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<blockquote data-quote="Morrus" data-source="post: 6706092" data-attributes="member: 1"><p><strong>Originally posted by Echamil:</strong></p><p></p><p><strong>Kruntch</strong></p><p><strong>1st-Level Half-Orc Barbarian</strong></p><p><strong>Male Medium Humanoid</strong></p><p><strong>Armor Class:</strong> 14</p><p><strong>Hit Points:</strong> 15</p><p><strong>Speed:</strong> 30 Feet</p><p><strong>Sense:</strong> Darvision; 60, Passive Perception;</p><p><strong>Str:</strong> 16 (+3) <strong>Dex:</strong> 13 (+1) <strong>Con:</strong> 16 (+3)</p><p><strong>Int:</strong> 10 (+0) <strong>Wis:</strong> 12 (+1) <strong>Cha:</strong> 8 (-1)</p><p><strong>Allignment:</strong> Chaotic-Neutral</p><p><strong>Languages:</strong> Common, Orc</p><p> </p><p><strong>Traits</strong></p><p>Background - Variant Entertainer: Gladiator</p><p> Feature: By Popular Demand</p><p> Entertainer Routines: Combat, Juggler, Tumbler</p><p>Proficiency: +2</p><p> Armor: Light Armor, Medium Armor, Shields</p><p> Weapons: Simple Weapons, Martial Weapons</p><p> Tools: Disguise Kit, Musical Instrument; Flute</p><p> Saving Throws: Strength, Constitution</p><p> </p><p><strong>Racial Features</strong></p><p>Darvision</p><p>Menacing</p><p>Relentless Endurance</p><p>Savage Attacks</p><p> </p><p><strong>Class Features</strong></p><p>Rage</p><p>Unarmored Defense</p><p> </p><p><strong>Skills</strong></p><p>Acrobatics +3, Athletics +5, Intimidation +1, Performance +1, Survival +3</p><p> </p><p><strong>Weapons</strong></p><p><strong>Melee--Shortsword:</strong> +5 to hit (Reach 5 ft., One Creature) <em>Finesse, Light</em>.</p><p><em>Hit:</em> 1D6+3 Piercing Damage.</p><p><strong>Melee/Range--Dagger:</strong> +5 to hit (Reach 5 ft., One Creature) <em>Finesee, Light, Thrown (20/60)</em>.</p><p><em>Hit:</em> 1D4+3 Piercing Damage.</p><p><strong>Melee/Range--Trident:</strong> +5 to hit (Reach 5 ft., One Creature) <em>Thrown (Range 20/60), Versatile</em>.</p><p><em>Hit:</em> 1D6+3 Piercing Damage. <em>1D8+3 Piercing Damage</em>.</p><p><strong>Range--Javelin:</strong> +5 to hit (Reach 5 ft., One Creature) <em>Thrown (Range 30/120)</em>.</p><p><em>Hit:</em> 1D6+3</p><p> </p><p><strong>Equipment</strong></p><p>Shortsword, Dagger, Javelin; 4, Trident, costume, Explorer's Pack; (Backpack, Bedroll, Hempen Rope; 50 ft. Mess Kit, Rations; 10, Tinderbox, Torches; 10, Waterskin.), Favor of Admirer; Trinket: (An Old Key), Belt Pouch; (Containing 15 GP).</p><p> </p><p><strong>Personality</strong></p><p> <em>Personality Traits:</em> I love a good insult, even one directed at me. I know a story relevant to almost any situation.</p><p> <em>Ideal:</em> Greed. I'm only in it for the money and fame. (Evil)</p><p> <em>Bond:</em> I will do anything to prove myself superior.</p><p> <em>Flaw:</em> Despite my best efforts, I am unreliable to my friends.</p><p> </p><p><strong>Background</strong></p><p> Kruntch, older than most beginning adventurer's, was born a slave. His mother, a human woman captured by an Orc tribe, did not survive through Kruntch's birth. Born the bastard half-orc child of the Tribe's Chief, there was no love lost when Kruntch was thrown into a dark pit and forced to fight beasts for his meals and to survive. His entire life was torturous entertainment for the Tribe. During his 23rd winter, nothing more than bones, Kruntch was sold to a slave-trader, and forced to perform in "underground" arena-pits. The bare knuckled, bloodied, kill or be killed life was all that Kruntch had ever known until one evening, an unbridled rage compleed Kruntch to take the slave owners head between his muscled hands, and squeeze. Since then, Kruntch has fled, trying to find a better life, fighting to survive and make something out of it in the process.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6706092, member: 1"] [b]Originally posted by Echamil:[/b] [b]Kruntch[/b] [b]1st-Level Half-Orc Barbarian[/b] [b]Male Medium Humanoid[/b] [b]Armor Class:[/b] 14 [b]Hit Points:[/b] 15 [b]Speed:[/b] 30 Feet [b]Sense:[/b] Darvision; 60, Passive Perception; [b]Str:[/b] 16 (+3) [b]Dex:[/b] 13 (+1) [b]Con:[/b] 16 (+3) [b]Int:[/b] 10 (+0) [b]Wis:[/b] 12 (+1) [b]Cha:[/b] 8 (-1) [b]Allignment:[/b] Chaotic-Neutral [b]Languages:[/b] Common, Orc [b]Traits[/b] Background - Variant Entertainer: Gladiator Feature: By Popular Demand Entertainer Routines: Combat, Juggler, Tumbler Proficiency: +2 Armor: Light Armor, Medium Armor, Shields Weapons: Simple Weapons, Martial Weapons Tools: Disguise Kit, Musical Instrument; Flute Saving Throws: Strength, Constitution [b]Racial Features[/b] Darvision Menacing Relentless Endurance Savage Attacks [b]Class Features[/b] Rage Unarmored Defense [b]Skills[/b] Acrobatics +3, Athletics +5, Intimidation +1, Performance +1, Survival +3 [b]Weapons[/b] [b]Melee--Shortsword:[/b] +5 to hit (Reach 5 ft., One Creature) [i]Finesse, Light[/i]. [i]Hit:[/i] 1D6+3 Piercing Damage. [b]Melee/Range--Dagger:[/b] +5 to hit (Reach 5 ft., One Creature) [i]Finesee, Light, Thrown (20/60)[/i]. [i]Hit:[/i] 1D4+3 Piercing Damage. [b]Melee/Range--Trident:[/b] +5 to hit (Reach 5 ft., One Creature) [i]Thrown (Range 20/60), Versatile[/i]. [i]Hit:[/i] 1D6+3 Piercing Damage. [i]1D8+3 Piercing Damage[/i]. [b]Range--Javelin:[/b] +5 to hit (Reach 5 ft., One Creature) [i]Thrown (Range 30/120)[/i]. [i]Hit:[/i] 1D6+3 [b]Equipment[/b] Shortsword, Dagger, Javelin; 4, Trident, costume, Explorer's Pack; (Backpack, Bedroll, Hempen Rope; 50 ft. Mess Kit, Rations; 10, Tinderbox, Torches; 10, Waterskin.), Favor of Admirer; Trinket: (An Old Key), Belt Pouch; (Containing 15 GP). [b]Personality[/b] [i]Personality Traits:[/i] I love a good insult, even one directed at me. I know a story relevant to almost any situation. [i]Ideal:[/i] Greed. I'm only in it for the money and fame. (Evil) [i]Bond:[/i] I will do anything to prove myself superior. [i]Flaw:[/i] Despite my best efforts, I am unreliable to my friends. [b]Background[/b] Kruntch, older than most beginning adventurer's, was born a slave. His mother, a human woman captured by an Orc tribe, did not survive through Kruntch's birth. Born the bastard half-orc child of the Tribe's Chief, there was no love lost when Kruntch was thrown into a dark pit and forced to fight beasts for his meals and to survive. His entire life was torturous entertainment for the Tribe. During his 23rd winter, nothing more than bones, Kruntch was sold to a slave-trader, and forced to perform in "underground" arena-pits. The bare knuckled, bloodied, kill or be killed life was all that Kruntch had ever known until one evening, an unbridled rage compleed Kruntch to take the slave owners head between his muscled hands, and squeeze. Since then, Kruntch has fled, trying to find a better life, fighting to survive and make something out of it in the process. [/QUOTE]
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