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<blockquote data-quote="iserith" data-source="post: 6706012" data-attributes="member: 97077"><p><strong>Originally posted by iserith:</strong></p><p></p><p>[UNKNOWN=#comment]: <!--MEDIA-WRAPPER-START-2--></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/lucida.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p>[UNKNOWN=#comment]: <!--MEDIA-WRAPPER-START-1--></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/lucidatitle_0.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>3rd-level (Variant) Human Fighter</strong></p><p><strong>Medium Female Humanoid</strong></p><p><strong>Armor Class </strong>13 (18 with <em>mage armor</em> and shield)</p><p><strong>Hit Points</strong> 25 (3d10+3)</p><p><strong>Speed</strong> 30 feet</p><p><strong>Senses</strong> normal</p><p><strong>Str </strong>8 (-1) <strong>Dex </strong>16 (+3) <strong>Con </strong>12 (+1)</p><p><strong>Int </strong>16 (+3) <strong>Wis </strong>10 (+0) <strong>Cha </strong>13 (+1)</p><p><strong>Alignment </strong>Neutral</p><p><strong>Languages </strong>Common, Elvish, Draconic, Dwarvish, Gnomish, Halfling.</p><p></p><p><strong>TRAITS</strong></p><p>Background - Guild Artisan (Calligrapher, scribe, scrivener)</p><p> Feature: Guild Membership</p><p>Proficiency (+2)</p><p> Tools: Calligrapher's supplies</p><p> Saving Throws: Strength, Constitution</p><p>Fighting Style: Dueling</p><p>Second Wind</p><p>Action Surge</p><p>Archetype: Eldritch Knight</p><p> Bonded Weapons (2)</p><p> Spellcasting</p><p>Feat: Linguist</p><p> +1 Int</p><p> +3 languages</p><p> Create ciphers (DC 18 to decipher)</p><p> </p><p><strong>SKILLS</strong></p><p>Acrobatics +5, Athletics +1, Insight +2, Investigation +5, Persuasion +3</p><p></p><p><strong>WEAPON ATTACKS</strong></p><p><strong>Letter Opener </strong>(bonded rapier)</p><p>+5 to hit, 1d8+5 piercing</p><p><strong>Hole Punch </strong>(bonded light crossbow)</p><p>+5 to hit, 1d8+3 piercing (range 80/320)</p><p> </p><p><strong>SPELLS</strong></p><p><strong>Magic Ability</strong>: INT</p><p><strong>MAM</strong>: +5</p><p><strong>Save DC</strong>: 13</p><p><strong>Cantrips Known:</strong> <em>mage hand, poison spray</em></p><p><strong>1st-level Spells Known (Slots - 2):</strong> <em>comprehend languages, mage armor, shield</em></p><p> </p><p><strong>EQUIPMENT</strong></p><p>traveler's clothes, rapier, light crossbow with 20 bolts, shield, calligrapher's supplies, a letter of introduction from the Guild of Lettered Men, explorer's pack, belt pouch containing 15 gp and a silver skull the size of a coin (trinket).</p><p> </p><p><strong>PERSONAL CHARACTERISTICS</strong></p><p><strong>Traits: </strong>I believe that anything worth doing is worth doing right. I can't help it - I'm a perfectionist.</p><p><strong>Ideal: Aspiration. </strong>I work hard to be the best there is at my craft.</p><p><strong>Bond</strong>: I created a great work for someone, and then found them unworthy to receive it. I'm still looking for someone worthy.</p><p><strong>Flaw</strong>: I'm never satisfied with what I have - I always want more.</p><p> </p><p><strong>BACKSTORY</strong></p><p>The first female agent of the Guild of Lettered Men, Lucida Blackletter is an expert in linguistics, ciphers, arcane magic, and martial study. She was top of her class at the University-Temple of Ioun and graduated with the distinguished title of Eldritch Knight-Errant. A struggling economy brought on by the boom-and-bust cycle of adventurers spending their plundered gold left her (along with much of her graduating class) without much prospect for gainful employment. So despite her stellar skills and education, she became an unpaid intern at the Guild of Lettered Men, an association of scribes and scriveners that handle the written affairs of both commoners and the nobility. For three years she labored, copying tomes and scrolls, taking dictation, and running menial errands for her superiors.</p><p> </p><p>But the guild was no mere union of scribes. Lucida's talents soon caught the eye of the higher-ups of the guild, who revealed themselves to be a conspiracy - one that traded in information, both in acquiring it and delivering it, for well-heeled and connected clients all of whom paid quite well for secrecy and discretion when it came to their records and correspondence. Lucida soon after became the first female agent of the Guild of Lettered Men and works in the field, one of the most talented secret couriers in the kingdom.</p><p> </p><p>In addition to encoding and delivering important messages across the land, she has been tasked with locating the whereabouts of the wizard Mondegreen, leader of an evil organization known as A.C.R.O.N.Y.M. Mondegreen is working on a scheme to erase the letter "E" from the multiverse, unleashing chaos among speakers of Common. Lucida thought she found him several times, but it turned out to be someone else that looked and sounded quite similar.</p><p> </p><p><a href="https://dl.dropboxusercontent.com/u/21183016/Gaming%20Public/DND5e/LucidaBlackletterFtr3.pdf" target="_blank">Character Sheet</a></p></blockquote><p></p>
[QUOTE="iserith, post: 6706012, member: 97077"] [b]Originally posted by iserith:[/b] [UNKNOWN=#comment]: <!--MEDIA-WRAPPER-START-2--> [IMG]http://community.wizards.com/sites/mtgcommunity/files/lucida.jpg[/IMG] [UNKNOWN=#comment]: <!--MEDIA-WRAPPER-START-1--> [IMG]http://community.wizards.com/sites/mtgcommunity/files/lucidatitle_0.png[/IMG] [b]3rd-level (Variant) Human Fighter[/b] [b]Medium Female Humanoid[/b] [b]Armor Class [/b]13 (18 with [i]mage armor[/i] and shield) [b]Hit Points[/b] 25 (3d10+3) [b]Speed[/b] 30 feet [b]Senses[/b] normal [b]Str [/b]8 (-1) [b]Dex [/b]16 (+3) [b]Con [/b]12 (+1) [b]Int [/b]16 (+3) [b]Wis [/b]10 (+0) [b]Cha [/b]13 (+1) [b]Alignment [/b]Neutral [b]Languages [/b]Common, Elvish, Draconic, Dwarvish, Gnomish, Halfling. [b]TRAITS[/b] Background - Guild Artisan (Calligrapher, scribe, scrivener) Feature: Guild Membership Proficiency (+2) Tools: Calligrapher's supplies Saving Throws: Strength, Constitution Fighting Style: Dueling Second Wind Action Surge Archetype: Eldritch Knight Bonded Weapons (2) Spellcasting Feat: Linguist +1 Int +3 languages Create ciphers (DC 18 to decipher) [b]SKILLS[/b] Acrobatics +5, Athletics +1, Insight +2, Investigation +5, Persuasion +3 [b]WEAPON ATTACKS[/b] [b]Letter Opener [/b](bonded rapier) +5 to hit, 1d8+5 piercing [b]Hole Punch [/b](bonded light crossbow) +5 to hit, 1d8+3 piercing (range 80/320) [b]SPELLS[/b] [b]Magic Ability[/b]: INT [b]MAM[/b]: +5 [b]Save DC[/b]: 13 [b]Cantrips Known:[/b] [i]mage hand, poison spray[/i] [b]1st-level Spells Known (Slots - 2):[/b] [i]comprehend languages, mage armor, shield[/i] [b]EQUIPMENT[/b] traveler's clothes, rapier, light crossbow with 20 bolts, shield, calligrapher's supplies, a letter of introduction from the Guild of Lettered Men, explorer's pack, belt pouch containing 15 gp and a silver skull the size of a coin (trinket). [b]PERSONAL CHARACTERISTICS[/b] [b]Traits: [/b]I believe that anything worth doing is worth doing right. I can't help it - I'm a perfectionist. [b]Ideal: Aspiration. [/b]I work hard to be the best there is at my craft. [b]Bond[/b]: I created a great work for someone, and then found them unworthy to receive it. I'm still looking for someone worthy. [b]Flaw[/b]: I'm never satisfied with what I have - I always want more. [b]BACKSTORY[/b] The first female agent of the Guild of Lettered Men, Lucida Blackletter is an expert in linguistics, ciphers, arcane magic, and martial study. She was top of her class at the University-Temple of Ioun and graduated with the distinguished title of Eldritch Knight-Errant. A struggling economy brought on by the boom-and-bust cycle of adventurers spending their plundered gold left her (along with much of her graduating class) without much prospect for gainful employment. So despite her stellar skills and education, she became an unpaid intern at the Guild of Lettered Men, an association of scribes and scriveners that handle the written affairs of both commoners and the nobility. For three years she labored, copying tomes and scrolls, taking dictation, and running menial errands for her superiors. But the guild was no mere union of scribes. Lucida's talents soon caught the eye of the higher-ups of the guild, who revealed themselves to be a conspiracy - one that traded in information, both in acquiring it and delivering it, for well-heeled and connected clients all of whom paid quite well for secrecy and discretion when it came to their records and correspondence. Lucida soon after became the first female agent of the Guild of Lettered Men and works in the field, one of the most talented secret couriers in the kingdom. In addition to encoding and delivering important messages across the land, she has been tasked with locating the whereabouts of the wizard Mondegreen, leader of an evil organization known as A.C.R.O.N.Y.M. Mondegreen is working on a scheme to erase the letter "E" from the multiverse, unleashing chaos among speakers of Common. Lucida thought she found him several times, but it turned out to be someone else that looked and sounded quite similar. [URL=https://dl.dropboxusercontent.com/u/21183016/Gaming%20Public/DND5e/LucidaBlackletterFtr3.pdf]Character Sheet[/URL] [/QUOTE]
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