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The funny thing about paladins of wee jas...
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<blockquote data-quote="gizmo33" data-source="post: 3201698" data-attributes="member: 30001"><p>In DnD world, alignments are unambiguous, divination spells are a pretty good tool for determining alignment and the will of the deity, and cultures are relatively stable. I really think that the real world and DnD world in this case is comparing apples to oranges. The real-world schisms I can think of off of the top of my head have to do with:</p><p>1. holidays</p><p>2. leadership, </p><p>3. whether or not a certain character in the religion is human, deity, or aasimar</p><p>4. was Bob the last 20th level cleric of Wee Jas, or was Fred?</p><p></p><p>Hopefully you can read between the lines and recognize the real-world parallels. None of these things above IMO are alignment issues.</p><p></p><p>Basically, IMO IRL everyone thinks they're good and that the other guy is evil. That's not the case in DnD.</p><p></p><p>So a DM might <em>want</em> things to be like they are in the real world, but the rules are working against him in a number of ways. I only think this works at all because PC paladins spend their time in dungeons, the roleplaying aspect of the church is minimized, and the DM determines that the other clerics just "get along" without explanation. All of these elements seem incompatible to me - a Lawful organization, a Lawful deity who responds to divination spells or questions from divine servants, an active Lawful Evil cleric, an active Lawful Good paladin, and association between these elements.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3201698, member: 30001"] In DnD world, alignments are unambiguous, divination spells are a pretty good tool for determining alignment and the will of the deity, and cultures are relatively stable. I really think that the real world and DnD world in this case is comparing apples to oranges. The real-world schisms I can think of off of the top of my head have to do with: 1. holidays 2. leadership, 3. whether or not a certain character in the religion is human, deity, or aasimar 4. was Bob the last 20th level cleric of Wee Jas, or was Fred? Hopefully you can read between the lines and recognize the real-world parallels. None of these things above IMO are alignment issues. Basically, IMO IRL everyone thinks they're good and that the other guy is evil. That's not the case in DnD. So a DM might [i]want[/i] things to be like they are in the real world, but the rules are working against him in a number of ways. I only think this works at all because PC paladins spend their time in dungeons, the roleplaying aspect of the church is minimized, and the DM determines that the other clerics just "get along" without explanation. All of these elements seem incompatible to me - a Lawful organization, a Lawful deity who responds to divination spells or questions from divine servants, an active Lawful Evil cleric, an active Lawful Good paladin, and association between these elements. [/QUOTE]
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