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<blockquote data-quote="Morrus" data-source="post: 6705996" data-attributes="member: 1"><p><strong>Originally posted by bid:</strong></p><p></p><p><strong>Kyna</strong></p><p><strong>3rd-level Half-Elf Nature Cleric</strong></p><p><strong>Medium Female Humanoid</strong></p><p><strong>Armor Class</strong> 18 (chain mail + shield)</p><p><strong>Hit Points</strong> 24 (3d8)</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Sense</strong> darkvision 60'</p><p><strong>Str</strong> 13 (+1) <strong>Dex</strong> 08 (-1) <strong>Con</strong> 14 (+2)</p><p><strong>Int</strong> 12 (+1) <strong>Wis</strong> 16 (+3) <strong>Cha</strong> 14 (+2)</p><p><strong>Alignment</strong> chaotic good</p><p><strong>Languages</strong> common, elvish, and 3 more</p><p><strong>Background</strong> Acolyte [Shelter of the Faithful]</p><p> Personality Trait: Nothing can shake my optimistic attitude.</p><p> Ideal: Charity. I always try to help those in need, no matter what the personal cost. (Good)</p><p> Bond: I owe my life to the priest who took me in when my parents died.</p><p> Flaw: My piety sometimes leads me to blindly trust those that profess faith in my god.</p><p><strong>Trait</strong></p><p> Fey Ancestry</p><p><strong>Proficiency</strong> (+2)</p><p> <strong>Saving Throws</strong> Wisdom +5, Charisma +4</p><p> <strong>Skill</strong> History +3, Insight +5, Nature +3, Perception +5, Persuasion +4, Religion +3, Survival +5</p><p><strong>Spellcasting</strong> (Save DC 13, Spell Attack +5)</p><p> Cantrip (at-will) - <em>shillelagh*, guidance, sacred flame, spare the dying</em></p><p> 1st-level (4/day) - <em>animal friendship*, speak with animals*, bless, cure wounds, detect magic, shield of faith</em></p><p> 2nd-level (2/day) - <em>barkskin*, spike growth*, aid, hold person</em></p><p>Channel Divinity: Turn Undead, Charm Animals and Plants</p><p><strong>Actions</strong>:</p><p><strong>Melee Attacks - Quarterstaff</strong>: +3 to hit (reach 5 ft.; one creature).</p><p><em>Hit</em>: 1d6+1 bludgeoning damage</p><p><strong>Melee Attacks - Shillelagh</strong>: +5 to hit (reach 5 ft.; one creature).</p><p><em>Hit</em>: 1d8+3 bludgeoning damage</p><p><strong>Ranged Attacks - Light Crossbow</strong>: +1 to hit (range 80/320 ft.; one creature).</p><p>Hit: 1d8-1 piercing damage</p><p><strong>Equipment:</strong> A quarterstaff, chain mail, light crossbow and 20 bolts, a priest's pack: (a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin), shield, holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a belt pouch containing 15 gp</p></blockquote><p></p>
[QUOTE="Morrus, post: 6705996, member: 1"] [b]Originally posted by bid:[/b] [b]Kyna[/b] [b]3rd-level Half-Elf Nature Cleric[/b] [b]Medium Female Humanoid[/b] [b]Armor Class[/b] 18 (chain mail + shield) [b]Hit Points[/b] 24 (3d8) [b]Speed[/b] 30 ft. [b]Sense[/b] darkvision 60' [b]Str[/b] 13 (+1) [b]Dex[/b] 08 (-1) [b]Con[/b] 14 (+2) [b]Int[/b] 12 (+1) [b]Wis[/b] 16 (+3) [b]Cha[/b] 14 (+2) [b]Alignment[/b] chaotic good [b]Languages[/b] common, elvish, and 3 more [b]Background[/b] Acolyte [Shelter of the Faithful] Personality Trait: Nothing can shake my optimistic attitude. Ideal: Charity. I always try to help those in need, no matter what the personal cost. (Good) Bond: I owe my life to the priest who took me in when my parents died. Flaw: My piety sometimes leads me to blindly trust those that profess faith in my god. [b]Trait[/b] Fey Ancestry [b]Proficiency[/b] (+2) [b]Saving Throws[/b] Wisdom +5, Charisma +4 [b]Skill[/b] History +3, Insight +5, Nature +3, Perception +5, Persuasion +4, Religion +3, Survival +5 [b]Spellcasting[/b] (Save DC 13, Spell Attack +5) Cantrip (at-will) - [i]shillelagh*, guidance, sacred flame, spare the dying[/i] 1st-level (4/day) - [i]animal friendship*, speak with animals*, bless, cure wounds, detect magic, shield of faith[/i] 2nd-level (2/day) - [i]barkskin*, spike growth*, aid, hold person[/i] Channel Divinity: Turn Undead, Charm Animals and Plants [b]Actions[/b]: [b]Melee Attacks - Quarterstaff[/b]: +3 to hit (reach 5 ft.; one creature). [i]Hit[/i]: 1d6+1 bludgeoning damage [b]Melee Attacks - Shillelagh[/b]: +5 to hit (reach 5 ft.; one creature). [i]Hit[/i]: 1d8+3 bludgeoning damage [b]Ranged Attacks - Light Crossbow[/b]: +1 to hit (range 80/320 ft.; one creature). Hit: 1d8-1 piercing damage [b]Equipment:[/b] A quarterstaff, chain mail, light crossbow and 20 bolts, a priest's pack: (a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin), shield, holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a belt pouch containing 15 gp [/QUOTE]
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