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<blockquote data-quote="KnowTheToe" data-source="post: 1029737" data-attributes="member: 1961"><p>1. 3-5 players + GM (absolutely no more)</p><p></p><p>2. Once a week, twice a week if we live in never never land and never have to work.</p><p></p><p>3. 5-6 hour sessions are perfect, they allow enough time for socializing but you usually leave wanting more.</p><p></p><p>4. 30% Crunch, 70% Fluff. I love reading about diiferent worlds, groups, organizations etc. I love the flavor content of the game, I usually don't like the rules as there are enough rules for me in the core rule books. But a few new monsters, spells and magic items are always fun. I also don't want to have to flip through 20 books looking for a rule that I thought or a player thought they saw.</p><p></p><p>5. I want two books, one on time management, paperback, about 350 pages. I watch almost no TV and still never have enough time in the day. $15</p><p></p><p>Second I would like a book or part of a book to really covers the structure of creating campaigns and adventures and different angles of approaching it. With all the rules of D&D I get flustered. With other, less rule intensive, games I could wing entire sessions even some campaigns, but I get bogged down with D&D. Hard cover 180 pg $29.95</p></blockquote><p></p>
[QUOTE="KnowTheToe, post: 1029737, member: 1961"] 1. 3-5 players + GM (absolutely no more) 2. Once a week, twice a week if we live in never never land and never have to work. 3. 5-6 hour sessions are perfect, they allow enough time for socializing but you usually leave wanting more. 4. 30% Crunch, 70% Fluff. I love reading about diiferent worlds, groups, organizations etc. I love the flavor content of the game, I usually don't like the rules as there are enough rules for me in the core rule books. But a few new monsters, spells and magic items are always fun. I also don't want to have to flip through 20 books looking for a rule that I thought or a player thought they saw. 5. I want two books, one on time management, paperback, about 350 pages. I watch almost no TV and still never have enough time in the day. $15 Second I would like a book or part of a book to really covers the structure of creating campaigns and adventures and different angles of approaching it. With all the rules of D&D I get flustered. With other, less rule intensive, games I could wing entire sessions even some campaigns, but I get bogged down with D&D. Hard cover 180 pg $29.95 [/QUOTE]
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