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The gish and the hex blade, what am I missing?
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<blockquote data-quote="Wulffolk" data-source="post: 7360944" data-attributes="member: 6871450"><p>The point of a Gish is to be somebody that is a competent warrior that uses magic to temporarily surpass the abilities of a specialized warrior. The Gish should be able use magic to outshine other warriors temporarily, but not have the staying power needed for war. </p><p></p><p>This path is for the person that knows they lack the talent to be the best warrior, and uses magic to compensate. If magic could not grant you greater power than mundane work then what would be the point of learning magic? </p><p></p><p>So the Gish should be a powerful Nova that leans on the party to carry him to that point that he can make the big difference. This is why the Paladin is a nearly perfect Gish class. The best way to make an Arcane Gish would be to just modify the Paladin.</p></blockquote><p></p>
[QUOTE="Wulffolk, post: 7360944, member: 6871450"] The point of a Gish is to be somebody that is a competent warrior that uses magic to temporarily surpass the abilities of a specialized warrior. The Gish should be able use magic to outshine other warriors temporarily, but not have the staying power needed for war. This path is for the person that knows they lack the talent to be the best warrior, and uses magic to compensate. If magic could not grant you greater power than mundane work then what would be the point of learning magic? So the Gish should be a powerful Nova that leans on the party to carry him to that point that he can make the big difference. This is why the Paladin is a nearly perfect Gish class. The best way to make an Arcane Gish would be to just modify the Paladin. [/QUOTE]
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The gish and the hex blade, what am I missing?
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