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The Ghost Tower of Inverness - your experiences?
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<blockquote data-quote="Creamsteak" data-source="post: 1604031" data-attributes="member: 552"><p>Grah... I played the 3e Living Greyhawk version of this module at Gencon. I thought it was horrid, and not just the cliches. The DM, despite having five first level characters and one 2nd level, still decided to change things around to make them more difficult (our chess-pieces switched every round based on a die-roll and the gargoyles immediately attacked us (and I'm not even sure if gargoyles can just HOVER 10 ft. off the ground, they seem like they would have poor or average manueverability)). Then we get to the next room, and I think I was the only one with magic weapon prepared (and we had no silver weapons) to pierce the damage reduction of the spawning exploding energy bits. I tried to go after the main thing in the room, but immediately had to retreat because the party was going to teleport away and quit. We were all doomed from the get-go, yet the DM was trying to go against the players until we were so near dead and he decided instead to babysit us in our situation...</p><p></p><p>I'll leave it at, "I didn't enjoy it, cept the laughing uncontrollably at the module and my friend's barbarian killing a gargoyle in one hit."</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1604031, member: 552"] Grah... I played the 3e Living Greyhawk version of this module at Gencon. I thought it was horrid, and not just the cliches. The DM, despite having five first level characters and one 2nd level, still decided to change things around to make them more difficult (our chess-pieces switched every round based on a die-roll and the gargoyles immediately attacked us (and I'm not even sure if gargoyles can just HOVER 10 ft. off the ground, they seem like they would have poor or average manueverability)). Then we get to the next room, and I think I was the only one with magic weapon prepared (and we had no silver weapons) to pierce the damage reduction of the spawning exploding energy bits. I tried to go after the main thing in the room, but immediately had to retreat because the party was going to teleport away and quit. We were all doomed from the get-go, yet the DM was trying to go against the players until we were so near dead and he decided instead to babysit us in our situation... I'll leave it at, "I didn't enjoy it, cept the laughing uncontrollably at the module and my friend's barbarian killing a gargoyle in one hit." [/QUOTE]
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