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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 4340610" data-attributes="member: 8530"><p><strong>Chapter 38, "Little Boy Mountain", April 27, 1006 </strong></p><p></p><p>The tracks lead to a peak known as Little Boy Mountain. It is named that due to its shape, which from the southern end has a series of rock ledges that resemble a small boy seated on the ground with his arms locked around his knees. The single path up the mountain is rather treacherous, but the party manages the ascent. At one point the goat slips and falls from a cliff. Silas complains about loosing a solid meal. </p><p></p><p>They pass a number of different caves along the trail upward, but the only recent tracks by any of these appear to have been made by animals. The trail winds back and forth. The party is then surprised, as rocks from the ledge above pummel them. They quickly hurry along to the bend in the trail, seeing that a group of around two-dozen hobgoblins had thrown the rocks. </p><p></p><p>The party charge forward, and the hobgoblins round the next bend in the trail to the next ledge up. From there they continue to throw loose rocks down at their pursuers. The party soon reaches these enemies, and a fierce battle follows. When approximately half of the enemies have been slain the others break off their attack, and charge upward, with the Silver Moon Adventurers chasing after them. The hobgoblins charge into the next cave, and the Lone Ranger confirms that based upon the number of tracks by the entrance, this appears to be their lair. </p><p></p><p>The party cautiously enters. The caves are silent, and a quick exploration reveals that the surviving hobgoblins have escaped out of a tunnel to the other side of the mountain. A small amount of treasure is found and pocketed. There is no indication of any non-hobgoblins having been inside of this particular cave, so the party decides to proceed upward. </p><p></p><p>The next cave reached is more elaborate, having been apparently worked by people familiar with carving stone. The path leads to a large room that has been sculpted in the shape of a rough octagon, and leads deep into the mountain. The floor is fairly smooth, leaving few if any discernable tracks. The walls of the cave have been braced with timbers, and the ceiling is a full ten feet high. The party decides that this looks promising. </p><p></p><p>There are three side passageways off from the room. Klaaze leads the group down the first one, and gets attacked by a giant spider. The Lone Ranger and Silas come to his aid, and soon dispatch the creature. They soon reach a dead end, with nothing other than a rusty old shield and some bones, which they conclude belonged to a prior victim of the spider. </p><p></p><p>The second passageway is explored, with a secret door being discovered. The party spends an inordinate amount of time trying to determine how to get the door to open. Phraakeese decides to try using a chime found in the hobgoblin’s treasure pile, and ringing it does indeed cause the wall to shift. The door only stays open a short time, then shuts again. Phraakeese rings it again, and this time the party hurries through before it closes. </p><p></p><p>Beyond the doorway is a stone staircase descending down and into the mountains. The staircase ends at a vast abyss, going down as far as the eye can see. The only way to traverse this chasm is a stone bridge. On the opposite side of the bridge is an elaborate set of double doors with a large depiction of a spider’s face etched on them. Carved on the wall surrounding the doors is an outline of the remainder of the spider. </p><p></p><p>The party begins to cross the bridge. When they are about halfway across the doors open, and the surviving hobgoblins from the prior battle charge out and at them. A battle breaks out on the bridge, during which the party manages to toss about half of the hobgoblins off, dispatching the others with weapons and spells. The only party member to fall over the side is the monk Ji-do Kwan, who manages to grab a handhold and climb back up. </p><p></p><p>A lone hobgoblin survives the battle. Kharole observed that this hobgoblin was not in the prior battle and did not appear to be with the others. Furthermore, he is carrying no weapons. The party engages him in conversation, and the very articulate hobgoblin actually manages to convince them to let him go. The creature crosses the bridge, and departs the way the party had come. </p><p></p><p>The party enters the room that the hobgoblins had come out from. It is octagonal shape and approximately 40 feet in diameter. Four hanging glow lanterns light the room, and each wall is painted a different color, namely green, red, gold, black, orange, purple, yellow and blue. There are a number of cots in the room, which the party concludes was for the hobgoblin guards. A pair of doors is on one of the walls, and they are opened to reveal a long corridor. </p><p></p><p>The two battles against the hobgoblins have left the party in pretty rough shape. They decide that, with the enemy’s guards all gone, it would probably be safe to stay and rest in this room. Watches are kept, as the remainder of the party lie down on the cots and fall asleep.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4340610, member: 8530"] [B]Chapter 38, "Little Boy Mountain", April 27, 1006 [/B] The tracks lead to a peak known as Little Boy Mountain. It is named that due to its shape, which from the southern end has a series of rock ledges that resemble a small boy seated on the ground with his arms locked around his knees. The single path up the mountain is rather treacherous, but the party manages the ascent. At one point the goat slips and falls from a cliff. Silas complains about loosing a solid meal. They pass a number of different caves along the trail upward, but the only recent tracks by any of these appear to have been made by animals. The trail winds back and forth. The party is then surprised, as rocks from the ledge above pummel them. They quickly hurry along to the bend in the trail, seeing that a group of around two-dozen hobgoblins had thrown the rocks. The party charge forward, and the hobgoblins round the next bend in the trail to the next ledge up. From there they continue to throw loose rocks down at their pursuers. The party soon reaches these enemies, and a fierce battle follows. When approximately half of the enemies have been slain the others break off their attack, and charge upward, with the Silver Moon Adventurers chasing after them. The hobgoblins charge into the next cave, and the Lone Ranger confirms that based upon the number of tracks by the entrance, this appears to be their lair. The party cautiously enters. The caves are silent, and a quick exploration reveals that the surviving hobgoblins have escaped out of a tunnel to the other side of the mountain. A small amount of treasure is found and pocketed. There is no indication of any non-hobgoblins having been inside of this particular cave, so the party decides to proceed upward. The next cave reached is more elaborate, having been apparently worked by people familiar with carving stone. The path leads to a large room that has been sculpted in the shape of a rough octagon, and leads deep into the mountain. The floor is fairly smooth, leaving few if any discernable tracks. The walls of the cave have been braced with timbers, and the ceiling is a full ten feet high. The party decides that this looks promising. There are three side passageways off from the room. Klaaze leads the group down the first one, and gets attacked by a giant spider. The Lone Ranger and Silas come to his aid, and soon dispatch the creature. They soon reach a dead end, with nothing other than a rusty old shield and some bones, which they conclude belonged to a prior victim of the spider. The second passageway is explored, with a secret door being discovered. The party spends an inordinate amount of time trying to determine how to get the door to open. Phraakeese decides to try using a chime found in the hobgoblin’s treasure pile, and ringing it does indeed cause the wall to shift. The door only stays open a short time, then shuts again. Phraakeese rings it again, and this time the party hurries through before it closes. Beyond the doorway is a stone staircase descending down and into the mountains. The staircase ends at a vast abyss, going down as far as the eye can see. The only way to traverse this chasm is a stone bridge. On the opposite side of the bridge is an elaborate set of double doors with a large depiction of a spider’s face etched on them. Carved on the wall surrounding the doors is an outline of the remainder of the spider. The party begins to cross the bridge. When they are about halfway across the doors open, and the surviving hobgoblins from the prior battle charge out and at them. A battle breaks out on the bridge, during which the party manages to toss about half of the hobgoblins off, dispatching the others with weapons and spells. The only party member to fall over the side is the monk Ji-do Kwan, who manages to grab a handhold and climb back up. A lone hobgoblin survives the battle. Kharole observed that this hobgoblin was not in the prior battle and did not appear to be with the others. Furthermore, he is carrying no weapons. The party engages him in conversation, and the very articulate hobgoblin actually manages to convince them to let him go. The creature crosses the bridge, and departs the way the party had come. The party enters the room that the hobgoblins had come out from. It is octagonal shape and approximately 40 feet in diameter. Four hanging glow lanterns light the room, and each wall is painted a different color, namely green, red, gold, black, orange, purple, yellow and blue. There are a number of cots in the room, which the party concludes was for the hobgoblin guards. A pair of doors is on one of the walls, and they are opened to reveal a long corridor. The two battles against the hobgoblins have left the party in pretty rough shape. They decide that, with the enemy’s guards all gone, it would probably be safe to stay and rest in this room. Watches are kept, as the remainder of the party lie down on the cots and fall asleep. [/QUOTE]
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