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<blockquote data-quote="iserith" data-source="post: 6706068" data-attributes="member: 97077"><p><strong>Originally posted by iserith:</strong></p><p></p><p><span style="font-size: 12px"><strong><img src="http://community.wizards.com/sites/mtgcommunity/files/tinymankind.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><span style="font-size: 12px"><strong>Tiny Mankind</strong></span></strong></span></p><p><span style="font-size: 12px"><strong></strong></span></p><p><strong>1st-Level Goliath Barbarian (Outlander)</strong></p><p><strong>Medium Male Humanoid</strong></p><p><strong>Armor Class </strong>14 (unarmored defense)</p><p><strong>Hit Points</strong> 15 (1d12+3)</p><p><strong>Speed</strong> 30 feet</p><p><strong>Sense</strong> Normal</p><p><strong>Passive Perception</strong> 11</p><p><strong>Initiative</strong> +1</p><p><strong>Str </strong>16 (+3) <strong>Dex </strong>13 (+1) <strong>Con </strong>16 (+3)</p><p><strong>Int </strong>10 (+0) <strong>Wis </strong>8 (-1) <strong>Cha</strong> 12 (+1)</p><p><strong>Proficiency Bonus </strong>+2</p><p><strong>Alignment</strong> Chaotic Good</p><p><strong>Languages </strong>Common, Dwarvish, Giant.</p><p> </p><p><strong>FEATURES & TRAITS</strong></p><p>Natural Athlete</p><p>Stone's Endurance</p><p>Powerful Build</p><p>Mountain Born</p><p>Rage 2/day</p><p>Unarmored Defense</p><p>Exile or Outcast</p><p>Background Feature: Wanderer</p><p> </p><p><strong>PROFICIENCIES</strong></p><p>Armor: Light armor, medium armor, shields.</p><p>Weapons: Simple weapons, martial weapons.</p><p>Tools: Lithophone.</p><p>Saving Throws: Str, Con.</p><p> </p><p><strong>SKILLS</strong></p><p>Athletics +5, Intimidation +3, Perception +1, Performance +3, Survival +1.</p><p> </p><p><strong>ATTACKS</strong></p><p>Maul: +5 to hit, 2d6+3 bludgeoning.</p><p>Light Hammer: +5 to hit, 1d4+3 bludgeoning, <em>thrown, range 20/60</em></p><p>Javelin +5 To Hit, 1d6+3 piercing <em>thrown, range 30/120.</em></p><p> </p><p><strong>EQUIPMENT</strong></p><p>Maul, light hammer, explorer's pack, four javelins, a staff, a hunting trap, a trophy from an animal he killed, a set of traveler's clothes, and a belt pouch containing 10 gp and a small, weightless stone block (trinket).</p><p> </p><p><strong>PERSONAL CHARACTERISTICS</strong></p><p><strong>Traits: "</strong>I'm always picking things up, absently fiddling with them, and sometimes accidentally breaking them."</p><p><strong>Ideal - Greater Good</strong>. "It is each person's responsibility to make the most happiness for the whole tribe." (Good)</p><p><strong>Bond</strong>: "My (new) clan is the most important thing in my life, even when they are far from me."</p><p><strong>Flaw</strong>: "I remember every insult I've ever received and nurse a silent resentment toward anyone who's ever wronged me."</p><p> </p><p><strong>BACK STORY</strong></p><p>Tiny is a stone giant, born stunted. At a shameful 8 feet tall, Tiny was mocked and bullied among the stone giants of the Cragnose clan. And so, one fateful day, Tiny left his mountain home for the lowlands of the Mankind, a race he had heard of only in myth and legend. He found them and, while they were fearful of him at first, his gentle nature and his delightful lithophone performances put them at ease. Soon he became a part of the community and adopted all humans as his clan, now calling himself Tiny Mankind.</p><p> </p><p><strong>AL Legal.</strong></p></blockquote><p></p>
[QUOTE="iserith, post: 6706068, member: 97077"] [b]Originally posted by iserith:[/b] [Size=3][b][IMG]http://community.wizards.com/sites/mtgcommunity/files/tinymankind.jpg[/IMG][Size=3][b]Tiny Mankind[/b][/size] [/b][/size] [b]1st-Level Goliath Barbarian (Outlander) Medium Male Humanoid[/b] [b]Armor Class [/b]14 (unarmored defense) [b]Hit Points[/b] 15 (1d12+3) [b]Speed[/b] 30 feet [b]Sense[/b] Normal [b]Passive Perception[/b] 11 [b]Initiative[/b] +1 [b]Str [/b]16 (+3) [b]Dex [/b]13 (+1) [b]Con [/b]16 (+3) [b]Int [/b]10 (+0) [b]Wis [/b]8 (-1) [b]Cha[/b] 12 (+1) [b]Proficiency Bonus [/b]+2 [b]Alignment[/b] Chaotic Good [b]Languages [/b]Common, Dwarvish, Giant. [b]FEATURES & TRAITS[/b] Natural Athlete Stone's Endurance Powerful Build Mountain Born Rage 2/day Unarmored Defense Exile or Outcast Background Feature: Wanderer [b]PROFICIENCIES[/b] Armor: Light armor, medium armor, shields. Weapons: Simple weapons, martial weapons. Tools: Lithophone. Saving Throws: Str, Con. [b]SKILLS[/b] Athletics +5, Intimidation +3, Perception +1, Performance +3, Survival +1. [b]ATTACKS[/b] Maul: +5 to hit, 2d6+3 bludgeoning. Light Hammer: +5 to hit, 1d4+3 bludgeoning, [i]thrown, range 20/60[/i] Javelin +5 To Hit, 1d6+3 piercing [i]thrown, range 30/120.[/i] [b]EQUIPMENT[/b] Maul, light hammer, explorer's pack, four javelins, a staff, a hunting trap, a trophy from an animal he killed, a set of traveler's clothes, and a belt pouch containing 10 gp and a small, weightless stone block (trinket). [b]PERSONAL CHARACTERISTICS[/b] [b]Traits: "[/b]I'm always picking things up, absently fiddling with them, and sometimes accidentally breaking them." [b]Ideal - Greater Good[/b]. "It is each person's responsibility to make the most happiness for the whole tribe." (Good) [b]Bond[/b]: "My (new) clan is the most important thing in my life, even when they are far from me." [b]Flaw[/b]: "I remember every insult I've ever received and nurse a silent resentment toward anyone who's ever wronged me." [b]BACK STORY[/b] Tiny is a stone giant, born stunted. At a shameful 8 feet tall, Tiny was mocked and bullied among the stone giants of the Cragnose clan. And so, one fateful day, Tiny left his mountain home for the lowlands of the Mankind, a race he had heard of only in myth and legend. He found them and, while they were fearful of him at first, his gentle nature and his delightful lithophone performances put them at ease. Soon he became a part of the community and adopted all humans as his clan, now calling himself Tiny Mankind. [b]AL Legal.[/b] [/QUOTE]
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