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<blockquote data-quote="EzekielRaiden" data-source="post: 8633634" data-attributes="member: 6790260"><p>Frankly, I don't know what the future is going to be. It seems to me that the situation we have here may be equal parts "things are going pretty well" and "we're keeping costs low by keeping staff low and licensing." (I may be beating a dead horse, but taking <em>absolute ages</em> just to get out an <em>extremely simple</em> conversion document because ONE PERSON was on jury duty? Yeah, that doesn't speak to a game that is getting the staff it needs to produce the things it could really use.)</p><p></p><p>My <em>hope</em> is that, between the pretty open calls for <em>some</em> more options just not <em>as many</em> things as had come out for 3e or 4e, and the pretty significant <em>implied</em> changes from stuff like their talk about adding feats to backgrounds, they're going to <em>slightly</em> increase their publication rate. Something like 6-8 products a year, with one <em>or two</em> being heavy on player-facing options, as opposed to the pretty-much-just-one we've been getting. That, plus the potential to streamline and slightly increase the density of options in the PHB, sounds like it would truly hit the sweet spot for most players--light enough on options to be something most folks can still grasp, but dense enough with options that people can feel there's a <em>richness</em> to what one can choose to play.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8633634, member: 6790260"] Frankly, I don't know what the future is going to be. It seems to me that the situation we have here may be equal parts "things are going pretty well" and "we're keeping costs low by keeping staff low and licensing." (I may be beating a dead horse, but taking [I]absolute ages[/I] just to get out an [I]extremely simple[/I] conversion document because ONE PERSON was on jury duty? Yeah, that doesn't speak to a game that is getting the staff it needs to produce the things it could really use.) My [I]hope[/I] is that, between the pretty open calls for [I]some[/I] more options just not [I]as many[/I] things as had come out for 3e or 4e, and the pretty significant [I]implied[/I] changes from stuff like their talk about adding feats to backgrounds, they're going to [I]slightly[/I] increase their publication rate. Something like 6-8 products a year, with one [I]or two[/I] being heavy on player-facing options, as opposed to the pretty-much-just-one we've been getting. That, plus the potential to streamline and slightly increase the density of options in the PHB, sounds like it would truly hit the sweet spot for most players--light enough on options to be something most folks can still grasp, but dense enough with options that people can feel there's a [I]richness[/I] to what one can choose to play. [/QUOTE]
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