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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 4435978" data-attributes="member: 8530"><p><strong>Chapter 45, “A pair of unplanned weddings and other silliness” June 30th, 1006:</strong> </p><p></p><p>The group spends the morning aboard the ship. The young men that Kharole and Natasha had flirted with on the evening of the 28th, Carlo and Algernon, arrive with flowers and presents. The presents include gold necklaces each with a large sapphire attached. Both women do not realize their acceptance of it constitutes their agreeing to marry the men. One other messenger arrives for Natasha, being a follow-up to her search for the local thieves’ guild. Kharole and Natasha investigate this, finding a few clues about the slaver’s activities. They also have an altercation with the mother of the two boys, who has begun making wedding plans. They tell her that they have no intention of marrying her sons. She informs them that they have no choice, having legally agreed to it, and that the wedding will be in four days on July 3rd. </p><p></p><p>In the afternoon another member of the local clergy named Alexander comes to give them further instruction about the religious practices of the town, as the following day is the weekly day of Sabbath. On the subject of religion, Serita searches the town to find a ‘closet druid’ to apprentice her. She is successful, as the town’s main animal trainer is secretly a medium-level druid. The three party members in jail finally get word to the party about where they are, but by then the courts have closed for the day, so they will have to remain in jail until after the Sabbath to get bailed out. </p><p></p><p>July 1st, 1006: </p><p></p><p>The party safely decides to stay on the ship on Sabbath day, rather than risk violating restrictions and rules of the church. The cleric Jared comes out to the ship to make it appear that they are observing the required rituals, and answers questions for them about the slavers. He tells them of slave pits beneath the city, accessible only via the sewers. He also tells them of what appears to be an abandoned temple in the city, which is actually the local headquarters of the slavers. </p><p></p><p>Jared is able to direct Vincenzo to another town resident, who is secretly a medium-level cleric of Vinnie’s church, so that he can begin an apprenticeship. The gnome also gives Natasha and Kharole advice about their “engagements”, stating that it is a legally binding obligation, and that the only way they could get out of it is to be already married to somebody else. </p><p></p><p>July 2nd, 1006: </p><p></p><p>Natasha convinces Phraakeese to agree to marry her. They appear before the magistrate of the town’s Payette District for the ceremony. While at the courthouse she also deals with bailing her three allies out of jail. </p><p></p><p>Kharole tries to get herself married, but has difficulty finding a willing groom. First she attempted to rope her boyfriend Narg into it, but he wants nothing to do with the institution of marriage and goes into hiding (with help from his Pooka). Next she casts a Charm Person spell onto Klaaze, who then agreed. However, when the magistrate asked him to say the words “I do” he successfully made his spell saving throw, and blurted out “Hell NO!” and ran out of the courthouse. She then used her last Charm Person on Silas, who agreed, but then also made his save at the appropriate time, backing out rather than saying the words “I do.” </p><p></p><p>July 3rd, 1006: </p><p></p><p>Kharole manages to make Silas feel guilty about jilting her, and he reluctantly agrees to marry her. She quickly hurries him over to the courthouse for the ceremony prior to being forced to marry Algernon instead. The two women, and their new husbands, break the news to the two Mama’s boys. </p><p></p><p>July 4th, 1006: </p><p></p><p>Kharole and Natasha have to appear in court, as Carlo and Algernon’s mother filed “breach of promise” charges against them. She wishes to have their other marriages annulled, but the magistrate rules instead that the women just have to pay a small fine and return the two engagement necklaces. Silas, Boz and Lysdashi also have to appear in court this day regarding the bar brawl, and each have to pay a small fine for disturbing the peace. </p><p></p><p>Meanwhile, the poison maker Marcel appears to be back in business, and receives another visit by Lone and Tonto. As soon as they enter the shop Marcel summons a group of six orcs hiding in the back room, who eject the two adventurers from the shop. </p><p></p><p>Narg returns from hiding, accompanied by a very strange companion. The man is wearing a space suit and introduces himself as Ron Luther X5-0135. He says he is from a different universe, where he was fighting a villain named Vaughn W4-9387. During the course of the battle they accidentally blew the universe up. Ron was able to escape via the help of the pooka Monty, who brought him to Narg. </p><p></p><p>July 5th, 1006: </p><p></p><p>Vincenzo and Serita both return from their respective apprenticeships, which is one reason why the party had held off on dealing directly with the slavers until then. With information derived from Lone, Tonto and Natasha’s investigations as well as the cleric Jared, they decide upon a two-pronged attack. Narg says that he will lead one group to infiltrate the abandoned temple, while another group will attempt to attack where they suspect the orcs and ogres are headquartered. The slave pits are rumored to be accessible from both locations, so whichever group reaches there first will free the slaves. The outside group is told to wait several hours before beginning, otherwise any foes within the temple will be on a higher state of alert. Narg adds “Yeah, in a few hours we’ll probably have gotten into such big trouble and will need the second group to create a major distraction for us to get out of it.” </p><p></p><p><em>[DM’s Note #58: Yet another lengthy amount of role-playing, with minimal interest in the module itself. The return of Narg’s player finally helped to get the group back on track, as he had played most of the three other modules of the TSR Slaver’s series in his and my other gaming group, but he had missed almost all of A1: Slave Pits of the Undercity, so was anxious to play it. Most players now had two active playing characters, which is why they decided to split the party into two groups. Narg’s concluding statement will also prove to be right on the money. Silas’s player decided to introduce another fighter as his 2nd character. He bought with him a lead miniature of a Gamma World spaceman simply as a joke, and was very surprised when I agreed to allow it.] </em></p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4435978, member: 8530"] [B]Chapter 45, “A pair of unplanned weddings and other silliness” June 30th, 1006:[/B] The group spends the morning aboard the ship. The young men that Kharole and Natasha had flirted with on the evening of the 28th, Carlo and Algernon, arrive with flowers and presents. The presents include gold necklaces each with a large sapphire attached. Both women do not realize their acceptance of it constitutes their agreeing to marry the men. One other messenger arrives for Natasha, being a follow-up to her search for the local thieves’ guild. Kharole and Natasha investigate this, finding a few clues about the slaver’s activities. They also have an altercation with the mother of the two boys, who has begun making wedding plans. They tell her that they have no intention of marrying her sons. She informs them that they have no choice, having legally agreed to it, and that the wedding will be in four days on July 3rd. In the afternoon another member of the local clergy named Alexander comes to give them further instruction about the religious practices of the town, as the following day is the weekly day of Sabbath. On the subject of religion, Serita searches the town to find a ‘closet druid’ to apprentice her. She is successful, as the town’s main animal trainer is secretly a medium-level druid. The three party members in jail finally get word to the party about where they are, but by then the courts have closed for the day, so they will have to remain in jail until after the Sabbath to get bailed out. July 1st, 1006: The party safely decides to stay on the ship on Sabbath day, rather than risk violating restrictions and rules of the church. The cleric Jared comes out to the ship to make it appear that they are observing the required rituals, and answers questions for them about the slavers. He tells them of slave pits beneath the city, accessible only via the sewers. He also tells them of what appears to be an abandoned temple in the city, which is actually the local headquarters of the slavers. Jared is able to direct Vincenzo to another town resident, who is secretly a medium-level cleric of Vinnie’s church, so that he can begin an apprenticeship. The gnome also gives Natasha and Kharole advice about their “engagements”, stating that it is a legally binding obligation, and that the only way they could get out of it is to be already married to somebody else. July 2nd, 1006: Natasha convinces Phraakeese to agree to marry her. They appear before the magistrate of the town’s Payette District for the ceremony. While at the courthouse she also deals with bailing her three allies out of jail. Kharole tries to get herself married, but has difficulty finding a willing groom. First she attempted to rope her boyfriend Narg into it, but he wants nothing to do with the institution of marriage and goes into hiding (with help from his Pooka). Next she casts a Charm Person spell onto Klaaze, who then agreed. However, when the magistrate asked him to say the words “I do” he successfully made his spell saving throw, and blurted out “Hell NO!” and ran out of the courthouse. She then used her last Charm Person on Silas, who agreed, but then also made his save at the appropriate time, backing out rather than saying the words “I do.” July 3rd, 1006: Kharole manages to make Silas feel guilty about jilting her, and he reluctantly agrees to marry her. She quickly hurries him over to the courthouse for the ceremony prior to being forced to marry Algernon instead. The two women, and their new husbands, break the news to the two Mama’s boys. July 4th, 1006: Kharole and Natasha have to appear in court, as Carlo and Algernon’s mother filed “breach of promise” charges against them. She wishes to have their other marriages annulled, but the magistrate rules instead that the women just have to pay a small fine and return the two engagement necklaces. Silas, Boz and Lysdashi also have to appear in court this day regarding the bar brawl, and each have to pay a small fine for disturbing the peace. Meanwhile, the poison maker Marcel appears to be back in business, and receives another visit by Lone and Tonto. As soon as they enter the shop Marcel summons a group of six orcs hiding in the back room, who eject the two adventurers from the shop. Narg returns from hiding, accompanied by a very strange companion. The man is wearing a space suit and introduces himself as Ron Luther X5-0135. He says he is from a different universe, where he was fighting a villain named Vaughn W4-9387. During the course of the battle they accidentally blew the universe up. Ron was able to escape via the help of the pooka Monty, who brought him to Narg. July 5th, 1006: Vincenzo and Serita both return from their respective apprenticeships, which is one reason why the party had held off on dealing directly with the slavers until then. With information derived from Lone, Tonto and Natasha’s investigations as well as the cleric Jared, they decide upon a two-pronged attack. Narg says that he will lead one group to infiltrate the abandoned temple, while another group will attempt to attack where they suspect the orcs and ogres are headquartered. The slave pits are rumored to be accessible from both locations, so whichever group reaches there first will free the slaves. The outside group is told to wait several hours before beginning, otherwise any foes within the temple will be on a higher state of alert. Narg adds “Yeah, in a few hours we’ll probably have gotten into such big trouble and will need the second group to create a major distraction for us to get out of it.” [I][DM’s Note #58: Yet another lengthy amount of role-playing, with minimal interest in the module itself. The return of Narg’s player finally helped to get the group back on track, as he had played most of the three other modules of the TSR Slaver’s series in his and my other gaming group, but he had missed almost all of A1: Slave Pits of the Undercity, so was anxious to play it. Most players now had two active playing characters, which is why they decided to split the party into two groups. Narg’s concluding statement will also prove to be right on the money. Silas’s player decided to introduce another fighter as his 2nd character. He bought with him a lead miniature of a Gamma World spaceman simply as a joke, and was very surprised when I agreed to allow it.] [/I] [/QUOTE]
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