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<blockquote data-quote="ChrisCarlson" data-source="post: 6706011" data-attributes="member: 6801216"><p><strong>Originally posted by ChrisCarlson:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Dwarf_Metal_Bard_WIP2_0.jpg?itok=cF1FbXR3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><strong>JAMS ULRIK</strong></p><p> </p><p><strong>4th-level Mountain Dwarf Bard of Valor</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class </strong>15 (Breastplate)</p><p><strong>Hit Points</strong> 35 (4d8+12)</p><p><strong>Speed</strong> 25 feet</p><p><strong>Sense</strong> darkvision 60-ft., passive perception 10</p><p><strong>Str </strong>16 (+3) <strong>Dex </strong>12 (+1) <strong>Con </strong>16 (+3)</p><p><strong>Int </strong>10 (+0) <strong>Wis </strong> 8 (-1) <strong>Cha </strong>16 (+3)</p><p><strong>Alignment </strong>Lawful Neutral</p><p><strong>Languages </strong>Common, Dwarvish</p><p></p><p><strong>TRAITS</strong></p><p>Background - Entertainer</p><p> Feature: By Popular Demand</p><p>Proficiency (+2)</p><p> Instruments: Bagpipes, Drum, Horn, Lute</p><p> Tools: Smithy’s Tools</p><p> Saving Throws: Dexterity, Charisma.</p><p> </p><p><strong>RACIAL FEATURES</strong></p><p>Dwarven Resilience</p><p>Dwarven Combat Training</p><p>Dwarven Armor Training</p><p>Stonecunning</p><p> </p><p><strong>CLASS FEATURES</strong></p><p>Spellcasting</p><p>Ritual Casting</p><p>Spellcasting Focus</p><p>Bardic Inspiration</p><p>Jack-of-All-Trades</p><p>Song of Rest</p><p>Expertise<strong>*</strong></p><p>Combat Inspiration</p><p></p><p><strong>SKILLS</strong></p><p>Acrobatics<strong>*</strong> +5, Athletics +5, Intimidation +5, Performance<strong>*</strong> +7, Stealth +3.</p><p></p><p><strong>WEAPONS</strong></p><p><strong>Greataxe-Lute</strong></p><p>+5 to hit, 1d12+3 slashing <em>heavy, two-handed</em></p><p><strong>Handaxes</strong></p><p>+5 to hit, 1d6+3 slashing <em>light, thrown (20/60)</em></p><p><strong>Dagger</strong></p><p>+5 to hit, 1d4+3 piercing <em>finesse, light, thrown (20/60)</em></p><p> </p><p><strong>SPELLS</strong></p><p><strong>Magic Ability</strong>: CHA</p><p><strong>MAM</strong>: +5</p><p><strong>Save DC</strong>: 13</p><p><strong>Cantrips Known:</strong></p><p><em>mending, prestidigitation, vicious mockery.</em></p><p><strong>1st-level Spells Known:</strong> <em>bane, heroism, sleep, thunderwave.</em></p><p><strong>2nd-level Spells Known:</strong> <em>shatter, suggestion.</em></p><p></p><p><strong>EQUIPMENT</strong></p><p>Breastplate armor, greataxe-lute, (2) handaxes, dagger, set of traveler's clothes, entertainer's pack, costume, aleskin, favor from an admirer, belt pouch with 15 gp.</p><p> </p><p><strong>PERSONALITY</strong></p><p><strong>Traits: </strong><em>I love a good insult, even one directed at me. And I get bitter if I'm not the center of attention.</em></p><p><strong>Ideal: Tradition. </strong><em>The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful)</em></p><p><strong>Bond</strong><strong>:</strong></p><p><em>I idolize a hero of the old tales and measure my deeds against that person's.</em></p><p><strong>Flaw</strong><strong>:</strong></p><p><em>I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.</em></p><p> </p><p><strong>BACKSTORY</strong></p><p>The legendary dwarven skald, Danzig Ulrik, passed away over a hundred years ago. On that day, his son Gunner Ulrik, mourned so deeply that he began to recite an epic dirge. The song was so powerful that it lasted nearly seventeen years without stopping. It was during the fifteenth year of that legendary recital that he conceived a son of his own, Jams. The day of his birth saw the completion of his father’s dirge. For having seen the birth of his son, Gunner passed away as well. It has been said by some that that legendary dirge, sung by his father, still echoes in the dwarf bard’s blood…</p><p> </p><p>During his performances, he uses multiple <em>prestidigitations </em>to great effect, amplifying and distorting the sound of his greataxe-lute, as well as to conjure minor pyrotechnic displays and flashes of light. It has also become a fairly common sight, at the conclusion of his set, for Jams to smash his instrument on the ground. Sometime later he will use his <em>mending </em>cantrip to repair it.</p></blockquote><p></p>
[QUOTE="ChrisCarlson, post: 6706011, member: 6801216"] [b]Originally posted by ChrisCarlson:[/b] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Dwarf_Metal_Bard_WIP2_0.jpg?itok=cF1FbXR3[/IMG] [b]JAMS ULRIK[/b] [b]4th-level Mountain Dwarf Bard of Valor[/b] [b]Medium Male Humanoid[/b] [b]Armor Class [/b]15 (Breastplate) [b]Hit Points[/b] 35 (4d8+12) [b]Speed[/b] 25 feet [b]Sense[/b] darkvision 60-ft., passive perception 10 [b]Str [/b]16 (+3) [b]Dex [/b]12 (+1) [b]Con [/b]16 (+3) [b]Int [/b]10 (+0) [b]Wis [/b] 8 (-1) [b]Cha [/b]16 (+3) [b]Alignment [/b]Lawful Neutral [b]Languages [/b]Common, Dwarvish [b]TRAITS[/b] Background - Entertainer Feature: By Popular Demand Proficiency (+2) Instruments: Bagpipes, Drum, Horn, Lute Tools: Smithy’s Tools Saving Throws: Dexterity, Charisma. [b]RACIAL FEATURES[/b] Dwarven Resilience Dwarven Combat Training Dwarven Armor Training Stonecunning [b]CLASS FEATURES[/b] Spellcasting Ritual Casting Spellcasting Focus Bardic Inspiration Jack-of-All-Trades Song of Rest Expertise[b]*[/b] Combat Inspiration [b]SKILLS[/b] Acrobatics[b]*[/b] +5, Athletics +5, Intimidation +5, Performance[b]*[/b] +7, Stealth +3. [b]WEAPONS[/b] [b]Greataxe-Lute[/b] +5 to hit, 1d12+3 slashing [i]heavy, two-handed[/i] [b]Handaxes[/b] +5 to hit, 1d6+3 slashing [i]light, thrown (20/60)[/i] [b]Dagger[/b] +5 to hit, 1d4+3 piercing [i]finesse, light, thrown (20/60)[/i] [b]SPELLS[/b] [b]Magic Ability[/b]: CHA [b]MAM[/b]: +5 [b]Save DC[/b]: 13 [b]Cantrips Known:[/b] [i]mending, prestidigitation, vicious mockery.[/i] [b]1st-level Spells Known:[/b] [i]bane, heroism, sleep, thunderwave.[/i] [b]2nd-level Spells Known:[/b] [i]shatter, suggestion.[/i] [b]EQUIPMENT[/b] Breastplate armor, greataxe-lute, (2) handaxes, dagger, set of traveler's clothes, entertainer's pack, costume, aleskin, favor from an admirer, belt pouch with 15 gp. [b]PERSONALITY[/b] [b]Traits: [/b][i]I love a good insult, even one directed at me. And I get bitter if I'm not the center of attention.[/i] [b]Ideal: Tradition. [/b][i]The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful)[/i] [b]Bond[/b][b]:[/b] [i]I idolize a hero of the old tales and measure my deeds against that person's.[/i] [b]Flaw[/b][b]:[/b] [i]I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.[/i] [b]BACKSTORY[/b] The legendary dwarven skald, Danzig Ulrik, passed away over a hundred years ago. On that day, his son Gunner Ulrik, mourned so deeply that he began to recite an epic dirge. The song was so powerful that it lasted nearly seventeen years without stopping. It was during the fifteenth year of that legendary recital that he conceived a son of his own, Jams. The day of his birth saw the completion of his father’s dirge. For having seen the birth of his son, Gunner passed away as well. It has been said by some that that legendary dirge, sung by his father, still echoes in the dwarf bard’s blood… During his performances, he uses multiple [i]prestidigitations [/i]to great effect, amplifying and distorting the sound of his greataxe-lute, as well as to conjure minor pyrotechnic displays and flashes of light. It has also become a fairly common sight, at the conclusion of his set, for Jams to smash his instrument on the ground. Sometime later he will use his [i]mending [/i]cantrip to repair it. [/QUOTE]
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