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The Ghost Tower of Inverness (C2)
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<blockquote data-quote="Silver Moon" data-source="post: 4518401" data-attributes="member: 8530"><p><strong>Chapter #50, “Shutting down the Slavers,” July 8th, 1006: </strong></p><p></p><p>Jacob, Mark, Melina, Serita, Sir Marmaduke and Tolbyrne wait as the slaver’s caravan approaches them, at a spot in the road with a thicker group of trees alongside it. Serita begins the attack by casting an Entangle spell upon the trees, having them grab the orcs and half-orcs in the lead. The fighters emerge from their hiding spots in pairs, with Sir Marmaduke and Jacob attacking the caravan wagon guards on the left while Mark and Melina strike the guards on the right. Tolbyrne fires off Magic Missile spells, with the target being the locks on the slave cages. </p><p></p><p>As the fighters continue their assault Serita tosses Heat Metal spells onto the armor of the Slave Lord leaders. The four fighters have dropped the foes closest to the slave wagons, and rather than then charging any others, pull back together to a spot where some rocks and trees provide additional cover, and pick up the bows and arrows that they had placed their. The orcan slavers in the first line charging at them are then cut down by arrow fire. </p><p></p><p>Each slave cage has a few guards inside it as well, who draw their weapons to keep their still-chained captives from considering an escape. Tolbyrne casts Sleep spells at the slave wagons to stop these guards. It is somewhat successful, with all but two guards in one of the cages falling asleep. The spells also cause most of the slaves to fall sleep as well. </p><p></p><p>One slave who does not fall asleep is Klaaze, who is in the same cage as the two still awake guards. He uses his strength to break the manacles holding his legs to the floor of the cage. He is unable to break the chains binding his arms together, so decides instead to use the chain as a weapon. He swings the chains three times into the first slaver, the first causing the half-orc to drop his weapon, and the following two hits knocking the foe into unconsciousness. Seeing this, the remaining slaver attempts to flee, trying to unlock the gate to the cage. Klaaze changes up from behind, crossing his arms across each other to create a loop with the chain, which he then loops over the half-orcs head and around its neck. He then uses his exceptional strength to pull, killing the foe. </p><p></p><p>Once the caravan had stopped, the group following it charged forward. Tao and Natasha are the first from this group to arrive at the caravan, and engage the slavers at the rear of the caravan in battle. A silence spell envelops the area surrounding the enemy cleric, who then charges forward to escape the spell’s area of effect. She and the other three Slave Lords fall back, and call the other slavers to surround and protect them. The party clerics Isaiah and Vincenzo work together to catch most of these guards in Hold Person spells. </p><p></p><p>Up front, Serita moves into position to now catch both of the trolls in Entangle spells, as Jacob, Mark, Melina and Marmaduke drop their bows and charge the slave cages, to assist Klaaze in freeing the other slaves. The sleeping party members are woken up and unlocked from their shackles. Jamie, Lone, Lysdashi, Mojo, Silas and Tonto all arm themselves with swords taken from the fallen slavers, and join in the fighting against their former captors. </p><p></p><p>Boz, Freyland, Phuddipeduzh and Phraakeese make a charge from the rear at the slave lords, cutting down any who are not held by the Hold Person spells. Phuddipeduzh gets lucky with his vorpal blade, taking out the top enemy cleric in his first swing, however the remaining three Slave Lords prove to be have more than sufficient ability to fight this quartet, with Boz and Freyland both quickly reduced to single digit hit points, at which point they pull back. Simultaneous to that, the Holds on the remaining guards wear off, with the now rather wounded Phuddipeduzh and Phaakeese finding them surrounded. </p><p></p><p>Just then, Narg, Timothy and Kharole appear beside them, with Kharole tossing a Fireball a bit behind the Slave Lords, catching them within it but stopping just short of the five party members. Timothy tosses another Hold Person on the unheld guards, refreezing half of them, as Narg and Phraakeese both attack the remaining ones. </p><p></p><p>The Slave Lord leader takes minimal damage from the Fireball, and charges towards the front of the caravan, only to be stopped by Sir Marmaduke and Tao who block his path. He turns around, to find that path of escape now blocked by Phuddipeduzh, who had followed him. A short battle follows, during which the two paladins and the monk defeat the slaver. </p><p></p><p>Meanwhile, an assassin Slave Lord had also survived the Fireball and attempted to sneak away beneath the wagons, only to have been spotted by Natasha who cut him off both figuratively and literally. His assassin apprentice attempts to exact vengeance upon her for killing his master, but fails and winds up sharing his master’s fate (as Natasha’s player rolls up a pair of natural 20’s). </p><p></p><p>The trolls have managed to get free of the Entangle, only to have Serita then Entangle them again. Before they can escape a second time Kharole throws a pair of fatal Fireballs onto them. The few slavers that remain are now greatly outnumbered and are soon defeated. </p><p></p><p><em>[DM’s Note #62: This was quite a game, with a record number of fourteen players in attendance, playing twenty-eight separate characters. This was the first game since Natasha and Phuddipeduzh’s players returned from their honeymoon; Mojo’s player continued to be a guest at the games; and the game was also last one during my Navy friend’s extended leave before shipping out to his next assignment. What I didn’t realize at the time was that for our gaming group it was also the end of an era, as a number of key players would soon be leaving the group.] </em></p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4518401, member: 8530"] [B]Chapter #50, “Shutting down the Slavers,” July 8th, 1006: [/B] Jacob, Mark, Melina, Serita, Sir Marmaduke and Tolbyrne wait as the slaver’s caravan approaches them, at a spot in the road with a thicker group of trees alongside it. Serita begins the attack by casting an Entangle spell upon the trees, having them grab the orcs and half-orcs in the lead. The fighters emerge from their hiding spots in pairs, with Sir Marmaduke and Jacob attacking the caravan wagon guards on the left while Mark and Melina strike the guards on the right. Tolbyrne fires off Magic Missile spells, with the target being the locks on the slave cages. As the fighters continue their assault Serita tosses Heat Metal spells onto the armor of the Slave Lord leaders. The four fighters have dropped the foes closest to the slave wagons, and rather than then charging any others, pull back together to a spot where some rocks and trees provide additional cover, and pick up the bows and arrows that they had placed their. The orcan slavers in the first line charging at them are then cut down by arrow fire. Each slave cage has a few guards inside it as well, who draw their weapons to keep their still-chained captives from considering an escape. Tolbyrne casts Sleep spells at the slave wagons to stop these guards. It is somewhat successful, with all but two guards in one of the cages falling asleep. The spells also cause most of the slaves to fall sleep as well. One slave who does not fall asleep is Klaaze, who is in the same cage as the two still awake guards. He uses his strength to break the manacles holding his legs to the floor of the cage. He is unable to break the chains binding his arms together, so decides instead to use the chain as a weapon. He swings the chains three times into the first slaver, the first causing the half-orc to drop his weapon, and the following two hits knocking the foe into unconsciousness. Seeing this, the remaining slaver attempts to flee, trying to unlock the gate to the cage. Klaaze changes up from behind, crossing his arms across each other to create a loop with the chain, which he then loops over the half-orcs head and around its neck. He then uses his exceptional strength to pull, killing the foe. Once the caravan had stopped, the group following it charged forward. Tao and Natasha are the first from this group to arrive at the caravan, and engage the slavers at the rear of the caravan in battle. A silence spell envelops the area surrounding the enemy cleric, who then charges forward to escape the spell’s area of effect. She and the other three Slave Lords fall back, and call the other slavers to surround and protect them. The party clerics Isaiah and Vincenzo work together to catch most of these guards in Hold Person spells. Up front, Serita moves into position to now catch both of the trolls in Entangle spells, as Jacob, Mark, Melina and Marmaduke drop their bows and charge the slave cages, to assist Klaaze in freeing the other slaves. The sleeping party members are woken up and unlocked from their shackles. Jamie, Lone, Lysdashi, Mojo, Silas and Tonto all arm themselves with swords taken from the fallen slavers, and join in the fighting against their former captors. Boz, Freyland, Phuddipeduzh and Phraakeese make a charge from the rear at the slave lords, cutting down any who are not held by the Hold Person spells. Phuddipeduzh gets lucky with his vorpal blade, taking out the top enemy cleric in his first swing, however the remaining three Slave Lords prove to be have more than sufficient ability to fight this quartet, with Boz and Freyland both quickly reduced to single digit hit points, at which point they pull back. Simultaneous to that, the Holds on the remaining guards wear off, with the now rather wounded Phuddipeduzh and Phaakeese finding them surrounded. Just then, Narg, Timothy and Kharole appear beside them, with Kharole tossing a Fireball a bit behind the Slave Lords, catching them within it but stopping just short of the five party members. Timothy tosses another Hold Person on the unheld guards, refreezing half of them, as Narg and Phraakeese both attack the remaining ones. The Slave Lord leader takes minimal damage from the Fireball, and charges towards the front of the caravan, only to be stopped by Sir Marmaduke and Tao who block his path. He turns around, to find that path of escape now blocked by Phuddipeduzh, who had followed him. A short battle follows, during which the two paladins and the monk defeat the slaver. Meanwhile, an assassin Slave Lord had also survived the Fireball and attempted to sneak away beneath the wagons, only to have been spotted by Natasha who cut him off both figuratively and literally. His assassin apprentice attempts to exact vengeance upon her for killing his master, but fails and winds up sharing his master’s fate (as Natasha’s player rolls up a pair of natural 20’s). The trolls have managed to get free of the Entangle, only to have Serita then Entangle them again. Before they can escape a second time Kharole throws a pair of fatal Fireballs onto them. The few slavers that remain are now greatly outnumbered and are soon defeated. [I][DM’s Note #62: This was quite a game, with a record number of fourteen players in attendance, playing twenty-eight separate characters. This was the first game since Natasha and Phuddipeduzh’s players returned from their honeymoon; Mojo’s player continued to be a guest at the games; and the game was also last one during my Navy friend’s extended leave before shipping out to his next assignment. What I didn’t realize at the time was that for our gaming group it was also the end of an era, as a number of key players would soon be leaving the group.] [/I] [/QUOTE]
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