she faces problems head-on. She believes that a simple, direct solution is the best path to success.</p><p><strong>Ideal - Live and Let Live</strong>. Ideals aren't worth killing over or going to war for.</p><p><strong>Bond</strong>: Valerise would still lay down her life for the people she served with.</p><p><strong>Flaw</strong>: Valerise would rather eat her own hair than admit when she's wrong.</p><p></p><p><strong>Backstory</strong></p><p>Valerise was the daughter of a high-ranking officer in the King's service. Her brothers weren't interested in a military career but she definitely was. So, with her father's influence, she joined up as an officer and within weeks was leading the Oxenfield Company into action in the battle of Gander Meadows where the goblin hordes were routed. Later that year, she took a course in battle magic as part of her officer's training and proved to be rather good at it. She could see a lot of use for magic personally. Why wear heavy, uncomfortable armour that needs contant polishing (or even clothes all, much, if it comes to that) when you can use a Shield spell? And a well-judged Thunderwave is the perfect thing in the right circumstances.</p><p></p><p>Following the final victory in the third goblin war her regiment was disbanded, and the obvious thing for her to do was to take up a second career as a travelling wizard. So she did that. She is passing through the town of Redcott on the way south to Highcourt, where her parents live.</p><p></p><p> </p><p><strong>Not Legal for Organised Play (Adventurers League) [Stats were rolled]</strong></p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6705940, member: 6777052"] [B]Originally posted by BoldItalic:[/B] [ATTACH=CONFIG]70506._xfImport[/ATTACH] [SIZE=3][B][B]Valerise Pengazer[/B][/B][/SIZE] [B]1st-Level Human Wizard Medium Female Humanoid[/B] [B]Armour Class [/B]11 (no armour) [B]Hit Points[/B] 8 (1d6+2) [B]Speed[/B] 30 feet [B]Sense[/B] Normal [B]Str [/B]12 (+1) [B]Dex [/B]13 (+1) [B]Con [/B]15 (+2) [B]Int [/B]15 (+2) [B]Wis [/B]13 (+1) [B]Cha [/B]12 (+1) [B]Alignment [/B]Neutral [B]Languages [/B]Common [B]TRAITS[/B] Background - Soldier Feature: Military Rank Rank: Captain Unit: Oxenfield Company Proficiency (+2) Tools: Vehicles(Land), Gaming Set (Dice) Saving Throws: INT, WIS Arcane Recovery [B]SKILLS[/B] Athletics +3, History +4, Intimidation +3, Religion +4 [B]WEAPON ATTACKS[/B] [B]Dagger[/B] +3 to hit, 1d4+1 piercing [I]finesse, light, thrown, range(20/60)[/I] [B]SPELLS[/B] [B]Cantrips[/B]: Minor Illusion, Dancing Lights, Mage Hand [B]Spells Known[/B]: Identify, Magic Missile, Shield, Silent Image, Sleep, Thunderwave [B]Spells Prepared (3)[/B]: Identify, Shield, Thunderwave [B]Spell Slots[/B]: 2 first-level [B]Magic Ability[/B]: INT [B]Focus[/B]: Staff [B]MAM[/B]: +4 [B]SaveDC[/B]: 12 [B]EQUIPMENT[/B] Spellbook, Magic Focus (Staff), Backpack, Bedroll, Mess Kit, Tinderbox, Torches(10), Day's Rations(10), Waterskin, Hempen Rope - 50ft, Rank Insignia, Combat Trophy, Gaming Set (Dice), Common Clothes, 10gp [B]PERSONAL CHARACTERISTICS[/B] [B]Traits: [/B]Valerise is full of inspiring and cautionary tales from her military experience, relevant to almost every combat situation, and she faces problems head-on. She believes that a simple, direct solution is the best path to success. [B]Ideal - Live and Let Live[/B]. Ideals aren't worth killing over or going to war for. [B]Bond[/B]: Valerise would still lay down her life for the people she served with. [B]Flaw[/B]: Valerise would rather eat her own hair than admit when she's wrong. [B]Backstory[/B] Valerise was the daughter of a high-ranking officer in the King's service. Her brothers weren't interested in a military career but she definitely was. So, with her father's influence, she joined up as an officer and within weeks was leading the Oxenfield Company into action in the battle of Gander Meadows where the goblin hordes were routed. Later that year, she took a course in battle magic as part of her officer's training and proved to be rather good at it. She could see a lot of use for magic personally. Why wear heavy, uncomfortable armour that needs contant polishing (or even clothes all, much, if it comes to that) when you can use a Shield spell? And a well-judged Thunderwave is the perfect thing in the right circumstances. Following the final victory in the third goblin war her regiment was disbanded, and the obvious thing for her to do was to take up a second career as a travelling wizard. So she did that. She is passing through the town of Redcott on the way south to Highcourt, where her parents live. [B]Not Legal for Organised Play (Adventurers League) [Stats were rolled][/B] [/QUOTE]
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