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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 3904043" data-attributes="member: 8530"><p><strong>Chapter 13, "They always come in threes", June 30th, 1005: </strong> </p><p></p><p>The group runs into about a dozen pilgrims, traveling in the same direction toward their temple. The group is invited to travel with them. Fifteen miles later the temple is spotted. It is recognized as the "Temple of the Black Sun," a cult of evil death worshipers. The group decides to decline the cultists' offer of hospitality. The cultists refuse to take no for an answer, and a fight follows. </p><p></p><p>The group gets some unexpected help from two other adventurers, who fire arrows at the cultists from a distance. The group heads over in their direction. One of the arrows accidentally falls short, hitting Beulla and killing her. </p><p></p><p>The two adventurers are a thief named Imon and a fighter named Kormac. They had been members of a party that had attacked the Temple two weeks earlier, and were accidentally left behind. They had stayed near the temple, hoping that their party would come back to get them. Kormac felt really bad about accidentally killing Phuddi's wife, so the two decide to head off and not bother the party any further. Timothy performs a burial service. </p><p></p><p><em>[DM’s Note #21: I had also been playing in another D&D group at time, where I had just finished as DM of a module set in the same Lordholding, titled “Temple of the Black Sun”. I had originally planned for a cross-over to occur between both gaming groups, but the timing didn’t work out quite right. So this group only got to meet the two characters that had been left behind at the end of the other module. One of them accidentally killing Beulla didn’t exactly help this cross-over. Once again, that player's 'Curse' had shown itself, as the NPC Beulla had been played by the same player as Goodfellow and Brugatch'll.] </em> </p><p></p><p>As the group heads east toward the next town they are attacked by nine half-orc fighters, who are soon killed. They then run into the group of fifteen soldiers who had met the party at the bridge two days earlier. The soldiers are soon killed, but the party also has one casualty in the battle, Annie. A note is found on her body, written in a language that none of them can read. Timothy performs a burial service. </p><p></p><p><em>[DM’s Note #22: Yes, the same player who had just lost 'Beulla' then switch to playing the NPC 'Annie', which soon led to her demise. A resurrected Assassin Annie would not occur until years later. She is currently among the group’s enemies.] </em> </p><p></p><p>The group then runs into the pimp and harlots from the previous day. Vilicus volunteers to lead them off the other direction so that they do not see the bodies of the soldiers. His noble gesture turns out to be a mistake, since they want more than just his money for services rendered. He soon finds out that the three are really weretigers. He gets killed while trying to escape from them. Timothy performs a burial service. </p><p></p><p><em>[DM’s Note #23: An unexpected turn of events, loosing a playing character and two NPC’s during the same game night, and all in relatively minor encounters. None of the players gave any serious consideration to resurrecting these characters, not having an emotional attachment to any of the three. By the end of the night Timothy's player was getting tired of officiating at funerals. ] </em> </p><p></p><p>July 1st, 1005: </p><p></p><p>Outside of the next town is a village know exclusively for its training of fighters. Mark, Klaaze, Phuddi and Hherrmyie decide to go off to apprentice there. The others move on to the town, a farming community named Nottingham. Trimble and Silas both wander off from the party. The group soon runs into a half-elven ranger named Lysdashi, who is interested in joining the group. </p><p></p><p><em>[DM’s Note #24: With the recent departure of two players, there was theoretically now space at the table for someone new (although going from a group of 12 to 10 was in my opinion still sufficiently large enough) . Kharole's player had begun dating someone new, and invited him to join. His ranger Lysdashi had an absurd amount of equipment, essentilly anything and everything that might ever be needed. As the rules stated that Rangers must have all of their worldly possessions with them this bacame a running joke about how he carried it all. I soon found a humorous lead miniature of an extremely overloaded adventurer, which became Lysdashi’s figure.] </em> </p><p></p><p>July 2nd, 1005: </p><p></p><p>Natasha, Timothy, and Kharole find teachers within the town for their apprenticeships. To pay for her apprenticeship Natasha conducts business with the town's ruler. Serita also sells the man some treasure that she had obtained. </p><p></p><p>July 3rd, 1005: </p><p></p><p>A patrol of Kohlorahdooh's troops arrive in town. Those not apprenticing decide to make themselves scarce. </p><p></p><p>July 4th, 1005: </p><p></p><p>The fighters finish their apprenticeships and head to town. </p><p></p><p>July 5th, 1005: </p><p></p><p>Those in town finish their apprenticeships. Timothy announces that he will be staying at the YON church in this town, as the final part of the mission could involve attacking the land's ruler, which would be in violation of one of the tenets of his church. Augustine and Nimmy also announce that they will be leaving the group.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 3904043, member: 8530"] [B]Chapter 13, "They always come in threes", June 30th, 1005: [/B] The group runs into about a dozen pilgrims, traveling in the same direction toward their temple. The group is invited to travel with them. Fifteen miles later the temple is spotted. It is recognized as the "Temple of the Black Sun," a cult of evil death worshipers. The group decides to decline the cultists' offer of hospitality. The cultists refuse to take no for an answer, and a fight follows. The group gets some unexpected help from two other adventurers, who fire arrows at the cultists from a distance. The group heads over in their direction. One of the arrows accidentally falls short, hitting Beulla and killing her. The two adventurers are a thief named Imon and a fighter named Kormac. They had been members of a party that had attacked the Temple two weeks earlier, and were accidentally left behind. They had stayed near the temple, hoping that their party would come back to get them. Kormac felt really bad about accidentally killing Phuddi's wife, so the two decide to head off and not bother the party any further. Timothy performs a burial service. [I][DM’s Note #21: I had also been playing in another D&D group at time, where I had just finished as DM of a module set in the same Lordholding, titled “Temple of the Black Sun”. I had originally planned for a cross-over to occur between both gaming groups, but the timing didn’t work out quite right. So this group only got to meet the two characters that had been left behind at the end of the other module. One of them accidentally killing Beulla didn’t exactly help this cross-over. Once again, that player's 'Curse' had shown itself, as the NPC Beulla had been played by the same player as Goodfellow and Brugatch'll.] [/I] As the group heads east toward the next town they are attacked by nine half-orc fighters, who are soon killed. They then run into the group of fifteen soldiers who had met the party at the bridge two days earlier. The soldiers are soon killed, but the party also has one casualty in the battle, Annie. A note is found on her body, written in a language that none of them can read. Timothy performs a burial service. [I][DM’s Note #22: Yes, the same player who had just lost 'Beulla' then switch to playing the NPC 'Annie', which soon led to her demise. A resurrected Assassin Annie would not occur until years later. She is currently among the group’s enemies.] [/I] The group then runs into the pimp and harlots from the previous day. Vilicus volunteers to lead them off the other direction so that they do not see the bodies of the soldiers. His noble gesture turns out to be a mistake, since they want more than just his money for services rendered. He soon finds out that the three are really weretigers. He gets killed while trying to escape from them. Timothy performs a burial service. [I][DM’s Note #23: An unexpected turn of events, loosing a playing character and two NPC’s during the same game night, and all in relatively minor encounters. None of the players gave any serious consideration to resurrecting these characters, not having an emotional attachment to any of the three. By the end of the night Timothy's player was getting tired of officiating at funerals. ] [/I] July 1st, 1005: Outside of the next town is a village know exclusively for its training of fighters. Mark, Klaaze, Phuddi and Hherrmyie decide to go off to apprentice there. The others move on to the town, a farming community named Nottingham. Trimble and Silas both wander off from the party. The group soon runs into a half-elven ranger named Lysdashi, who is interested in joining the group. [I][DM’s Note #24: With the recent departure of two players, there was theoretically now space at the table for someone new (although going from a group of 12 to 10 was in my opinion still sufficiently large enough) . Kharole's player had begun dating someone new, and invited him to join. His ranger Lysdashi had an absurd amount of equipment, essentilly anything and everything that might ever be needed. As the rules stated that Rangers must have all of their worldly possessions with them this bacame a running joke about how he carried it all. I soon found a humorous lead miniature of an extremely overloaded adventurer, which became Lysdashi’s figure.] [/I] July 2nd, 1005: Natasha, Timothy, and Kharole find teachers within the town for their apprenticeships. To pay for her apprenticeship Natasha conducts business with the town's ruler. Serita also sells the man some treasure that she had obtained. July 3rd, 1005: A patrol of Kohlorahdooh's troops arrive in town. Those not apprenticing decide to make themselves scarce. July 4th, 1005: The fighters finish their apprenticeships and head to town. July 5th, 1005: Those in town finish their apprenticeships. Timothy announces that he will be staying at the YON church in this town, as the final part of the mission could involve attacking the land's ruler, which would be in violation of one of the tenets of his church. Augustine and Nimmy also announce that they will be leaving the group. [/QUOTE]
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