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The Game for Non-Gamers: (Forked from: Sexism in D&D)
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<blockquote data-quote="Rel" data-source="post: 4809131" data-attributes="member: 99"><p>TB doesn't need me defending him but I don't think that he's quite saying this. I think it's one thing to adapt your style a bit to best meet on the common ground of what works for your group. I think it is another to have to alter your style beyond your "enjoyment zone" to accomodate those who don't wish to play the sort of game you enjoy.</p><p></p><p>Yes, we see many a tale here about those who lament their lack of players and perhaps it would behoove them to be more inclusive in terms of playstyle if they really want to be gaming. But I think we see as many or more situations where people are not having a good time as a result of incompatable playstyles with those already in their gaming group. A frequent (and wise IMHO) bit of advice to those folks is, "You're better off not playing at all than playing in a group that frustrates you."</p><p></p><p>The topic of this thread being "The Game for Non-Gamers" seems to suggest that the game needs to be expanded to include styles of play that have, historically, been unsupported or less than fully supported. If those currently playing the game desire those styles of play, either because they themselves would enjoy them or because it would help draw in players who currently find no interest in what the game offers, then I encourage them to look for ways to incorporate them or find other systems that already do. </p><p></p><p>But I also think it is a reasonable position to desire no real shift in that direction because it is a style of play that they don't enjoy. Just because they don't enjoy that style doen't make them rigid or uncaring of the enjoyment of their current or prospective players.</p></blockquote><p></p>
[QUOTE="Rel, post: 4809131, member: 99"] TB doesn't need me defending him but I don't think that he's quite saying this. I think it's one thing to adapt your style a bit to best meet on the common ground of what works for your group. I think it is another to have to alter your style beyond your "enjoyment zone" to accomodate those who don't wish to play the sort of game you enjoy. Yes, we see many a tale here about those who lament their lack of players and perhaps it would behoove them to be more inclusive in terms of playstyle if they really want to be gaming. But I think we see as many or more situations where people are not having a good time as a result of incompatable playstyles with those already in their gaming group. A frequent (and wise IMHO) bit of advice to those folks is, "You're better off not playing at all than playing in a group that frustrates you." The topic of this thread being "The Game for Non-Gamers" seems to suggest that the game needs to be expanded to include styles of play that have, historically, been unsupported or less than fully supported. If those currently playing the game desire those styles of play, either because they themselves would enjoy them or because it would help draw in players who currently find no interest in what the game offers, then I encourage them to look for ways to incorporate them or find other systems that already do. But I also think it is a reasonable position to desire no real shift in that direction because it is a style of play that they don't enjoy. Just because they don't enjoy that style doen't make them rigid or uncaring of the enjoyment of their current or prospective players. [/QUOTE]
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