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The funny thing about paladins of wee jas...
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<blockquote data-quote="gizmo33" data-source="post: 3201867" data-attributes="member: 30001"><p>You didn't - and what I was saying didn't rely on that. You were saying was that it was possible that knights would form a seperate heirarchy within the church. What I was trying to say was "look at what happens when an order of knights and their church believe that they have alignment differences". IRL people have gone to war over *far less* than the differences represented by alignments in DnD. </p><p></p><p></p><p></p><p>You'd have to define murder. If it's killing outside the law, then the most you could say (without other information) was that it was unlawful. Of course we'd run the risk of digressing into a debate about the alignment system - but I think many of the issues are shared in this case.</p><p></p><p>I'm not saying that allowing an evil person to live is an evil act (shades of my problem with alignments in general). But what exactly is a paladin supposed to do if he meets an evil person? IRL, in pretty much every case that I can think of - <em>anytime</em> <em>anyone</em> defines another person or group as evil that declaration is the justification for action (ie. killing/imprisonment) against that person or group. AFAICT it's ONLY the lack of ability to kill/imprison that prevents this. </p><p></p><p></p><p></p><p>My reasoning doesn't depend on your particular definition of Lawful, Good, etc. My reasoning actually applies to ANY definition of Good and Evil that assumes that they are incompatible in significant ways dealing with morality. IME DMs who use alignment are not ambiguous about it's definitions within their own campaigns. One of the main points of the alignment system IMO seems to be to control PC behavior (ex. monks and paladins codes). If there are no significant differences between LG and LE that are defined and enforceable then you can't stop a paladin from being LE in your campaign.</p><p></p><p></p><p></p><p>Yea, certainly to each their own. Most DMs I know of won't allow for a paladin to "walk out of the room" while one of his fellow PCs poisons or tortures some captive. I would assume that a responsible member of a LG church heirarchy (ie. any paladin) would follow this same philosophy.</p><p></p><p>Why not detect evil when someone is met? This causes problems for the game, of course, when you try to simulate the real world, but isn't really against human nature? Is "privacy" chaotic or lawful? Does a person have a "right to privacy" when it comes to evil? Can I torture kender in my own home and the paladin just stays outside? </p><p></p><p>And on the topic of leadership within a church - would anyone with a recognizably human psychology vote for someone to be Pope of the Church of Wee Jas with a campaign poster that read "Vote for Rexor. He's Lawful Evil but so what?"</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3201867, member: 30001"] You didn't - and what I was saying didn't rely on that. You were saying was that it was possible that knights would form a seperate heirarchy within the church. What I was trying to say was "look at what happens when an order of knights and their church believe that they have alignment differences". IRL people have gone to war over *far less* than the differences represented by alignments in DnD. You'd have to define murder. If it's killing outside the law, then the most you could say (without other information) was that it was unlawful. Of course we'd run the risk of digressing into a debate about the alignment system - but I think many of the issues are shared in this case. I'm not saying that allowing an evil person to live is an evil act (shades of my problem with alignments in general). But what exactly is a paladin supposed to do if he meets an evil person? IRL, in pretty much every case that I can think of - [i]anytime[/i] [i]anyone[/i] defines another person or group as evil that declaration is the justification for action (ie. killing/imprisonment) against that person or group. AFAICT it's ONLY the lack of ability to kill/imprison that prevents this. My reasoning doesn't depend on your particular definition of Lawful, Good, etc. My reasoning actually applies to ANY definition of Good and Evil that assumes that they are incompatible in significant ways dealing with morality. IME DMs who use alignment are not ambiguous about it's definitions within their own campaigns. One of the main points of the alignment system IMO seems to be to control PC behavior (ex. monks and paladins codes). If there are no significant differences between LG and LE that are defined and enforceable then you can't stop a paladin from being LE in your campaign. Yea, certainly to each their own. Most DMs I know of won't allow for a paladin to "walk out of the room" while one of his fellow PCs poisons or tortures some captive. I would assume that a responsible member of a LG church heirarchy (ie. any paladin) would follow this same philosophy. Why not detect evil when someone is met? This causes problems for the game, of course, when you try to simulate the real world, but isn't really against human nature? Is "privacy" chaotic or lawful? Does a person have a "right to privacy" when it comes to evil? Can I torture kender in my own home and the paladin just stays outside? And on the topic of leadership within a church - would anyone with a recognizably human psychology vote for someone to be Pope of the Church of Wee Jas with a campaign poster that read "Vote for Rexor. He's Lawful Evil but so what?" [/QUOTE]
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