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<blockquote data-quote="ChrisCarlson" data-source="post: 6706015" data-attributes="member: 6801216"><p><strong>Originally posted by ChrisCarlson:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Karlistigan_0.jpg?itok=G-gM7f82" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><span style="font-size: 12px"><strong><strong>Karlistigan Ignacius Lucien Montenue Artimen Del Gato IV</strong></strong></span></p><p> </p><p><strong>3rd-level Human Battlemaster Fighter</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class </strong>15 (Studded Leather)</p><p><strong>Hit Points</strong> 25 (3d10+3)</p><p><strong>Speed</strong> 30 feet</p><p><strong>Sense</strong> passive perception 12</p><p><strong>Str </strong>12 (+1) <strong>Dex </strong>16 (+3) <strong>Con </strong>13 (+1)</p><p><strong>Int </strong>10 (+0) <strong>Wis </strong>10 (+0) <strong>Cha </strong>14 (+2)</p><p><strong>Alignment </strong>Chaotic Good</p><p><strong>Languages </strong>Common, Dwarvish, Elvish</p><p></p><p><strong>TRAITS</strong></p><p>Background - Noble</p><p> Feature: Position of Privilege</p><p>Proficiency (+2)</p><p> Armor: All Armor and Shields.</p><p> Weapons: All Simple and Martial Weapons.</p><p> Tools: Card Games, Carpenter’s Tools.</p><p> Saving Throws: Strength, Constitution.</p><p> </p><p><strong>CLASS FEATURES</strong></p><p>Fighting Style: Two-Weapon</p><p>Second Wind</p><p>Action Surge</p><p> </p><p><strong>MARTIAL ARCHETYPE</strong></p><p>Maneuver Dice: 4 (d8)</p><p>Maneuvers: Parry, Precise Strike, Riposte.</p><p></p><p><strong>FEATS</strong></p><p>Dual Wielder</p><p> </p><p><strong>SKILLS</strong></p><p>Acrobatics +5, Athletics +3, History +2, Perception +2, Persuasion +4.</p><p></p><p><strong>WEAPONS</strong></p><p><strong>Brace of Rapiers</strong></p><p>+5 to hit, 1d8+3 piercing <em>finesse</em></p><p><strong>Daggers</strong></p><p>+5 to hit, 1d4+3 piercing <em>finesse, light, thrown (20/60)</em></p><p><strong>Throwing Knives</strong></p><p>+5 to hit, 1d4+3 piercing <em>finesse, thrown (20/60)</em></p><p><strong>Light Crossbow</strong></p><p>+5 to hit, 1d8+3 piercing <em>ammunition (80/320), loading, two-handed</em></p><p> </p><p><strong>EQUIPMENT</strong></p><p>Studded Leather Armor, (2) Rapiers, (2) Daggers, (4) Throwing Knives, Light Crossbow (w/ 20 bolts), Fine Clothes, Signet Ring, Scroll of Pedigree, Silver Snuff Box, Drinking Flask, Small Steel Mirror, Whetstone, (1) Flask of Oil, Soap, Explorer's Pack, Silk Coin Purse containing 75gp.</p><p> </p><p><strong>TRINKET</strong></p><p>Bony Dragon Talon on a Leather Thong (Given to him by his father on the day he left for officer's training. It is said his father slain the dragon in defense of a village under his command, when he was a young officer in the Cormyrian Army. From that legendary victory, his noble title was won.)</p><p> </p><p><strong>PERSONALITY</strong></p><p><strong>Traits: </strong><em>"I have a knack with words and a penchant for flattery." "Despite my noble birth, I do not place myself above other folk. We all have the same blood.”</em></p><p><strong>Ideal: <em>Independence. </em></strong><em>"I must prove that I can handle myself, be my own man, without the coddling of my family."</em></p><p><strong>Bond:</strong></p><p><em>"I will face any challenge to one day win back the favor of my family."</em></p><p><strong>Flaw:</strong></p><p><em>"I have difficulty resisting my insatiable desire for carnal pleasures."</em></p><p> </p><p><strong>BACKSTORY</strong></p><p>Karl lived a privileged childhood. The oldest of four brothers to a Duke, he was given every benefit and advantage growing up. Perhaps that in part contributed to his lack of a desire to work so hard to follow in his father's footsteps. Joining the army, and becoming a decorated soldier, held absolutely no interest for the young man.</p><p> One of the few things about courtly life that <em>did </em>interest him was the ready availability of unsatisfied ladies and all the eager-to-please handmaidens that travelled in their wake.</p><p> But when the time came, his father ignored his disinterest for military service, insisting he join the Cormyrian Army. To honor his father, Karl reluctantly agreed. But it was no more than several months in that he knew he would only ever disappoint him if he tried to stick it out. So he did the only thing he could think to do. He left.</p><p> That was over eight years ago now. And though he has not spoken to his father in over four years, he knows it must still sting him deeply. Perhaps someday he will be able to return home a hero. Perhaps that will be enough to stay his father's shame. It has to be.</p></blockquote><p></p>
[QUOTE="ChrisCarlson, post: 6706015, member: 6801216"] [b]Originally posted by ChrisCarlson:[/b] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Karlistigan_0.jpg?itok=G-gM7f82[/IMG] [Size=3][b][b]Karlistigan Ignacius Lucien Montenue Artimen Del Gato IV[/b][/b][/size] [b]3rd-level Human Battlemaster Fighter[/b] [b]Medium Male Humanoid[/b] [b]Armor Class [/b]15 (Studded Leather) [b]Hit Points[/b] 25 (3d10+3) [b]Speed[/b] 30 feet [b]Sense[/b] passive perception 12 [b]Str [/b]12 (+1) [b]Dex [/b]16 (+3) [b]Con [/b]13 (+1) [b]Int [/b]10 (+0) [b]Wis [/b]10 (+0) [b]Cha [/b]14 (+2) [b]Alignment [/b]Chaotic Good [b]Languages [/b]Common, Dwarvish, Elvish [b]TRAITS[/b] Background - Noble Feature: Position of Privilege Proficiency (+2) Armor: All Armor and Shields. Weapons: All Simple and Martial Weapons. Tools: Card Games, Carpenter’s Tools. Saving Throws: Strength, Constitution. [b]CLASS FEATURES[/b] Fighting Style: Two-Weapon Second Wind Action Surge [b]MARTIAL ARCHETYPE[/b] Maneuver Dice: 4 (d8) Maneuvers: Parry, Precise Strike, Riposte. [b]FEATS[/b] Dual Wielder [b]SKILLS[/b] Acrobatics +5, Athletics +3, History +2, Perception +2, Persuasion +4. [b]WEAPONS[/b] [b]Brace of Rapiers[/b] +5 to hit, 1d8+3 piercing [i]finesse[/i] [b]Daggers[/b] +5 to hit, 1d4+3 piercing [i]finesse, light, thrown (20/60)[/i] [b]Throwing Knives[/b] +5 to hit, 1d4+3 piercing [i]finesse, thrown (20/60)[/i] [b]Light Crossbow[/b] +5 to hit, 1d8+3 piercing [i]ammunition (80/320), loading, two-handed[/i] [b]EQUIPMENT[/b] Studded Leather Armor, (2) Rapiers, (2) Daggers, (4) Throwing Knives, Light Crossbow (w/ 20 bolts), Fine Clothes, Signet Ring, Scroll of Pedigree, Silver Snuff Box, Drinking Flask, Small Steel Mirror, Whetstone, (1) Flask of Oil, Soap, Explorer's Pack, Silk Coin Purse containing 75gp. [b]TRINKET[/b] Bony Dragon Talon on a Leather Thong (Given to him by his father on the day he left for officer's training. It is said his father slain the dragon in defense of a village under his command, when he was a young officer in the Cormyrian Army. From that legendary victory, his noble title was won.) [b]PERSONALITY[/b] [b]Traits: [/b][i]"I have a knack with words and a penchant for flattery." "Despite my noble birth, I do not place myself above other folk. We all have the same blood.”[/i] [b]Ideal: [i]Independence. [/i][/b][i]"I must prove that I can handle myself, be my own man, without the coddling of my family."[/i] [b]Bond:[/b] [i]"I will face any challenge to one day win back the favor of my family."[/i] [b]Flaw:[/b] [i]"I have difficulty resisting my insatiable desire for carnal pleasures."[/i] [b]BACKSTORY[/b] Karl lived a privileged childhood. The oldest of four brothers to a Duke, he was given every benefit and advantage growing up. Perhaps that in part contributed to his lack of a desire to work so hard to follow in his father's footsteps. Joining the army, and becoming a decorated soldier, held absolutely no interest for the young man. One of the few things about courtly life that [i]did [/i]interest him was the ready availability of unsatisfied ladies and all the eager-to-please handmaidens that travelled in their wake. But when the time came, his father ignored his disinterest for military service, insisting he join the Cormyrian Army. To honor his father, Karl reluctantly agreed. But it was no more than several months in that he knew he would only ever disappoint him if he tried to stick it out. So he did the only thing he could think to do. He left. That was over eight years ago now. And though he has not spoken to his father in over four years, he knows it must still sting him deeply. Perhaps someday he will be able to return home a hero. Perhaps that will be enough to stay his father's shame. It has to be. [/QUOTE]
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