Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The future of edition changes and revisions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JThursby" data-source="post: 8633643" data-attributes="member: 7025596"><p>These are two assumptions I want to push back against slightly, if only to highlight some of the nuance in the current D&D scene and why the game is experiencing explosive popularity.</p><p></p><p>I run 5e professionally for kids sometimes, and I haven't noticed anything casual with their engagement in the game. They like running complex builds and heavily utilize full casters and strange martial combos. These are the same kids that will learn how to master many difficult video games, some of my kids having already conquered Elden Ring for instance. Nor are they casual in the sense that they are only interested in D&D as a peripheral hobby. All of them are pretty heavily invested in the game and have fairly developed opinions about what they like, dislike and want out of the game. There's a trend right now where each younger generation is <a href="https://www.independent.co.uk/life-style/americans-fewer-friends-survey-b1890794.html" target="_blank">experiencing more and more difficulty gaining and keeping friends</a>. About 1 in 4 twenty-sometimes in the US report as having no friends whatsoever, and those who report having friends have far fewer than previous generations. As a twenty-something myself I struggled with this when I changed colleges and it was a living hell. My only real in to a friend group was through tabletop roleplaying, and the friends I made that way are the ones I have kept for a number of years now. As chronic loneliness gets worse I imagine more and more people will turn to social games like D&D. It isn't particularly more complicated than most popular video games, and it fulfills an ever more vacant niche.</p><p></p><p>When it comes to the lack of 5e products this is true...for first party products. The third party publishing scene for D&D 5e is ludicrously expansive. It enjoys the largest and most frequent kickstarters for new projects, and DMs Guild dwarfs other digital publishing venues for third party content. So while the product pool might be shallow when it comes to first party products, the third party publishing scene is going to be a factor in what version of 5e they are ultimately going to play, as few truly play a stock version with no alterations. I would not be surprised if at this point many players decide they do not need a WOTC version of the game and just pick a fan-alteration as their defacto version (ie Morrus' Advanced 5e).</p></blockquote><p></p>
[QUOTE="JThursby, post: 8633643, member: 7025596"] These are two assumptions I want to push back against slightly, if only to highlight some of the nuance in the current D&D scene and why the game is experiencing explosive popularity. I run 5e professionally for kids sometimes, and I haven't noticed anything casual with their engagement in the game. They like running complex builds and heavily utilize full casters and strange martial combos. These are the same kids that will learn how to master many difficult video games, some of my kids having already conquered Elden Ring for instance. Nor are they casual in the sense that they are only interested in D&D as a peripheral hobby. All of them are pretty heavily invested in the game and have fairly developed opinions about what they like, dislike and want out of the game. There's a trend right now where each younger generation is [URL='https://www.independent.co.uk/life-style/americans-fewer-friends-survey-b1890794.html']experiencing more and more difficulty gaining and keeping friends[/URL]. About 1 in 4 twenty-sometimes in the US report as having no friends whatsoever, and those who report having friends have far fewer than previous generations. As a twenty-something myself I struggled with this when I changed colleges and it was a living hell. My only real in to a friend group was through tabletop roleplaying, and the friends I made that way are the ones I have kept for a number of years now. As chronic loneliness gets worse I imagine more and more people will turn to social games like D&D. It isn't particularly more complicated than most popular video games, and it fulfills an ever more vacant niche. When it comes to the lack of 5e products this is true...for first party products. The third party publishing scene for D&D 5e is ludicrously expansive. It enjoys the largest and most frequent kickstarters for new projects, and DMs Guild dwarfs other digital publishing venues for third party content. So while the product pool might be shallow when it comes to first party products, the third party publishing scene is going to be a factor in what version of 5e they are ultimately going to play, as few truly play a stock version with no alterations. I would not be surprised if at this point many players decide they do not need a WOTC version of the game and just pick a fan-alteration as their defacto version (ie Morrus' Advanced 5e). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The future of edition changes and revisions
Top