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<blockquote data-quote="Cadence" data-source="post: 8410171" data-attributes="member: 6701124"><p>Ready access to a computer vs. not and playing with a DM who encourages it vs. not wouldn't possibly be associated with different levels of knowledge as to what's out there, years of experience playing, or different playstyles?</p><p></p><p>Increased sample size decreases variability, not bias. (You can take as big of a sample of _____ news channel watchers as you want. Doesn't make your results apply to the country as a whole very well).</p><p></p><p>It feels like they'd also want to adjust for how many different characters each player had (it feels like those who play in lots of campaigns regularly could be different than those who don't)</p><p></p><p>[ATTACH=full]144516[/ATTACH]</p><p></p><p></p><p></p><p>The content is purchased a la carte, and often by the DM. So how much paid content do you want them to have access to before counting it.</p><p></p><p>In any case, this ties back into the above. You've now restricted your sample to players on DnD Beyond who buy at least a certain amount of paid content. This would make your sample even more different from the population of all players.</p><p></p><p></p><p>I haven't seen that said anywhere. Do you have a favorite link to one of the stat dumps that says they screen things out? Or would this necessarily leave out any character used in one shots where they didn't do they die rolling on beyond, for example?</p><p></p><p>EDIT: Next post has an answer to this one.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8410171, member: 6701124"] Ready access to a computer vs. not and playing with a DM who encourages it vs. not wouldn't possibly be associated with different levels of knowledge as to what's out there, years of experience playing, or different playstyles? Increased sample size decreases variability, not bias. (You can take as big of a sample of _____ news channel watchers as you want. Doesn't make your results apply to the country as a whole very well). It feels like they'd also want to adjust for how many different characters each player had (it feels like those who play in lots of campaigns regularly could be different than those who don't) [ATTACH type="full" alt="1632831623077.png"]144516[/ATTACH] The content is purchased a la carte, and often by the DM. So how much paid content do you want them to have access to before counting it. In any case, this ties back into the above. You've now restricted your sample to players on DnD Beyond who buy at least a certain amount of paid content. This would make your sample even more different from the population of all players. I haven't seen that said anywhere. Do you have a favorite link to one of the stat dumps that says they screen things out? Or would this necessarily leave out any character used in one shots where they didn't do they die rolling on beyond, for example? EDIT: Next post has an answer to this one. [/QUOTE]
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