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<blockquote data-quote="Morrus" data-source="post: 6705989" data-attributes="member: 1"><p><strong>Originally posted by OrwellianHaggis:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/dragonborn_by_tghermit-d62z2tb.jpg?itok=T28bQ_oG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p>Ghesh</p><p><strong>Dragon-born Barbarian 1/Rogue 1/Sorcerer 1</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class</strong> 13 (leather)</p><p><strong>Hit Points</strong> 16 (1d12, 1d8, 1d6)</p><p><strong>Speed</strong> 30ft.</p><p><strong>Senses</strong> N/A</p><p></p><p><strong>Str</strong> +3 (16)</p><p><strong>Dex </strong>+2 (14)</p><p><strong>Con</strong> +0 (10)</p><p><strong>Int</strong> +0 (10)</p><p><strong>Wis</strong> +0 (10)</p><p><strong>Cha</strong> +2 (15)</p><p></p><p><strong>Alignment</strong> chaotic neutral</p><p><strong>Languages</strong> common, draconic, thieves' cant</p><p> </p><p><strong>TRAITS</strong></p><p>Background - sailor (pirate)</p><p> Feature: ship's passage</p><p>Draconic ancestry: green dragon</p><p> Dragon breath (poison)</p><p> Resist poison damage</p><p>Expertise</p><p>Proficiency (+2)</p><p> Tools: Navigators Tools, Thieves’ Tools, Vehicles (water)</p><p> Saving Throws: Dexterity, Intelligence</p><p>Rage</p><p>Sneak Attack (+1d6)</p><p>Spellcasting</p><p> Save DC: 12</p><p> Spell attack modifier: +4</p><p>Sorcerous origin: wild magic</p><p> Wild magic surge</p><p> Tides of chaos</p><p> </p><p><strong>SKILLS</strong></p><p>Acrobatics +2</p><p>Athletics +7 (expertise)</p><p>Intimidation +4</p><p>Perception +2</p><p>Persuasion +6 (expertise)</p><p>Sleight of hand +4</p><p> </p><p>SPELLS KNOWN</p><p>Blade ward (cantrip)</p><p>Burning hands (1st)</p><p>Light (cantrip)</p><p>Minor illusion (cantrip)</p><p>Shield (1st)</p><p>True strike (cantrip)</p><p> </p><p><strong>ACTIONS</strong></p><p><strong>Spear</strong></p><p>+5 to hit, 1d6 piercing damage (versatile 1d8, thrown 20/60)</p><p><strong>Dagger</strong></p><p>+5/+4 to hit, 1d4 piercing damage (finesse, thrown 20/60)</p><p><strong>Sling</strong></p><p>+4 to hit, 1d4 bludgeoning damage (ammunition, 30/120)</p><p> </p><p><strong>EQUIPMENT</strong></p><p>Clothes (common)</p><p>Dagger</p><p>Empty ale bottle (the ale was poisoned, it killed his friend, and he's seeking the brewery)</p><p>Leather armour</p><p>Sling (bullets: 20)</p><p>Spear</p><p> </p><p><strong>GP: </strong>28</p><p><strong>SP: </strong>8</p><p><strong>CP: </strong>4</p><p> </p><p><strong>PERSONAL CHARACTERISTICS</strong></p><p>Personality</p><p>I work hard, I play hard.</p><p> </p><p>I once pickled a shipmate in rum and delivered him to his family so he could have a proper burial and they could mourn their father. It was an awkward day, and for once it wasn't because of my looks.</p><p> </p><p><strong>Ideal</strong></p><p>Those who do the work share in the reward.</p><p> </p><p><strong> Bond</strong></p><p>The gods took our ship at sea. I am utterly loyal to the few survivors.</p><p> </p><p><strong> Flaw</strong></p><p>Once someone questions my courage I won't back down, no matter how dangerous the situation.</p><p> </p><p><strong> Background</strong></p><p>I had a crappy life growing up, surviving on scraps and constantly having to move. Disaster followed me everywhere. I fell in with pirates as a young man and found myself loving the life, and lived it until the gods smashed our ship at sea. I took that as a sign, so now I wander land, looking for adventure and reward.</p><p> </p><p>I don't like to talk about the magic. I try not to use it because, honestly, it scares me.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6705989, member: 1"] [b]Originally posted by OrwellianHaggis:[/b] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/dragonborn_by_tghermit-d62z2tb.jpg?itok=T28bQ_oG[/IMG] Ghesh [b]Dragon-born Barbarian 1/Rogue 1/Sorcerer 1 Medium Male Humanoid Armor Class[/b] 13 (leather) [b]Hit Points[/b] 16 (1d12, 1d8, 1d6) [b]Speed[/b] 30ft. [b]Senses[/b] N/A [b]Str[/b] +3 (16) [b]Dex [/b]+2 (14) [b]Con[/b] +0 (10) [b]Int[/b] +0 (10) [b]Wis[/b] +0 (10) [b]Cha[/b] +2 (15) [b]Alignment[/b] chaotic neutral [b]Languages[/b] common, draconic, thieves' cant [b]TRAITS[/b] Background - sailor (pirate) Feature: ship's passage Draconic ancestry: green dragon Dragon breath (poison) Resist poison damage Expertise Proficiency (+2) Tools: Navigators Tools, Thieves’ Tools, Vehicles (water) Saving Throws: Dexterity, Intelligence Rage Sneak Attack (+1d6) Spellcasting Save DC: 12 Spell attack modifier: +4 Sorcerous origin: wild magic Wild magic surge Tides of chaos [b]SKILLS[/b] Acrobatics +2 Athletics +7 (expertise) Intimidation +4 Perception +2 Persuasion +6 (expertise) Sleight of hand +4 SPELLS KNOWN Blade ward (cantrip) Burning hands (1st) Light (cantrip) Minor illusion (cantrip) Shield (1st) True strike (cantrip) [b]ACTIONS Spear[/b] +5 to hit, 1d6 piercing damage (versatile 1d8, thrown 20/60) [b]Dagger[/b] +5/+4 to hit, 1d4 piercing damage (finesse, thrown 20/60) [b]Sling[/b] +4 to hit, 1d4 bludgeoning damage (ammunition, 30/120) [b]EQUIPMENT[/b] Clothes (common) Dagger Empty ale bottle (the ale was poisoned, it killed his friend, and he's seeking the brewery) Leather armour Sling (bullets: 20) Spear [b]GP: [/b]28 [b]SP: [/b]8 [b]CP: [/b]4 [b]PERSONAL CHARACTERISTICS[/b] Personality I work hard, I play hard. I once pickled a shipmate in rum and delivered him to his family so he could have a proper burial and they could mourn their father. It was an awkward day, and for once it wasn't because of my looks. [b]Ideal[/b] Those who do the work share in the reward. [b] Bond[/b] The gods took our ship at sea. I am utterly loyal to the few survivors. [b] Flaw[/b] Once someone questions my courage I won't back down, no matter how dangerous the situation. [b] Background[/b] I had a crappy life growing up, surviving on scraps and constantly having to move. Disaster followed me everywhere. I fell in with pirates as a young man and found myself loving the life, and lived it until the gods smashed our ship at sea. I took that as a sign, so now I wander land, looking for adventure and reward. I don't like to talk about the magic. I try not to use it because, honestly, it scares me. [/QUOTE]
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