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<blockquote data-quote="Scribble" data-source="post: 1752061" data-attributes="member: 23977"><p>Yeah, I did that on purpose, because really, the next game to shake up the market could come out tomorrow for all we know, and you can sort of look at trends right now to get answers to the other questions...</p><p></p><p> </p><p></p><p>Hrmm... I don't know if I agree with this one. I mean if you think about Magic the Gathering, that had a HUUUGE impact on the industry. And while I know it's not actually an RPG (as someone pointed out) it still shook up the rpg market. I remember when it came out it was MTG everywhere you went. People were actually getting scared that it would drive the RPG industry under because soooo many people were switching to Magic. How ironic that the game people thought would kill the industry helped create a resurgance of the market with the d20 system. Another concept that changed the industry a lot. Suddenly D&D was open to alll sorts of things.</p><p></p><p>The D&D minis game, while inovative, really hasn't had as big of an impact. And if you think about it, Mageknight was doing the plastic pre painted mini thingie long before the D&D minis game. I don't think I'd even consider mage knight to be a groundbreaker either though, because it's sort of a variation of what Magic started. The merging of collectible, random, and game.</p></blockquote><p></p>
[QUOTE="Scribble, post: 1752061, member: 23977"] Yeah, I did that on purpose, because really, the next game to shake up the market could come out tomorrow for all we know, and you can sort of look at trends right now to get answers to the other questions... Hrmm... I don't know if I agree with this one. I mean if you think about Magic the Gathering, that had a HUUUGE impact on the industry. And while I know it's not actually an RPG (as someone pointed out) it still shook up the rpg market. I remember when it came out it was MTG everywhere you went. People were actually getting scared that it would drive the RPG industry under because soooo many people were switching to Magic. How ironic that the game people thought would kill the industry helped create a resurgance of the market with the d20 system. Another concept that changed the industry a lot. Suddenly D&D was open to alll sorts of things. The D&D minis game, while inovative, really hasn't had as big of an impact. And if you think about it, Mageknight was doing the plastic pre painted mini thingie long before the D&D minis game. I don't think I'd even consider mage knight to be a groundbreaker either though, because it's sort of a variation of what Magic started. The merging of collectible, random, and game. [/QUOTE]
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