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The Future of Icons - Ad Infinitum Adventures Acquires Superhero RPG
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<blockquote data-quote="Morrus" data-source="post: 6008940" data-attributes="member: 1"><p><span style="font-size: 12px">Ad Infinitum Adventures, a new publisher of tabletop roleplaying (RPG) content announces the acquisition of the Icons Superpowered Roleplaying game from previous publisher Adamant Entertainment.</span></p><p></p><p><span style="font-size: 12px">“ICONS is a phenomenal game, and one that deserves far more focus and attention than Adamant is currently able to devote to it,” says Gareth-Michael Skarka, director of Adamant Entertainment. “With our growing focus on transmedia development for projects like FAR WEST, and the constraints of both the size of our staff and the fact that nobody has yet to invent a time machine allowing us the freedom to do as much as we'd like to, we felt that ICONS would be better served as the main focus of a new venture.”</span></p><p></p><p><span style="font-size: 12px">First published in 2010, Icons is described as “...inspired by fast-playing old-school games and the new generation of narrative role-play...” It has been supported with over a dozen adventures and two sourcebooks—the Villainomicon and Icons Team-Up—as well as a robust third-party publishing program featuring dozens of offerings, from deep space cosmic adventure to the Golden Age comics of World War II. It was nominated for three EN World Awards in 2011: Best Rules, Best Game, and Best New Game.</span></p><p></p><p><span style="font-size: 12px">Ad Infinitium Adventures is owned and operated by Icons designer Steve Kenson, also known for the design of the Mutants & Masterminds and DC Adventures games for Green Ronin Publishing. “Icons is a different sort of superhero game,” Kenson says, “based on the sheer fun of making some die rolls and coming up with a random collection of powers and abilities, and then building a superhero around them. It’s a fast-playing game with an emphasis on character, easy to put something together on the spur of the moment.”</span></p><p></p><p><span style="font-size: 12px">Ad Infinitium plans for a seemless transition of the game line, keeping existing product on-sale and continuing to support Icons with source material, adventures, and third-party licensing, such as the Stark City setting from Fainting Goat Games (for which Mr. Kenson wrote setting creation guidelines for Icons). “As ICONS fans,” Mr. Skarka says, “we eagerly await the new developments from Ad Infinitum Adventures!”</span></p><p> </p><p><span style="font-size: 12px">See Ad Infinitum Adventures' web page <a href="http://stephen.kenson.home.comcast.net/~stephen.kenson/Steve_Kenson/Ad_Infinitum.html" target="_blank">here</a>.</span></p></blockquote><p></p>
[QUOTE="Morrus, post: 6008940, member: 1"] [SIZE=3]Ad Infinitum Adventures, a new publisher of tabletop roleplaying (RPG) content announces the acquisition of the Icons Superpowered Roleplaying game from previous publisher Adamant Entertainment.[/SIZE] [SIZE=3]“ICONS is a phenomenal game, and one that deserves far more focus and attention than Adamant is currently able to devote to it,” says Gareth-Michael Skarka, director of Adamant Entertainment. “With our growing focus on transmedia development for projects like FAR WEST, and the constraints of both the size of our staff and the fact that nobody has yet to invent a time machine allowing us the freedom to do as much as we'd like to, we felt that ICONS would be better served as the main focus of a new venture.”[/SIZE] [SIZE=3]First published in 2010, Icons is described as “...inspired by fast-playing old-school games and the new generation of narrative role-play...” It has been supported with over a dozen adventures and two sourcebooks—the Villainomicon and Icons Team-Up—as well as a robust third-party publishing program featuring dozens of offerings, from deep space cosmic adventure to the Golden Age comics of World War II. It was nominated for three EN World Awards in 2011: Best Rules, Best Game, and Best New Game.[/SIZE] [SIZE=3]Ad Infinitium Adventures is owned and operated by Icons designer Steve Kenson, also known for the design of the Mutants & Masterminds and DC Adventures games for Green Ronin Publishing. “Icons is a different sort of superhero game,” Kenson says, “based on the sheer fun of making some die rolls and coming up with a random collection of powers and abilities, and then building a superhero around them. It’s a fast-playing game with an emphasis on character, easy to put something together on the spur of the moment.”[/SIZE] [SIZE=3]Ad Infinitium plans for a seemless transition of the game line, keeping existing product on-sale and continuing to support Icons with source material, adventures, and third-party licensing, such as the Stark City setting from Fainting Goat Games (for which Mr. Kenson wrote setting creation guidelines for Icons). “As ICONS fans,” Mr. Skarka says, “we eagerly await the new developments from Ad Infinitum Adventures!”[/SIZE] [SIZE=3][/SIZE] [SIZE=3]See Ad Infinitum Adventures' web page [URL="http://stephen.kenson.home.comcast.net/~stephen.kenson/Steve_Kenson/Ad_Infinitum.html"]here[/URL].[/SIZE] [/QUOTE]
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