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<blockquote data-quote="Morrus" data-source="post: 6706077" data-attributes="member: 1"><p><strong>Originally posted by SterlingRat:</strong></p><p></p><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Rankin.png?itok=kl2BcpaO" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p>Rankin</p><p>1st-Level Mountain Dwarf Rogue (Noble)</p><p>Medium male Humanoid</p><p>Armour Class 13</p><p>Hit Points 11 (1d8+3)</p><p>Speed 25 ft</p><p>Sense Darkvision (60')</p><p>Passive Perception 12</p><p>Initiative +2</p><p>Str 16 (+3) Dex 14 (+2) Con 16 (+3)</p><p>Int 10 (+0) Wis 10 (+0) Cha 10 (+1)</p><p>Proficiency Bonus +2</p><p>Alignment Lawful Neutral</p><p>Languages Common, Dwarvish, Gnomish</p><p> </p><p>FEATURES & TRAITS</p><p>Position of Privilege</p><p>Dwarven Resilience</p><p>Dwarven Combat Training</p><p>Tool Proficiency (mason’s tools)</p><p>Stonecunning</p><p>Dwarven Armor Training</p><p>Expertise</p><p>Sneak Attack</p><p>Thieves’ Cant</p><p> </p><p>PROFICIENCIES</p><p>Armor: Light armor (+ Medium Armor & Shields because it's great to be a Dwarf!)</p><p>Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords (+ battleaxe, handaxe, throwing hammer & warhammer because Dwarves are awesome!)</p><p>Tools: Thieves’ tools (+ mason’s tools because all awesome Dwarves can build things)</p><p>Saving Throws: Dexterity, Intelligence</p><p>Skills: Athletics (x2), History, Intimidation, Perception, Persuasion, and Stealth (x2)</p><p> </p><p></p><p>ATTACKS</p><p>Rapier To Hit = +5, Damage = 1d8+3 (p)</p><p>Shortbow To Hit = +4, Damage = 1d6+2 (s) Range (20/60)</p><p> </p><p>EQUIPMENT</p><p>a rapier, a shortbow and quiver of 20 arrows, a burglar’s pack, Leather armor, two daggers, and thieves’ tools, a set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp</p><p> </p><p>PERSONAL CHARACTERISTICS</p><p>Traits: Despite my noble birth, I do not place myself above other Dwarves. We all have the same blood (and it's 90 proof)</p><p>Ideal: Dwarves. Blood runs thicker than water. (Any)</p><p>Bond: Nothing is more important than the other members of my Race (Dwarves)</p><p>Flaw: I secretly believe that everyone is beneath me (at least every Non-Dwarf. And "Secretly" might be wishful thinking on my part)</p><p> </p><p>Backstory</p><p>If it's not Dwarven, it's CRAAAAP!</p><p> </p><p>Rankin is a typical dwarf from a noble household. He has three older brothers and as tradition dictates, his eldest brother went into politics, the second went into the army and the third went into the Moradin's service. As the fourth son, he was permitted to take any path he wished with his life, and promptly made no decision at all. His one true passion and the only thing he dedicated himself to was the Dwarven sport, Tunnel Ball.</p><p> </p><p>Tunnel Ball is a fairly simple team sport played by two opposing teams of three dwarves in a ten foot wide corridor. Goal lines are placed 100 paces apart, a leather bag full of sand is placed in the middle. Teams start in their own goal and at the sound of the hammer, try to get the leather bag into the other team's goal area. There are a couple rules about what is allowed and not allowed once inside the tunnel, and occasionally a referee will be assigned to important games, but usually there's no need. There just aren't a lot of rules that can be broken without being obvious; the main rules being no magic and no weapons.</p><p> </p><p>So Rankin and his team, consisting of childhood friends Ketch and Darby, were extremely popular and played for the league championship. After the match was over and Rankin's team was victorious, one of the referees detected a magical effect on Rankin. Rankin was as surprised as anyone else and immidiately denied having anything intentionally cast on him, but the damage was done. Word of the infraction spread like a fire through the watching crowd of fans and gamblers and left a general brawl in it's wake. In the aftermath, though Rankin's statement that he knew nothing about any magic used before or during the match was verified as true by several clerics, he was disgraced and the title was taken away. To save his family's honor, he left his home to live on the surface.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6706077, member: 1"] [b]Originally posted by SterlingRat:[/b] [IMG]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/Rankin.png?itok=kl2BcpaO[/IMG] Rankin 1st-Level Mountain Dwarf Rogue (Noble) Medium male Humanoid Armour Class 13 Hit Points 11 (1d8+3) Speed 25 ft Sense Darkvision (60') Passive Perception 12 Initiative +2 Str 16 (+3) Dex 14 (+2) Con 16 (+3) Int 10 (+0) Wis 10 (+0) Cha 10 (+1) Proficiency Bonus +2 Alignment Lawful Neutral Languages Common, Dwarvish, Gnomish FEATURES & TRAITS Position of Privilege Dwarven Resilience Dwarven Combat Training Tool Proficiency (mason’s tools) Stonecunning Dwarven Armor Training Expertise Sneak Attack Thieves’ Cant PROFICIENCIES Armor: Light armor (+ Medium Armor & Shields because it's great to be a Dwarf!) Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords (+ battleaxe, handaxe, throwing hammer & warhammer because Dwarves are awesome!) Tools: Thieves’ tools (+ mason’s tools because all awesome Dwarves can build things) Saving Throws: Dexterity, Intelligence Skills: Athletics (x2), History, Intimidation, Perception, Persuasion, and Stealth (x2) ATTACKS Rapier To Hit = +5, Damage = 1d8+3 (p) Shortbow To Hit = +4, Damage = 1d6+2 (s) Range (20/60) EQUIPMENT a rapier, a shortbow and quiver of 20 arrows, a burglar’s pack, Leather armor, two daggers, and thieves’ tools, a set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp PERSONAL CHARACTERISTICS Traits: Despite my noble birth, I do not place myself above other Dwarves. We all have the same blood (and it's 90 proof) Ideal: Dwarves. Blood runs thicker than water. (Any) Bond: Nothing is more important than the other members of my Race (Dwarves) Flaw: I secretly believe that everyone is beneath me (at least every Non-Dwarf. And "Secretly" might be wishful thinking on my part) Backstory If it's not Dwarven, it's CRAAAAP! Rankin is a typical dwarf from a noble household. He has three older brothers and as tradition dictates, his eldest brother went into politics, the second went into the army and the third went into the Moradin's service. As the fourth son, he was permitted to take any path he wished with his life, and promptly made no decision at all. His one true passion and the only thing he dedicated himself to was the Dwarven sport, Tunnel Ball. Tunnel Ball is a fairly simple team sport played by two opposing teams of three dwarves in a ten foot wide corridor. Goal lines are placed 100 paces apart, a leather bag full of sand is placed in the middle. Teams start in their own goal and at the sound of the hammer, try to get the leather bag into the other team's goal area. There are a couple rules about what is allowed and not allowed once inside the tunnel, and occasionally a referee will be assigned to important games, but usually there's no need. There just aren't a lot of rules that can be broken without being obvious; the main rules being no magic and no weapons. So Rankin and his team, consisting of childhood friends Ketch and Darby, were extremely popular and played for the league championship. After the match was over and Rankin's team was victorious, one of the referees detected a magical effect on Rankin. Rankin was as surprised as anyone else and immidiately denied having anything intentionally cast on him, but the damage was done. Word of the infraction spread like a fire through the watching crowd of fans and gamblers and left a general brawl in it's wake. In the aftermath, though Rankin's statement that he knew nothing about any magic used before or during the match was verified as true by several clerics, he was disgraced and the title was taken away. To save his family's honor, he left his home to live on the surface. [/QUOTE]
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