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<blockquote data-quote="Plaguescarred" data-source="post: 6706022" data-attributes="member: 6701422"><p><strong>Originally posted by Plaguescarred1:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/lizardman.jpg?itok=ApftifW7" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><strong>Wrecan</strong></p><p><strong>Lizardmen Monk 2/Paladin 1 (</strong><strong>Human Variant)</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class</strong> 15 (shield)</p><p><strong>Hit Points</strong> 19 </p><p><strong>Speed</strong> 40 ft.</p><p><strong>Sense </strong>Normal </p><p><strong>Str </strong>13 (+1) <strong>Dex </strong>16 (+3) <strong>Con</strong> 10 (+0)</p><p><strong>Int </strong>08 (-1) <strong>Wis</strong> 14 (+2) <strong>Cha</strong> 13 (+1)</p><p><strong>Alignment</strong> Lawful Good</p><p><strong>Languages</strong> Common, Draconic, Dwarvish, Elvish</p><p><strong>Trait </strong> </p><p>Background Sage [Researcher]</p><p> Specialty: Scribe</p><p> Personality Trait: I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.</p><p> Ideal: Might. Knowledge. The path to power and self-improvement is through knowledge.</p><p> Bond: My life’s work is a series of tomes related to a specific field of lore.</p><p> Flaw: Unlocking an ancient mystery is worth the price of acivilization.</p><p>Proficiency (+2)</p><p> Tools: Artisant Tool (Calligrapher's supplies)</p><p> Saving Throws: Strenght +3, Dexterity +5</p><p>Skill Acrobatics+5, Arcana +1, History +1, Persuasion +3, Stealth +5</p><p>Feat Inspiring Leader</p><p>Unarmed Strike </p><p>Unarmored Defense</p><p>Martial Arts</p><p>Ki </p><p>Unarmored Movement</p><p>Divine Sense</p><p>Lay on Hands</p><p><strong>Actions</strong></p><p><strong>Melee Attack— Unarmed Strike: </strong>+5 to hit (reach 5 ft.; one creature). </p><p><em>Hit:</em> 1d4+3 bludgeoning damage </p><p><strong>Melee Attack—Short Sword:</strong> +5 to hit (reach 5 ft.; one creature). </p><p><em>Hit: </em> 1d6+3 piercing damage </p><p><strong>Ranged Attack—Longbow:</strong> +5 to hit (range 150/600 ft.; one creature). </p><p><em>Hit: </em> 1d8+3 piercing damage </p><p><strong>Equipment:</strong> shield, short sword, longbow, quiver with 30 arrows, bone necklace, a bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 gp</p><p>Wrecan [REC-ann] is a venerable, half-blind lizardmen with gray to brown scales, reaching nearly 7 feet tall with a tail extending 4 feet. No one is sure which patch of swamp or marsh he was born into as he has travelled a lot but it is presumed that Wrecan was member of a more advanced tribe which traded with humankind due to his sophisticated speech and vast knowledge. Fluent in Common, Wrecan was said to have negotiated treaties on behalf of his people in the past and is a remarkable communicatior and diplomate. One particular note is that his inspiration never seems to expand when dealt with. It is also said that his teachings and wisdom can still be found in a remote cave but the way to reach it can be difficult. One of last appearance was when he helped adventurers fighting the Ghosts of Dragonspear Castle in an abandoned temple called Fane of the Sun Swallower, which was built by worshipers of the sun god Amaunator long ago, lying deep in the Lizard Marsh near Daggerford in the Dessarin Valley. There in the throne room of the lizard queen Vethka he was found cowering behind her throne after her defeat, saying he was pressed into serving Vethka as her advisor on pain of death. Wrecan was terrified of Vethka, believing she had demonic blood in her veins and accepted to help guide the adventurers deeper in the Fane in exchange for protection, since his fighting days are behind him but knew the layout. After leaving the Lizard marsh, no one knows where he went or what he did. A bard's tale sings that he joined The Ancient and is revered as a Paladin of the Old Faith, a wise and a sage. Some say he finally passed away under a cypress though his final resting place was never found, while others says rumors from all corners of Faerun has sighting of a lizardman matching Wrecan's description often helping folks before disappearing again....</p></blockquote><p></p>
[QUOTE="Plaguescarred, post: 6706022, member: 6701422"] [b]Originally posted by Plaguescarred1:[/b] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/lizardman.jpg?itok=ApftifW7[/IMG] [b]Wrecan[/b] [b]Lizardmen Monk 2/Paladin 1 ([/b][b]Human Variant) Medium Male Humanoid[/b] [b]Armor Class[/b] 15 (shield) [b]Hit Points[/b] 19 [b]Speed[/b] 40 ft. [b]Sense [/b]Normal [b]Str [/b]13 (+1) [b]Dex [/b]16 (+3) [b]Con[/b] 10 (+0) [b]Int [/b]08 (-1) [b]Wis[/b] 14 (+2) [b]Cha[/b] 13 (+1) [b]Alignment[/b] Lawful Good [b]Languages[/b] Common, Draconic, Dwarvish, Elvish [b]Trait [/b] Background Sage [Researcher] Specialty: Scribe Personality Trait: I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others. Ideal: Might. Knowledge. The path to power and self-improvement is through knowledge. Bond: My life’s work is a series of tomes related to a specific field of lore. Flaw: Unlocking an ancient mystery is worth the price of acivilization. Proficiency (+2) Tools: Artisant Tool (Calligrapher's supplies) Saving Throws: Strenght +3, Dexterity +5 Skill Acrobatics+5, Arcana +1, History +1, Persuasion +3, Stealth +5 Feat Inspiring Leader Unarmed Strike Unarmored Defense Martial Arts Ki Unarmored Movement Divine Sense Lay on Hands [b]Actions[/b] [b]Melee Attack— Unarmed Strike: [/b]+5 to hit (reach 5 ft.; one creature). [i]Hit:[/i] 1d4+3 bludgeoning damage [b]Melee Attack—Short Sword:[/b] +5 to hit (reach 5 ft.; one creature). [i]Hit: [/i] 1d6+3 piercing damage [b]Ranged Attack—Longbow:[/b] +5 to hit (range 150/600 ft.; one creature). [i]Hit: [/i] 1d8+3 piercing damage [b]Equipment:[/b] shield, short sword, longbow, quiver with 30 arrows, bone necklace, a bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 gp Wrecan [REC-ann] is a venerable, half-blind lizardmen with gray to brown scales, reaching nearly 7 feet tall with a tail extending 4 feet. No one is sure which patch of swamp or marsh he was born into as he has travelled a lot but it is presumed that Wrecan was member of a more advanced tribe which traded with humankind due to his sophisticated speech and vast knowledge. Fluent in Common, Wrecan was said to have negotiated treaties on behalf of his people in the past and is a remarkable communicatior and diplomate. One particular note is that his inspiration never seems to expand when dealt with. It is also said that his teachings and wisdom can still be found in a remote cave but the way to reach it can be difficult. One of last appearance was when he helped adventurers fighting the Ghosts of Dragonspear Castle in an abandoned temple called Fane of the Sun Swallower, which was built by worshipers of the sun god Amaunator long ago, lying deep in the Lizard Marsh near Daggerford in the Dessarin Valley. There in the throne room of the lizard queen Vethka he was found cowering behind her throne after her defeat, saying he was pressed into serving Vethka as her advisor on pain of death. Wrecan was terrified of Vethka, believing she had demonic blood in her veins and accepted to help guide the adventurers deeper in the Fane in exchange for protection, since his fighting days are behind him but knew the layout. After leaving the Lizard marsh, no one knows where he went or what he did. A bard's tale sings that he joined The Ancient and is revered as a Paladin of the Old Faith, a wise and a sage. Some say he finally passed away under a cypress though his final resting place was never found, while others says rumors from all corners of Faerun has sighting of a lizardman matching Wrecan's description often helping folks before disappearing again.... [/QUOTE]
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