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The "Gandalf" in your campaign
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<blockquote data-quote="Snowy" data-source="post: 2208695" data-attributes="member: 20465"><p>A elderly halfling who sounds like my grandmother used to sound, full of commonsense advice and seemingly very distracted. Quite crotchety, dresses in rags. Seems almost senile sometimes.</p><p></p><p>My players have met one powerful and mysterious figure who they visited he gave them some directions to find the hydra they were after and answered some questions they wanted answered (eventually). He lived/lives in a shack in the edge of the mangrove swamp that edges the swamp that the city they live in (sorry lived in - its been totalled by some dragons). </p><p></p><p>He agreed to help them upon persuasion, he seemed very surprise that they'd come to see him already and he seemed to know far far to much about them and the future, including giving their reward for the service they were about to do for him before they had done it. </p><p></p><p>He then hurried them away before it got dark as "they don't want to be here as it gets dark" "you really don't".</p><p></p><p>When they returned the house was entirely bare apart from a table with three vials of clear liquid and a rune inscribed on it and a note. They read the note then as it directed poured some hydra blood into each vial and into the rune, which then vanished. The vials changed colour and they after working out which colour matched each of them drank them. Go funky magic powers for all four of them.</p><p></p><p>He will return (in fact possibly next session) he was a useful and flavourful way of givign them some funky abilities that are individual and unique to them, its been a while since we played i think they were, destroy water 1/day for the fire elemental bloodline desert half orc who hates water (potion was clear and odousless and dry to the touch!), frightful presence upon a charge 1/day for the frost giant bloodline hexblade (potion was freezing cold and blue), energy substitution 3/day for the brassdragon bloodline battle sorceror (think it was molten fire) and the celestial bloodline druids potion gave him... oh cack i cant remember, but it was muddy brown.</p><p></p><p>I need to stat him at some point soon cos now the worlds going into the apocalypse I have no idea which side the players are going to choose to fight on and thats gonna be very very important very soon.</p><p></p><p>In fact im off to post a thread asking for ideas for him, please come play.</p></blockquote><p></p>
[QUOTE="Snowy, post: 2208695, member: 20465"] A elderly halfling who sounds like my grandmother used to sound, full of commonsense advice and seemingly very distracted. Quite crotchety, dresses in rags. Seems almost senile sometimes. My players have met one powerful and mysterious figure who they visited he gave them some directions to find the hydra they were after and answered some questions they wanted answered (eventually). He lived/lives in a shack in the edge of the mangrove swamp that edges the swamp that the city they live in (sorry lived in - its been totalled by some dragons). He agreed to help them upon persuasion, he seemed very surprise that they'd come to see him already and he seemed to know far far to much about them and the future, including giving their reward for the service they were about to do for him before they had done it. He then hurried them away before it got dark as "they don't want to be here as it gets dark" "you really don't". When they returned the house was entirely bare apart from a table with three vials of clear liquid and a rune inscribed on it and a note. They read the note then as it directed poured some hydra blood into each vial and into the rune, which then vanished. The vials changed colour and they after working out which colour matched each of them drank them. Go funky magic powers for all four of them. He will return (in fact possibly next session) he was a useful and flavourful way of givign them some funky abilities that are individual and unique to them, its been a while since we played i think they were, destroy water 1/day for the fire elemental bloodline desert half orc who hates water (potion was clear and odousless and dry to the touch!), frightful presence upon a charge 1/day for the frost giant bloodline hexblade (potion was freezing cold and blue), energy substitution 3/day for the brassdragon bloodline battle sorceror (think it was molten fire) and the celestial bloodline druids potion gave him... oh cack i cant remember, but it was muddy brown. I need to stat him at some point soon cos now the worlds going into the apocalypse I have no idea which side the players are going to choose to fight on and thats gonna be very very important very soon. In fact im off to post a thread asking for ideas for him, please come play. [/QUOTE]
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