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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 4406172" data-attributes="member: 8530"><p>Chapter 42, “The Lost Ark”, June 7th, 1006: </p><p></p><p>Natasha receives a threatening message from the Magician Gredstien, who had fought the party the following year in the town of Gelorynth. The message challenges the party to a duel. The group decides to ignore it, feeling “Why should we go looking for trouble.” </p><p></p><p>Isaiah receives instructions from his church to accompany the Silver Moon Adventurers, and for him to keep an ongoing journal of their actions. He is not given any specific reason for this, other that a senior High Priest was seeking to have Timothy excommunicated from the church for violations of the Yon Church’s Articles of Faith (Yon is the local name for the lawful good deity Ukko). It is stated that Isaiah’s journal would be instrumental to a hearing about that. </p><p></p><p>June 9th, 1006: </p><p></p><p>Phuddipeduzh receives a premonition during a dream about a long-lost artifact of the Yon Church. He is told that if he is able to find this artifact he will become a Paladin of Yon. He convinces the party to set sail for the island that was shown to him in the dream. </p><p></p><p>June 10th, 1006: </p><p></p><p>By mid-afternoon the party reaches an island to the west of the continent. A group consisting of Blake, Isaiah, Kharole, Lysdashi, Melina, Narg, Phuddi, Serita, Silas, Vincenzo and the ship’s First Mate, Jacob head off from the ship. They head towards a cave leading deep into the volcano at the center of the island. A pair of gargoyles are encountered and fought. The next thing encountered is a group of angry rats that attack Isaiah and Silas. A rot grub lands of Narg and attempts to eat him. The evening is capped off by an attack by four Hellhounds, which take the combined efforts of the party to defeat. </p><p></p><p>They decide not to stay there to rest, on the off chance that other Hellhounds might be around. Next they have to traverse a pit trap, which drops down 50 feet to a bed of spikes. They finally reach a room that they determine looks safe enough to stop at. </p><p></p><p>June 11th, 1006: </p><p></p><p>During the night both Phuddipeduzh and Isaiah dream about a wall in the dungeon that they passed the previous day. In the morning they convince the party to return to that spot. The party searches for secret doors, and eventually discovers that the entire wall it a secret door. The fighters work together to use their combined strengths to slide the wall to the side. A large chamber is behind the wall. </p><p></p><p>In the center of the room on a raised platform is a large golden ark, which Isaiah recognizes as the Lost Ark of Prophets of the Yon Church. Phuddi and Isaiah move forward, approaching the three-step staircase up to the platform. As they step on the first step panels in the wall open and a squadron of armed skeletons charge in. Narg yells to the cleric and fighter “Keep going, we can handle them.” Climbing on the next step causes more wall panels to open, and out rush a squadron of zombies. </p><p></p><p>Vincenzo holds out his holy symbol and manages to turn most of the undead, with the remaining party members defeating the others. Phuddi and Isaiah step on the next step, and from the panels where the skeletons had entered now come a group of ghouls. Vincenzo turns all but two, who the party attacks with magical weapons and spells. </p><p></p><p>Phuddi tells Isaiah “On the count of three step onto the platform and head directly to the ark. You grab the handles on the right, I’ll get the ones on the left. No matter what happens, we lift it and get it out of this chamber as quickly as possible.” Isaiah agrees, and the plan is put into action. As they move towards the ark a Greater Devil materializes in the room. The entire party launch attacks against the devil as the two on the platform attempt to lift the ark, which will not budge. </p><p></p><p>The devil ignores the remainder of the party, climbing up onto the platform to stop Phuddi and Isaiah. The two of them let go of the arc, and fight the devil. Silas charges up onto the platform, striking the devil in the back. Isaiah tosses a Light spell directly into the devil’s face, and the monster plane shifts away. Phuddi and Isaiah again grab the handles, and this time the ark lifts without any problem. They start to head towards the platform. Another Greater Devil, this one taller than the other, gates in before them, blocking their path. </p><p></p><p>Serita exclaims “We can’t win! Defeating one just causes a stronger one to replace it!” </p><p>Kharole answers “Yeah, but the other one had to first go back to Hell to get the other. What if we can defeat it, but still keep it here?” “How?” Serita asks. Kharole pulls out from her pack a scroll that she has carried for quite some time, with the 9th level Magic-user spell Imprisonment. She reads the scroll, causing the devil to be captured. </p><p></p><p>Isaiah and Phuddi carry the ark down the stairs and in the direction of the opening in the wall. The other members of the party begin to exit the chamber when the Devil calls upon his god for assistance, and the Imprisonment is then dispelled. The devil throws a flaming sphere at the party, which dispels as it hits the air where the wall had been. “His power must only work within the chamber itself. Hurry,” Kharole yells. Silas is the furthest behind, and the devil is able to mesmerize him, with him freezing in place. </p><p></p><p>Lysdashi draws his bow, telling Melina to do the same. She points towards the devil, and he says “No, fire at Silas instead.” “What!” she exclaims. He replies “It’s the only way to break him out of the hold. Trust me, he’ll thank us later.” She does as instructed, with Silas getting struck by arrows from each of his allies. It does break him from the Hold, and he charges towards the door. </p><p></p><p>The devil waves his hand, and the wall slides back. Narg tosses his magical shield down to stop it, holding the doorway open. This opening is not wide enough for the ark, and Phuddi attempts to push the wall back, with no effect. “Damn, we’re going to have to defeat it,” he says. Phuddi draws his Vorpal Blade and charges at the devil. The blade slices cleanly through the devil’s torso, and he gates away as the body separates into two pieces. Narg exclaims “Hurry, before another one shows up.” Narg, Silas and Lysdashi are able to push the wall further open, as the rest of the party carries the arc through. </p><p></p><p>Phuddi is almost to the door when another Greater Devil, this one even larger than the last, materializes into the room. “Jump” Kharole yells, and Phuddi dives through the doorway, the fighters pushing the wall shut behind him. The group quickly carries the ark away from that section of the dungeon, and out of the caves. They then bring it back to their ship, deciding to spend the night anchored in the harbor, and to leave at dawn. </p><p></p><p>June 12th. 1006: </p><p></p><p>The party awakens to discover that Phuddi’s charisma has now increased. The ship sets sail to return to Halla. </p><p></p><p>June 14th, 1006: </p><p></p><p>The ship arrives back at Halla. Serita goes to for an apprenticeship. Melina is given her apprenticeship for 2nd level by Narg. Phuddipeduzh begins his initial apprenticeship to now become a paladin. </p><p></p><p><em>[Chronicler’s Note #55: After I finishing the “Chagmat” module I announced that I needed for someone else to DM for a few weeks to allow me time to prep the TSR Slaver Series (A1 to A4), which I had played in my other D&D group, but hadn’t read any of yet. The DM of the Module #6 was the only volunteer, and I was reluctant to let him given how poorly received that module was, but nobody else was willing. I emphasized to him that I would only need a few weeks, and for him not to plan anything more than a few short filler games. </em></p><p><em></em></p><p><em>His first night was interesting, with the drow encounter. The next night-and-a-half were challenging and fun, bring a sense of finality to the prior encounter with the red dragon. It was during the his next night-and-a-half that the group felt he overdid it again, building a killer scenario loosely based on the film “Raiders of the Lost Ark” for the sole purpose of highlighting and enhancing his fiancé’s playing character. I decided to take the DM chores back at that point, even though doing so left it for me to resolve the subplot that he had started regarding Timothy and his church.] </em></p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4406172, member: 8530"] Chapter 42, “The Lost Ark”, June 7th, 1006: Natasha receives a threatening message from the Magician Gredstien, who had fought the party the following year in the town of Gelorynth. The message challenges the party to a duel. The group decides to ignore it, feeling “Why should we go looking for trouble.” Isaiah receives instructions from his church to accompany the Silver Moon Adventurers, and for him to keep an ongoing journal of their actions. He is not given any specific reason for this, other that a senior High Priest was seeking to have Timothy excommunicated from the church for violations of the Yon Church’s Articles of Faith (Yon is the local name for the lawful good deity Ukko). It is stated that Isaiah’s journal would be instrumental to a hearing about that. June 9th, 1006: Phuddipeduzh receives a premonition during a dream about a long-lost artifact of the Yon Church. He is told that if he is able to find this artifact he will become a Paladin of Yon. He convinces the party to set sail for the island that was shown to him in the dream. June 10th, 1006: By mid-afternoon the party reaches an island to the west of the continent. A group consisting of Blake, Isaiah, Kharole, Lysdashi, Melina, Narg, Phuddi, Serita, Silas, Vincenzo and the ship’s First Mate, Jacob head off from the ship. They head towards a cave leading deep into the volcano at the center of the island. A pair of gargoyles are encountered and fought. The next thing encountered is a group of angry rats that attack Isaiah and Silas. A rot grub lands of Narg and attempts to eat him. The evening is capped off by an attack by four Hellhounds, which take the combined efforts of the party to defeat. They decide not to stay there to rest, on the off chance that other Hellhounds might be around. Next they have to traverse a pit trap, which drops down 50 feet to a bed of spikes. They finally reach a room that they determine looks safe enough to stop at. June 11th, 1006: During the night both Phuddipeduzh and Isaiah dream about a wall in the dungeon that they passed the previous day. In the morning they convince the party to return to that spot. The party searches for secret doors, and eventually discovers that the entire wall it a secret door. The fighters work together to use their combined strengths to slide the wall to the side. A large chamber is behind the wall. In the center of the room on a raised platform is a large golden ark, which Isaiah recognizes as the Lost Ark of Prophets of the Yon Church. Phuddi and Isaiah move forward, approaching the three-step staircase up to the platform. As they step on the first step panels in the wall open and a squadron of armed skeletons charge in. Narg yells to the cleric and fighter “Keep going, we can handle them.” Climbing on the next step causes more wall panels to open, and out rush a squadron of zombies. Vincenzo holds out his holy symbol and manages to turn most of the undead, with the remaining party members defeating the others. Phuddi and Isaiah step on the next step, and from the panels where the skeletons had entered now come a group of ghouls. Vincenzo turns all but two, who the party attacks with magical weapons and spells. Phuddi tells Isaiah “On the count of three step onto the platform and head directly to the ark. You grab the handles on the right, I’ll get the ones on the left. No matter what happens, we lift it and get it out of this chamber as quickly as possible.” Isaiah agrees, and the plan is put into action. As they move towards the ark a Greater Devil materializes in the room. The entire party launch attacks against the devil as the two on the platform attempt to lift the ark, which will not budge. The devil ignores the remainder of the party, climbing up onto the platform to stop Phuddi and Isaiah. The two of them let go of the arc, and fight the devil. Silas charges up onto the platform, striking the devil in the back. Isaiah tosses a Light spell directly into the devil’s face, and the monster plane shifts away. Phuddi and Isaiah again grab the handles, and this time the ark lifts without any problem. They start to head towards the platform. Another Greater Devil, this one taller than the other, gates in before them, blocking their path. Serita exclaims “We can’t win! Defeating one just causes a stronger one to replace it!” Kharole answers “Yeah, but the other one had to first go back to Hell to get the other. What if we can defeat it, but still keep it here?” “How?” Serita asks. Kharole pulls out from her pack a scroll that she has carried for quite some time, with the 9th level Magic-user spell Imprisonment. She reads the scroll, causing the devil to be captured. Isaiah and Phuddi carry the ark down the stairs and in the direction of the opening in the wall. The other members of the party begin to exit the chamber when the Devil calls upon his god for assistance, and the Imprisonment is then dispelled. The devil throws a flaming sphere at the party, which dispels as it hits the air where the wall had been. “His power must only work within the chamber itself. Hurry,” Kharole yells. Silas is the furthest behind, and the devil is able to mesmerize him, with him freezing in place. Lysdashi draws his bow, telling Melina to do the same. She points towards the devil, and he says “No, fire at Silas instead.” “What!” she exclaims. He replies “It’s the only way to break him out of the hold. Trust me, he’ll thank us later.” She does as instructed, with Silas getting struck by arrows from each of his allies. It does break him from the Hold, and he charges towards the door. The devil waves his hand, and the wall slides back. Narg tosses his magical shield down to stop it, holding the doorway open. This opening is not wide enough for the ark, and Phuddi attempts to push the wall back, with no effect. “Damn, we’re going to have to defeat it,” he says. Phuddi draws his Vorpal Blade and charges at the devil. The blade slices cleanly through the devil’s torso, and he gates away as the body separates into two pieces. Narg exclaims “Hurry, before another one shows up.” Narg, Silas and Lysdashi are able to push the wall further open, as the rest of the party carries the arc through. Phuddi is almost to the door when another Greater Devil, this one even larger than the last, materializes into the room. “Jump” Kharole yells, and Phuddi dives through the doorway, the fighters pushing the wall shut behind him. The group quickly carries the ark away from that section of the dungeon, and out of the caves. They then bring it back to their ship, deciding to spend the night anchored in the harbor, and to leave at dawn. June 12th. 1006: The party awakens to discover that Phuddi’s charisma has now increased. The ship sets sail to return to Halla. June 14th, 1006: The ship arrives back at Halla. Serita goes to for an apprenticeship. Melina is given her apprenticeship for 2nd level by Narg. Phuddipeduzh begins his initial apprenticeship to now become a paladin. [I][Chronicler’s Note #55: After I finishing the “Chagmat” module I announced that I needed for someone else to DM for a few weeks to allow me time to prep the TSR Slaver Series (A1 to A4), which I had played in my other D&D group, but hadn’t read any of yet. The DM of the Module #6 was the only volunteer, and I was reluctant to let him given how poorly received that module was, but nobody else was willing. I emphasized to him that I would only need a few weeks, and for him not to plan anything more than a few short filler games. His first night was interesting, with the drow encounter. The next night-and-a-half were challenging and fun, bring a sense of finality to the prior encounter with the red dragon. It was during the his next night-and-a-half that the group felt he overdid it again, building a killer scenario loosely based on the film “Raiders of the Lost Ark” for the sole purpose of highlighting and enhancing his fiancé’s playing character. I decided to take the DM chores back at that point, even though doing so left it for me to resolve the subplot that he had started regarding Timothy and his church.] [/I] [/QUOTE]
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