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<blockquote data-quote="Mistwell" data-source="post: 287045" data-attributes="member: 2525"><p><strong>Movies inspired by D&D settings are good.</strong></p><p></p><p>I agree with most of the premise of this thread. However, I think that movies can be an important part of "legitemizing" an industry.</p><p></p><p>Right now, movies are revolutionizing the comic book industry. Movies based on comic books are THE NUMBER ONE SOURCE FOR MOVIE SCRIPTS right now. It's insane, I know, but it's true. And most of the movies based on comic books you probably are not even aware of (such as Road to Perdition and Men in Black). Both Marvel Entertainment and Warner Brothers owned DC Comics have publically announced that many of their comics are now viewed as the testing ground for movie scripts, intentionally. The comic is treated as a test baloon for story concepts, the bugs are worked out there, and if it flys with the comics community, then it is adapted to screenplay. The impact on comics has been extraordinary. Since this started, comics in the form of graphic novels and trade paperbacks have become more widely accepted by bookstores. Sales of comics are rising, not on a trend boom-bust basis, but on a gradual long-term basis. And the popularity of the national comic book conventions (now viewed as pop arts conventions by many) has skyrocketed. </p><p></p><p>Sure, comics still have many negative perception problems to overcome, but this perception problem is getting rapidly better for the first time in memory. And a lot of the thanks goes to Hollywood.</p><p></p><p>D&D has some similarities with the comic book industry. D&D also has some really great stories to tell, by some fantastic writers and artists. If those stories could be adapted to the screen, in a manner appreciated by the general public (unlike the D&D movie), I think it would help the perception of D&D. Already I am seeing some perception help from the Lord of the Rings movie. It's much easier for me to explain what I do when gaming when I can relate the non-player to events in the LOTR movie. What's a dungeon? It's the mines of Moria. What's this about monsters? It's orcs, and goblins, and cave trolls, and balrogs. Why is pretending to fight them fun? Same reason pretending to see the heros fight the monsters in the movie was fun. Those are concepts a non-player can appreciate.</p><p></p><p>I'd like to see a Forgotten realms movie, and a Greyhawk movie, and a Dragonlance movie, and a Kalamar movie, and a Scarred Lands movie, and a Legend of the Five Rings movie, and all kinds of movies based on the story ideas found in D&D. Done right, and I think non-players would like to see them as well, and that some of those folks would become players partially because of that movie experience.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 287045, member: 2525"] [b]Movies inspired by D&D settings are good.[/b] I agree with most of the premise of this thread. However, I think that movies can be an important part of "legitemizing" an industry. Right now, movies are revolutionizing the comic book industry. Movies based on comic books are THE NUMBER ONE SOURCE FOR MOVIE SCRIPTS right now. It's insane, I know, but it's true. And most of the movies based on comic books you probably are not even aware of (such as Road to Perdition and Men in Black). Both Marvel Entertainment and Warner Brothers owned DC Comics have publically announced that many of their comics are now viewed as the testing ground for movie scripts, intentionally. The comic is treated as a test baloon for story concepts, the bugs are worked out there, and if it flys with the comics community, then it is adapted to screenplay. The impact on comics has been extraordinary. Since this started, comics in the form of graphic novels and trade paperbacks have become more widely accepted by bookstores. Sales of comics are rising, not on a trend boom-bust basis, but on a gradual long-term basis. And the popularity of the national comic book conventions (now viewed as pop arts conventions by many) has skyrocketed. Sure, comics still have many negative perception problems to overcome, but this perception problem is getting rapidly better for the first time in memory. And a lot of the thanks goes to Hollywood. D&D has some similarities with the comic book industry. D&D also has some really great stories to tell, by some fantastic writers and artists. If those stories could be adapted to the screen, in a manner appreciated by the general public (unlike the D&D movie), I think it would help the perception of D&D. Already I am seeing some perception help from the Lord of the Rings movie. It's much easier for me to explain what I do when gaming when I can relate the non-player to events in the LOTR movie. What's a dungeon? It's the mines of Moria. What's this about monsters? It's orcs, and goblins, and cave trolls, and balrogs. Why is pretending to fight them fun? Same reason pretending to see the heros fight the monsters in the movie was fun. Those are concepts a non-player can appreciate. I'd like to see a Forgotten realms movie, and a Greyhawk movie, and a Dragonlance movie, and a Kalamar movie, and a Scarred Lands movie, and a Legend of the Five Rings movie, and all kinds of movies based on the story ideas found in D&D. Done right, and I think non-players would like to see them as well, and that some of those folks would become players partially because of that movie experience. [/QUOTE]
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