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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 3806802" data-attributes="member: 8530"><p>Chapter 6, "Aimless Wanderings", June 6th , 1005:</p><p></p><p>The main group, heading north, stops at an isolated village of human tribesmen (resembling Native Americans). They are made guests, and spend the day relaxing. The tribal shaman warns of impending evil and disaster.</p><p></p><p>Meanwhile, halfway to Curigull Klaaze wanders onto a bridge guarded by eight men. He is questioned by the leader, a Sergeant. He tells the leader that he is Klaaze, a Sergeant of Ki-Geloryn, from Gelorynth. The Sergeant says that he will have to wait a few days, and sends a private off to Gelorynth (on the only horse) to confirm Klaaze's story. The men are friendly and trusting of Klaaze. He spends several hours talking with them, playing cards, and joining them for supper. After the meal Klaaze pull out his +4 longsword and kills all seven. He then takes their money, and proceeds on to Curigull.</p><p></p><p>June 7th , 1005:</p><p></p><p>Adajia, Kharole, D.C., and Vilicus cross a bridge, and find the bodies of the soldiers. They conclude that "Klaaze has been here", and hide the bodies before anyone else stumbles upon them.</p><p></p><p>Silas, Hherrmyie, Timothy and Serita complete their apprentice-ships. The cleric and both fighters set off for Curigull. Serita decides to spend another week with the Druids, and says that she will meet them later.</p><p></p><p>Klaaze takes a wrong turn on the road, and heads off northwestward, away from Curigull.</p><p></p><p>The other seven are enjoying another relaxing day as guests of the tribesmen, up until an earthquake occurs that which levels the village and kill about a third of the villagers. They spend the rest of the day helping to rescue survivors of the quake.</p><p></p><p>June 8th , 1005:</p><p></p><p>The group leaves the tribal camp in the morning. By mid-day they are hiking around the mountains. Six Peryton (heads of deer, bodies of eagles) attack, and put up a hectic battle before being killed. By nightfall the group reaches the edge of the Thenossian desert.</p><p></p><p>June 9th ,1005:</p><p></p><p>Deciding that they missed Kommerken the group heads for the closest mountain, running into a group of dwarves who give them directions. The group backtracks, waits until nightfall to cross the desert, and then travels ten miles westward reaching the town by mid-night.</p><p></p><p>June 10th , 1005:</p><p></p><p>The group discovers that the rather isolated town of Kommerken (surrounded by desert to the north and west and mountains to the east and south) is not in the Kohlorahdooh Lordholding, but is actually in the Thenossia Lordholding. They also find out that the townspeople are very superstitious and consider all non-clerical spellcasters to be witches.</p><p></p><p>While in town Kharole casts an identify. One of the townspeople, an extremely attractive woman named Natasha, sees Kharole cast this spell and threatens to turn her in. Natasha's price for keeping secret is to be allowed to join the party. The group leaves Kommerken, traveling northeastward. They travel for twenty miles, finally head south, off of the road, when they realize that they are heading too far away from the Kohlorahdooh Lordholding.</p><p></p><p><em>[DM’s Note #7: This was rather frustrating as I had assumed they would head southeast back into the Kohlorahdooh Lordholding. Only the Lordholding for the module had been mapped in detail. Since the party was now “off the map” I had to improvise for the rest of the night.]</em></p><p></p><p>D.C., Adajia, Kharole and Vilicus find Klaaze's tracks, heading away from Curigull, and decide to follow them before he gets into any more trouble.</p><p></p><p>Klaaze runs into a sixth level fighter who agrees grant him an apprenticeship for third level in exchange for 2,000 gold pieces. Klaaze agrees to this, even through he only has about 50.</p><p></p><p>June 11th , 1005:</p><p></p><p>The party reaches a gap between two large mountains, and cross it. This brings them beside a mile-high wall made of Hematite. They travel east beside the wall for six miles, until they reach a road. At mid-day a griffin decides to attack them, but is warded off by Alec and Narg's arrows. The group travels on the road toward the Wall. The road ends in a doorway on the wall. As the group approaches several high-pitched voices tell them to "Go Away! Go Away!" About fifty Sprites start pelting tiny arrows at them, and the group runs away.</p><p></p><p>They head eastward, on a road going around the mountains. By evening they run into Kharole, Silas, D.C., and Vilicus, coming from the opposite direction on the same road.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 3806802, member: 8530"] Chapter 6, "Aimless Wanderings", June 6th , 1005: The main group, heading north, stops at an isolated village of human tribesmen (resembling Native Americans). They are made guests, and spend the day relaxing. The tribal shaman warns of impending evil and disaster. Meanwhile, halfway to Curigull Klaaze wanders onto a bridge guarded by eight men. He is questioned by the leader, a Sergeant. He tells the leader that he is Klaaze, a Sergeant of Ki-Geloryn, from Gelorynth. The Sergeant says that he will have to wait a few days, and sends a private off to Gelorynth (on the only horse) to confirm Klaaze's story. The men are friendly and trusting of Klaaze. He spends several hours talking with them, playing cards, and joining them for supper. After the meal Klaaze pull out his +4 longsword and kills all seven. He then takes their money, and proceeds on to Curigull. June 7th , 1005: Adajia, Kharole, D.C., and Vilicus cross a bridge, and find the bodies of the soldiers. They conclude that "Klaaze has been here", and hide the bodies before anyone else stumbles upon them. Silas, Hherrmyie, Timothy and Serita complete their apprentice-ships. The cleric and both fighters set off for Curigull. Serita decides to spend another week with the Druids, and says that she will meet them later. Klaaze takes a wrong turn on the road, and heads off northwestward, away from Curigull. The other seven are enjoying another relaxing day as guests of the tribesmen, up until an earthquake occurs that which levels the village and kill about a third of the villagers. They spend the rest of the day helping to rescue survivors of the quake. June 8th , 1005: The group leaves the tribal camp in the morning. By mid-day they are hiking around the mountains. Six Peryton (heads of deer, bodies of eagles) attack, and put up a hectic battle before being killed. By nightfall the group reaches the edge of the Thenossian desert. June 9th ,1005: Deciding that they missed Kommerken the group heads for the closest mountain, running into a group of dwarves who give them directions. The group backtracks, waits until nightfall to cross the desert, and then travels ten miles westward reaching the town by mid-night. June 10th , 1005: The group discovers that the rather isolated town of Kommerken (surrounded by desert to the north and west and mountains to the east and south) is not in the Kohlorahdooh Lordholding, but is actually in the Thenossia Lordholding. They also find out that the townspeople are very superstitious and consider all non-clerical spellcasters to be witches. While in town Kharole casts an identify. One of the townspeople, an extremely attractive woman named Natasha, sees Kharole cast this spell and threatens to turn her in. Natasha's price for keeping secret is to be allowed to join the party. The group leaves Kommerken, traveling northeastward. They travel for twenty miles, finally head south, off of the road, when they realize that they are heading too far away from the Kohlorahdooh Lordholding. [I][DM’s Note #7: This was rather frustrating as I had assumed they would head southeast back into the Kohlorahdooh Lordholding. Only the Lordholding for the module had been mapped in detail. Since the party was now “off the map” I had to improvise for the rest of the night.][/I] D.C., Adajia, Kharole and Vilicus find Klaaze's tracks, heading away from Curigull, and decide to follow them before he gets into any more trouble. Klaaze runs into a sixth level fighter who agrees grant him an apprenticeship for third level in exchange for 2,000 gold pieces. Klaaze agrees to this, even through he only has about 50. June 11th , 1005: The party reaches a gap between two large mountains, and cross it. This brings them beside a mile-high wall made of Hematite. They travel east beside the wall for six miles, until they reach a road. At mid-day a griffin decides to attack them, but is warded off by Alec and Narg's arrows. The group travels on the road toward the Wall. The road ends in a doorway on the wall. As the group approaches several high-pitched voices tell them to "Go Away! Go Away!" About fifty Sprites start pelting tiny arrows at them, and the group runs away. They head eastward, on a road going around the mountains. By evening they run into Kharole, Silas, D.C., and Vilicus, coming from the opposite direction on the same road. [/QUOTE]
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