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<blockquote data-quote="Silver Moon" data-source="post: 4141792" data-attributes="member: 8530"><p><strong>Chapter #26, “Finding the long lost treasure“, August 14th, 1005: </strong> </p><p></p><p>Back at The Keep, the group get several of their magic items identified, and then sell some of them. Tao uses some of the proceeds to hire out Furynick’s services from the Castillian for the next month. Both Tolbyrne and Isaiah begin their apprenticeships for second level. Tao and Furynick decide to spend the next few days visiting around The Keep in search of information that could lead to further adventure. </p><p></p><p>At Lendore Island, the group decides to investigate tunnels in the hill beneath the castle, in hopes of finding the long lost treasure. They get about 100 feet into the first tunnel when they are attacked by a gelatinous cube. Klaaze attacks the creature, which soon causes it to explode. The party moves on, next running into a giant stone-sucking monster related to an umberhulk. The creature is fought and killed, but the encouter also leaves the party rather wounded. Narg, Lysdashi and Phraakeese are in the worst shape, and the party is reluctant to continue without some of their top fighters. </p><p></p><p>Against their better judgement, the party pushes on. They soon run into a fire giant, which they unanimously conclude they are in no shape to take on. They start to reatreat, and Kharole tosses a Magic Missle spell into to as a distractions. The spell manages to make the creatue totally disolve, and the party quickly concludes it was only an illusion. </p><p></p><p>Party split up into smaller groups to search for the illusionist. The ranger Mark manages to find the man’s tracks. He and Serita soon catch the man as he attempts to escape from the area. The start to question him, and he makes another break for the exit at once the party has slightly relaxed their guard. Kharole throws a Magic Missile to stop him, but turns out to prove fatal, with him falling dead near the exit. </p><p></p><p>“He must have been guarding something,” Jerry states. They search the area for treasure, soon finding a secret doorway that is also trapped. Jerry has the party wait while he deactives the traps. Meanwhile, Kharole finds another secret door, and slides it aside. She enters a room, and the party attempts to follow. It only allows the females to enter, namely Kharole, Natasha, Serita and Klaaze’s pet Buzz. The women soon feel lethargic, and very mellow. They wander back out of the room, very disoriented but happy. </p><p></p><p>The group decides this is too weird, and wander out of the ruins. Phuddipeduzh complains about not having gotten a chance to slay any evil creture. Shortly thereafter, the party is attacked by an angry billy goat, which Phuddi helps to defeat. “Satisfied now?” Kharole asks him. “It’s not the same as vanquishing evil,” Phuddi replies. </p><p></p><p>August 15th, 1005: </p><p></p><p>The group decides to give up on searching around the Castle, and decides to head west towards a town on the other side of the island. The day is rather uneventful. </p><p></p><p>August 16th, 1005, 2:00 A.M.: </p><p></p><p>The night is interruped by an attack by a werewolf. Klaaze and Kharole are the pair on guard duty during the attack. The monster dives towards Klaaze, but is hit by a Levitate spell by Kharole before he connects with the fighter. Once levitated, Klaaze draws his bow and begins to shoot a bunch of arrows into it. Kharole keeps levitating him, with the arrow stikes having the effect of propelling him away from the party. When the spell runs out the monster is at a height of over 100 feet, and pluments to the ground. Klaaze checks the body, confirming that it is very dead. The two are pleased with themselves that they managed to dispatch it without having to wake any of the other party members. </p><p></p><p>At dawn the party head out to the nearby town of Restenford. The town is home to Baron Grellus, a seventh level fighter whose family has ruled this part of the island for centuries. The party spends the morning in the Restenford Tavern, where the fighters brag about killed the mad wizard of Restenford Castle. Word of this quickly reaches the Baron, who proceeds to the tavern to speak to them. </p><p></p><p>He calls the party into a private room, and derives from them the details of their exploration of he castle as proof of their claims. Once convinced that they are telling the truth, he tells them that his family once lived in the castle. He says that he knows the approximate location of the hidden treasure, but that he had never personally been in the lower caverns, otherwise he would have retrieved it himself long ago. He says that he owns a Cloak of Teleportation, but has always been reluctant to use it, as there is a slight risk of a fatal teleportation error. </p><p></p><p>Serita volunteers to go retrieve the treasure, in exchange for the party being given half of the treasure. The baron agrees to this. Both Jerry and Phraakeese state that they do not trust her, that she will try to keep it all for herself. A lengthy debate follows, where it is decided that half of the party’s treasure will be evenly distributed among the members present and the other half to be used jointly by the party. </p><p></p><p>Serita takes the cloak and uses it to teleport back to tunnels near where the Baron had described he secret treasure room being located. She finds a secret door, and slides it aside. She then enters throught the narrow opening, finding herself within a room filled with gems. This collection includes almost a hundred huge diamonds, some the size of an apple. Deciding that these are the most valuable items in the room, she gathers up as many as she can carry into a bag, which is about half of them. She then teleports away. </p><p></p><p>Rather than making her destination the room at the Restenford Tavern, she instead teleports back to the family home in the Aldorn Lordholding. She arrives in the study chambers of Louella, the senior druid who rules this area, who is also her mother. Louella is present, and started with the sudden and long overdue arrival of her daughter. Serita drops the bag at the woman’s feet, saying “I’m fine. Here, take these. Goodbye.” She then teleports back to the treasure room. </p><p></p><p>She quickly gathers up the remaining large diamonds, and then teleports back to the Restenford Tavern. The party is divided up as discussed. The Baron thanks her for her efforts, stating that he know has definitive proof to the treasure’s location. Serita mentions that there are still more gems back in the treasure room, but the Baron refuses to let her teleport back there again, chiding her and stating that they have been rewarded very fairly for their efforts, but that any remaining treasure is the rightful property of his family. </p><p></p><p>The Baron offers the party a ride back to Lendore City on a carriage drawn by a team of horses having magical horseshoes, that will get them back in a fraction of the time it would otherwise take them. The party realizes that is offer is being made primarily to keep them from heading back to the treasure, but they decide to accept, as they now have sufficient funds to purchase a ship to bring them back to Phlooredah.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4141792, member: 8530"] [B]Chapter #26, “Finding the long lost treasure“, August 14th, 1005: [/B] Back at The Keep, the group get several of their magic items identified, and then sell some of them. Tao uses some of the proceeds to hire out Furynick’s services from the Castillian for the next month. Both Tolbyrne and Isaiah begin their apprenticeships for second level. Tao and Furynick decide to spend the next few days visiting around The Keep in search of information that could lead to further adventure. At Lendore Island, the group decides to investigate tunnels in the hill beneath the castle, in hopes of finding the long lost treasure. They get about 100 feet into the first tunnel when they are attacked by a gelatinous cube. Klaaze attacks the creature, which soon causes it to explode. The party moves on, next running into a giant stone-sucking monster related to an umberhulk. The creature is fought and killed, but the encouter also leaves the party rather wounded. Narg, Lysdashi and Phraakeese are in the worst shape, and the party is reluctant to continue without some of their top fighters. Against their better judgement, the party pushes on. They soon run into a fire giant, which they unanimously conclude they are in no shape to take on. They start to reatreat, and Kharole tosses a Magic Missle spell into to as a distractions. The spell manages to make the creatue totally disolve, and the party quickly concludes it was only an illusion. Party split up into smaller groups to search for the illusionist. The ranger Mark manages to find the man’s tracks. He and Serita soon catch the man as he attempts to escape from the area. The start to question him, and he makes another break for the exit at once the party has slightly relaxed their guard. Kharole throws a Magic Missile to stop him, but turns out to prove fatal, with him falling dead near the exit. “He must have been guarding something,” Jerry states. They search the area for treasure, soon finding a secret doorway that is also trapped. Jerry has the party wait while he deactives the traps. Meanwhile, Kharole finds another secret door, and slides it aside. She enters a room, and the party attempts to follow. It only allows the females to enter, namely Kharole, Natasha, Serita and Klaaze’s pet Buzz. The women soon feel lethargic, and very mellow. They wander back out of the room, very disoriented but happy. The group decides this is too weird, and wander out of the ruins. Phuddipeduzh complains about not having gotten a chance to slay any evil creture. Shortly thereafter, the party is attacked by an angry billy goat, which Phuddi helps to defeat. “Satisfied now?” Kharole asks him. “It’s not the same as vanquishing evil,” Phuddi replies. August 15th, 1005: The group decides to give up on searching around the Castle, and decides to head west towards a town on the other side of the island. The day is rather uneventful. August 16th, 1005, 2:00 A.M.: The night is interruped by an attack by a werewolf. Klaaze and Kharole are the pair on guard duty during the attack. The monster dives towards Klaaze, but is hit by a Levitate spell by Kharole before he connects with the fighter. Once levitated, Klaaze draws his bow and begins to shoot a bunch of arrows into it. Kharole keeps levitating him, with the arrow stikes having the effect of propelling him away from the party. When the spell runs out the monster is at a height of over 100 feet, and pluments to the ground. Klaaze checks the body, confirming that it is very dead. The two are pleased with themselves that they managed to dispatch it without having to wake any of the other party members. At dawn the party head out to the nearby town of Restenford. The town is home to Baron Grellus, a seventh level fighter whose family has ruled this part of the island for centuries. The party spends the morning in the Restenford Tavern, where the fighters brag about killed the mad wizard of Restenford Castle. Word of this quickly reaches the Baron, who proceeds to the tavern to speak to them. He calls the party into a private room, and derives from them the details of their exploration of he castle as proof of their claims. Once convinced that they are telling the truth, he tells them that his family once lived in the castle. He says that he knows the approximate location of the hidden treasure, but that he had never personally been in the lower caverns, otherwise he would have retrieved it himself long ago. He says that he owns a Cloak of Teleportation, but has always been reluctant to use it, as there is a slight risk of a fatal teleportation error. Serita volunteers to go retrieve the treasure, in exchange for the party being given half of the treasure. The baron agrees to this. Both Jerry and Phraakeese state that they do not trust her, that she will try to keep it all for herself. A lengthy debate follows, where it is decided that half of the party’s treasure will be evenly distributed among the members present and the other half to be used jointly by the party. Serita takes the cloak and uses it to teleport back to tunnels near where the Baron had described he secret treasure room being located. She finds a secret door, and slides it aside. She then enters throught the narrow opening, finding herself within a room filled with gems. This collection includes almost a hundred huge diamonds, some the size of an apple. Deciding that these are the most valuable items in the room, she gathers up as many as she can carry into a bag, which is about half of them. She then teleports away. Rather than making her destination the room at the Restenford Tavern, she instead teleports back to the family home in the Aldorn Lordholding. She arrives in the study chambers of Louella, the senior druid who rules this area, who is also her mother. Louella is present, and started with the sudden and long overdue arrival of her daughter. Serita drops the bag at the woman’s feet, saying “I’m fine. Here, take these. Goodbye.” She then teleports back to the treasure room. She quickly gathers up the remaining large diamonds, and then teleports back to the Restenford Tavern. The party is divided up as discussed. The Baron thanks her for her efforts, stating that he know has definitive proof to the treasure’s location. Serita mentions that there are still more gems back in the treasure room, but the Baron refuses to let her teleport back there again, chiding her and stating that they have been rewarded very fairly for their efforts, but that any remaining treasure is the rightful property of his family. The Baron offers the party a ride back to Lendore City on a carriage drawn by a team of horses having magical horseshoes, that will get them back in a fraction of the time it would otherwise take them. The party realizes that is offer is being made primarily to keep them from heading back to the treasure, but they decide to accept, as they now have sufficient funds to purchase a ship to bring them back to Phlooredah. [/QUOTE]
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