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<blockquote data-quote="Morrus" data-source="post: 6705970" data-attributes="member: 1"><p><strong>Originally posted by Whir:</strong></p><p></p><p>Maes</p><p>BACKGROUND (CRIMINAL — Criminal Specialty: Infiltrator;</p><p>Feature: Criminal Contact)</p><p>Once the son of an up-and-coming noble, Maes has spent the last five years infiltrating and systematically killing a gang of hired thugs. A rival noble hired the gang to kidnap and torture Maes’s parents for information that could be used to discredit them. The gang took it too far, killing Maes’s father and then raping and beating his mother to death. Maes was beaten and left for dead as well.</p><p></p><p>Laying in a gutter, bleeding internally, and waiting to die, Maes began to have visions. The visions were alien to him and he could not comprehend their meaning at the time. One recurring image kept him clinging to life: vengeance and the power to carry it out. And he wanted that power.</p><p></p><p>When he woke again, he was still lying in the gutter, but his wounds had healed. He felt renewed vigor, as though the alien visions had granted him some new understanding and stamina. It has taken years since then, but he has finally executed the last of the gang. Now he looks for a new purpose and to learn more about the powers that he has been granted.</p><p></p><p>Personality Traits: I always have a plan for what to do when things go wrong. I seethe at the slightest insult and plan my revenge on the fool.</p><p>Ideal: I will avenge those who cannot avenge themselves, even if I have become evil to do so.</p><p>Bond: I will return honor to my family’s name and bring down our rivals by any means necessary.</p><p>Flaw: When faced with a choice between revenge and my allies, I always choose revenge.</p><p>1st level Human Warlock</p><p>Medium Male Humanoid</p><p>Proficiency Bonus +2</p><p>Armor Class 12 (studded leather)</p><p>Saves Wisdom, Charisma</p><p>Hit Points 10 (1d8+2)</p><p>Speed 30 ft</p><p>Sense Normal</p><p>Str 8 (-1) Dex 10 (+0) Con 14 (+2)</p><p>Int 12 (+1) Wis 14 (+2) Cha 16 (+3)</p><p>Alignment Chaotic evil</p><p>Languages Human, infernal</p><p> </p><p>TRAITS</p><p>Otherworldly Patron - Great Old One</p><p> Awakened Mind</p><p>Pact Magic</p><p></p><p>FEATS</p><p>Spell Sniper</p><p> </p><p>SKILLS</p><p>Arcana (+3), Deception (+5), Insight (+5), Perception (+4), Stealth (+2)</p><p> </p><p>PROFICIENCIES</p><p>Gaming Set (Dice)</p><p>Thieve’s Tools</p><p> </p><p>ACTIONS</p><p>Melee Attack— Spear: +1 to hit (reach: 5 ft; one creature)</p><p>Hit: 1d6-1 piercing damage</p><p>Ranged Attack— Light Crossbow: +2 to hit (range: 80/320; one creature)</p><p>Hit: 1d8 piercing damage</p><p>SPELLS</p><p>Cantrips: Chill Touch, Edlritch Blast</p><p>Prepared Spells: (1st Level 1/day) Dissonant Whispers, Witch Bolt</p><p> </p><p>EQUIPMENT</p><p> </p><p>DESCRIPTION</p><p>Maes is tall and frail and his skin almost so pale as to be translucent. His preternaturally white hair spills from his scalp in fine layers, framing a gaunt face inset with pale yellow eyes. The knobs of his elbows and knees tend to jut out from his clothing, giving him the appearance of a marionette with no strings.</p><p></p><p>Though a traditional physical oddity, Maes has a clear grasp of fashion and usually dresses in fine clothing reminiscent of whatever society he finds himself among. He has a tattoo of an eye framed by strange symbols on the inside of his right wrist, a gift -- and brand -- from whatever being granted him his powers.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6705970, member: 1"] [b]Originally posted by Whir:[/b] Maes BACKGROUND (CRIMINAL — Criminal Specialty: Infiltrator; Feature: Criminal Contact) Once the son of an up-and-coming noble, Maes has spent the last five years infiltrating and systematically killing a gang of hired thugs. A rival noble hired the gang to kidnap and torture Maes’s parents for information that could be used to discredit them. The gang took it too far, killing Maes’s father and then raping and beating his mother to death. Maes was beaten and left for dead as well. Laying in a gutter, bleeding internally, and waiting to die, Maes began to have visions. The visions were alien to him and he could not comprehend their meaning at the time. One recurring image kept him clinging to life: vengeance and the power to carry it out. And he wanted that power. When he woke again, he was still lying in the gutter, but his wounds had healed. He felt renewed vigor, as though the alien visions had granted him some new understanding and stamina. It has taken years since then, but he has finally executed the last of the gang. Now he looks for a new purpose and to learn more about the powers that he has been granted. Personality Traits: I always have a plan for what to do when things go wrong. I seethe at the slightest insult and plan my revenge on the fool. Ideal: I will avenge those who cannot avenge themselves, even if I have become evil to do so. Bond: I will return honor to my family’s name and bring down our rivals by any means necessary. Flaw: When faced with a choice between revenge and my allies, I always choose revenge. 1st level Human Warlock Medium Male Humanoid Proficiency Bonus +2 Armor Class 12 (studded leather) Saves Wisdom, Charisma Hit Points 10 (1d8+2) Speed 30 ft Sense Normal Str 8 (-1) Dex 10 (+0) Con 14 (+2) Int 12 (+1) Wis 14 (+2) Cha 16 (+3) Alignment Chaotic evil Languages Human, infernal TRAITS Otherworldly Patron - Great Old One Awakened Mind Pact Magic FEATS Spell Sniper SKILLS Arcana (+3), Deception (+5), Insight (+5), Perception (+4), Stealth (+2) PROFICIENCIES Gaming Set (Dice) Thieve’s Tools ACTIONS Melee Attack— Spear: +1 to hit (reach: 5 ft; one creature) Hit: 1d6-1 piercing damage Ranged Attack— Light Crossbow: +2 to hit (range: 80/320; one creature) Hit: 1d8 piercing damage SPELLS Cantrips: Chill Touch, Edlritch Blast Prepared Spells: (1st Level 1/day) Dissonant Whispers, Witch Bolt EQUIPMENT DESCRIPTION Maes is tall and frail and his skin almost so pale as to be translucent. His preternaturally white hair spills from his scalp in fine layers, framing a gaunt face inset with pale yellow eyes. The knobs of his elbows and knees tend to jut out from his clothing, giving him the appearance of a marionette with no strings. Though a traditional physical oddity, Maes has a clear grasp of fashion and usually dresses in fine clothing reminiscent of whatever society he finds himself among. He has a tattoo of an eye framed by strange symbols on the inside of his right wrist, a gift -- and brand -- from whatever being granted him his powers. [/QUOTE]
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