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<blockquote data-quote="Plaguescarred" data-source="post: 6706025" data-attributes="member: 6701422"><p><strong>Originally posted by Plaguescarred1:</strong></p><p></p><p><img src="http://imageshack.us/a/img546/2130/pwic.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Gorik Ungart</strong></p><p><strong>1st-level Half-Dwarf Fighter (Half-Orc)</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class</strong> 16 (scale mail)</p><p><strong>Hit Points</strong> 12 (1d10)</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Sense </strong>darvision 60 ft. </p><p><strong>Str </strong>16 (+3) <strong>Dex </strong>14 (+2) <strong>Con</strong> 14 (+2)</p><p><strong>Int </strong>12 (+1) <strong>Wis</strong> 13 (+1) <strong>Cha</strong> 12 (+1)</p><p><strong>Alignment</strong> neutral good</p><p><strong>Languages</strong> dwarvish, common</p><p><strong>Trait </strong></p><p>Menacing</p><p>Relentless Endurance</p><p>Savage Attack</p><p>Background Criminal [Criminal Contact]</p><p> Specialty: Thug (Enforcer variant)</p><p> Personality Trait: I blow up at the slightest insult.</p><p> Ideal: People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care.</p><p> Bond: I love of alcohol a little too much.</p><p> Flaw: I'm feared in the keep for my hot temper.</p><p>Proficiency (+2)</p><p> Tools: Gaming set (Dragonchess), Thieves' Tools</p><p> Saving Throws: Strenght +5, Constitution +4</p><p>Skill Acrobatics +4, Athletic +2, Deception +3, Intimidation +3</p><p>Great Weapon Fighting Style</p><p>Second Wind (1/rest)</p><p><strong>Actions</strong></p><p><strong>Melee Attack— Maul: </strong>+5 to hit (reach 5 ft.; one creature). </p><p><em>Hit:</em> 2d6+3 bludgeoning damage </p><p><strong>Ranged Attack—Spear:</strong> +5 to hit (range 20/60 ft; one creature). </p><p><em>Hit: </em> 1d6+3 piercing damage </p><p><strong>Equipment:</strong> Scalemail, maul, 2 spears, explorer's pack: backpack, bedroll, mess kit, hempen rope 50 ft, tinderbox, 10 torch, ration 10 days, waterskin, half of a set of manacles, net, crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp</p><p>Gorik [GO-rick] was born in Keep Havenskull 30 winters ago after an Orc raid left his mother, Qwynn Ungart, pregnant. Not to dishonor the Ungart clan, the patriarch allowed the young dwarven mother to carry the pregnancy to term and keep the child. Unfortunately she died while giving birth to this boulder of a baby, but Gorik was raised like any member of the clan. Taller than most dwarves, towering over 5 feet and weighting a massive 200 lb, Gorik is bald and covered of tribal tattoo of his clan history which he values highly (his ideal). He also wears a ragged grey beard. Gorik rapidly became the black sheep of his clan after gaining a bad reputation. Brutish and rowdy, especially when intoxicated, he will fight just about anyone and this caused him to visit the dungeon on several occasions. He has a ''visitor’s bracelet'' he claims, keeping half of a set of manacles. He gets a tattoo on his body and face every time he's been locked-up. Gorik is feared in the keep for his hot temper (his flaw) and love of alcohol (his bond), making things degenerating quickly quite often. Yet he still remains a loyal mercenary, willing to risk danger for gold and glory that can be counted on when the need arise. He volunteered to investigate the recent disappearances at the Crumbler Canyon mines with members of his clan.</p></blockquote><p></p>
[QUOTE="Plaguescarred, post: 6706025, member: 6701422"] [b]Originally posted by Plaguescarred1:[/b] [IMG]http://imageshack.us/a/img546/2130/pwic.jpg[/IMG] [b]Gorik Ungart[/b] [b]1st-level Half-Dwarf Fighter (Half-Orc) Medium Male Humanoid[/b] [b]Armor Class[/b] 16 (scale mail) [b]Hit Points[/b] 12 (1d10) [b]Speed[/b] 30 ft. [b]Sense [/b]darvision 60 ft. [b]Str [/b]16 (+3) [b]Dex [/b]14 (+2) [b]Con[/b] 14 (+2) [b]Int [/b]12 (+1) [b]Wis[/b] 13 (+1) [b]Cha[/b] 12 (+1) [b]Alignment[/b] neutral good [b]Languages[/b] dwarvish, common [b]Trait [/b] Menacing Relentless Endurance Savage Attack Background Criminal [Criminal Contact] Specialty: Thug (Enforcer variant) Personality Trait: I blow up at the slightest insult. Ideal: People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. Bond: I love of alcohol a little too much. Flaw: I'm feared in the keep for my hot temper. Proficiency (+2) Tools: Gaming set (Dragonchess), Thieves' Tools Saving Throws: Strenght +5, Constitution +4 Skill Acrobatics +4, Athletic +2, Deception +3, Intimidation +3 Great Weapon Fighting Style Second Wind (1/rest) [b]Actions[/b] [b]Melee Attack— Maul: [/b]+5 to hit (reach 5 ft.; one creature). [i]Hit:[/i] 2d6+3 bludgeoning damage [b]Ranged Attack—Spear:[/b] +5 to hit (range 20/60 ft; one creature). [i]Hit: [/i] 1d6+3 piercing damage [b]Equipment:[/b] Scalemail, maul, 2 spears, explorer's pack: backpack, bedroll, mess kit, hempen rope 50 ft, tinderbox, 10 torch, ration 10 days, waterskin, half of a set of manacles, net, crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp Gorik [GO-rick] was born in Keep Havenskull 30 winters ago after an Orc raid left his mother, Qwynn Ungart, pregnant. Not to dishonor the Ungart clan, the patriarch allowed the young dwarven mother to carry the pregnancy to term and keep the child. Unfortunately she died while giving birth to this boulder of a baby, but Gorik was raised like any member of the clan. Taller than most dwarves, towering over 5 feet and weighting a massive 200 lb, Gorik is bald and covered of tribal tattoo of his clan history which he values highly (his ideal). He also wears a ragged grey beard. Gorik rapidly became the black sheep of his clan after gaining a bad reputation. Brutish and rowdy, especially when intoxicated, he will fight just about anyone and this caused him to visit the dungeon on several occasions. He has a ''visitor’s bracelet'' he claims, keeping half of a set of manacles. He gets a tattoo on his body and face every time he's been locked-up. Gorik is feared in the keep for his hot temper (his flaw) and love of alcohol (his bond), making things degenerating quickly quite often. Yet he still remains a loyal mercenary, willing to risk danger for gold and glory that can be counted on when the need arise. He volunteered to investigate the recent disappearances at the Crumbler Canyon mines with members of his clan. [/QUOTE]
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