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<blockquote data-quote="Deuce Traveler" data-source="post: 3019571" data-attributes="member: 34958"><p>Doral listens quietly to his fellow adventurer, the smile on his face breaking into seriousness for a moment. <span style="color: Teal">"No offense taken, since you are absolutely right. I had hoped that our task would be an easy one, but it's becoming obvious that we'll learn little here. My thinking was that Gaardasci's fate might be an open secret, but we would have heard something from the locals by now, I think. Also, it takes a crew to sail into enemy territory, capture someone, and bring him back. Unless you use a small band of skilled mercenaries. If Kolberkon used a band of adventurers to get at Gaardasci, then the circle of people that know what happened is quite small. Also, the men who conducted such an operation could be anyone from skilled sneaks to richer men with magical means. So now we need to change our search for information to two arenas. Either we find who the rich people in the know are, or we have a talk to the local thieves guild. Guilders always hear a thing or two. Perhaps the thieves guild is against the Prince, and would like to help. Perhaps we can find a rich rival to the Prince who had heard some things in his social circles and get him to aid us. Either way, we either move way up the social ladder or down. One other thing. If Prince Kolberkon has Gaardasci, I would bet he's imprisoned close to him. If we have no luck with other ventures, we're going to have to enter his home and search for evidence. Since I have no animosity towards the Prince, I'd rather make this as bloodless as possible, sneaking in, getting what we need, and sneaking out. I believe that some of our companions... might not feel the same. What are your thoughts?</span></p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 3019571, member: 34958"] Doral listens quietly to his fellow adventurer, the smile on his face breaking into seriousness for a moment. [Color=Teal]"No offense taken, since you are absolutely right. I had hoped that our task would be an easy one, but it's becoming obvious that we'll learn little here. My thinking was that Gaardasci's fate might be an open secret, but we would have heard something from the locals by now, I think. Also, it takes a crew to sail into enemy territory, capture someone, and bring him back. Unless you use a small band of skilled mercenaries. If Kolberkon used a band of adventurers to get at Gaardasci, then the circle of people that know what happened is quite small. Also, the men who conducted such an operation could be anyone from skilled sneaks to richer men with magical means. So now we need to change our search for information to two arenas. Either we find who the rich people in the know are, or we have a talk to the local thieves guild. Guilders always hear a thing or two. Perhaps the thieves guild is against the Prince, and would like to help. Perhaps we can find a rich rival to the Prince who had heard some things in his social circles and get him to aid us. Either way, we either move way up the social ladder or down. One other thing. If Prince Kolberkon has Gaardasci, I would bet he's imprisoned close to him. If we have no luck with other ventures, we're going to have to enter his home and search for evidence. Since I have no animosity towards the Prince, I'd rather make this as bloodless as possible, sneaking in, getting what we need, and sneaking out. I believe that some of our companions... might not feel the same. What are your thoughts?[/Color] [/QUOTE]
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