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The Game for Non-Gamers: (Forked from: Sexism in D&D)
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<blockquote data-quote="Cadfan" data-source="post: 4804002" data-attributes="member: 40961"><p>I'll be sure to let the PBEM guys know that they aren't REAL roleplayers.</p><p> </p><p>Lousy frauds, had me tricked for all this time...</p><p> </p><p>Anyways, my broader points still remain:</p><p> </p><p>1. I think that people are creating a straw man of a combat free tea drinking game based on some comments, probably teasing and probably partially in jest, from one guy's wife.</p><p> </p><p>2. I think there's a significant continuum between that characature and actual D&D, along which there are many quite reasonable possibilities.</p><p> </p><p>3. I don't think it would hurt the game to encompass some of those more fully, and I don't think it would water down some core experience, given that the game is relatively mutable.</p><p> </p><p>4. I think that a lot of people <em>on this forum</em> actually like stuff that would appeal to people like the OP's wife (people generally like her, I don't know her personally). Stronghold construction rules, just as an example, are something that lots of people seem to really enjoy, and are something that have historically been a part of the game for a fair number of people.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4804002, member: 40961"] I'll be sure to let the PBEM guys know that they aren't REAL roleplayers. Lousy frauds, had me tricked for all this time... Anyways, my broader points still remain: 1. I think that people are creating a straw man of a combat free tea drinking game based on some comments, probably teasing and probably partially in jest, from one guy's wife. 2. I think there's a significant continuum between that characature and actual D&D, along which there are many quite reasonable possibilities. 3. I don't think it would hurt the game to encompass some of those more fully, and I don't think it would water down some core experience, given that the game is relatively mutable. 4. I think that a lot of people [I]on this forum[/I] actually like stuff that would appeal to people like the OP's wife (people generally like her, I don't know her personally). Stronghold construction rules, just as an example, are something that lots of people seem to really enjoy, and are something that have historically been a part of the game for a fair number of people. [/QUOTE]
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