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The Glass Cannon or the Bag of Hit Points
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<blockquote data-quote="Leatherhead" data-source="post: 6669114" data-attributes="member: 53176"><p>Do all of that, at the same time sometimes. Also divide and conquer, if the party can't focus fire, that means the monsters can live longer. You could also add some range to the encounter, which limits attack options for a few rounds at least.</p><p></p><p>Or, how about Ablative Armor?</p><p></p><p>Encounter, the kobold pit crew: </p><p></p><p>A trade agreement for wood has gone sour after cult activity decimated the local sheep population. As a result, the party is fighting a bunch of kobolds who happen to have a bunch of small siege engines. The kobolds are small but numerous, as they are want to be. In addition to their normal abilities and weapons, they have the ability to repair or pilot the siege engines on their turn. Taking out the pilot temporarily disables the siege engine until some other kobold climbs into the seat.</p><p></p><p>Encounter, the mystic ward:</p><p></p><p>There is a warlock, she is mad that the party ate the pie that her orc servant was guarding. She has set up a room with three statues, the statues are part of a ritual that lets her instantly regenerate any damage she takes. The party should probably get the barbarian to smash the statues first. They could also try getting the bard to say something nice, but that pie was really delicious and you would be really mad if someone took it from you.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 6669114, member: 53176"] Do all of that, at the same time sometimes. Also divide and conquer, if the party can't focus fire, that means the monsters can live longer. You could also add some range to the encounter, which limits attack options for a few rounds at least. Or, how about Ablative Armor? Encounter, the kobold pit crew: A trade agreement for wood has gone sour after cult activity decimated the local sheep population. As a result, the party is fighting a bunch of kobolds who happen to have a bunch of small siege engines. The kobolds are small but numerous, as they are want to be. In addition to their normal abilities and weapons, they have the ability to repair or pilot the siege engines on their turn. Taking out the pilot temporarily disables the siege engine until some other kobold climbs into the seat. Encounter, the mystic ward: There is a warlock, she is mad that the party ate the pie that her orc servant was guarding. She has set up a room with three statues, the statues are part of a ritual that lets her instantly regenerate any damage she takes. The party should probably get the barbarian to smash the statues first. They could also try getting the bard to say something nice, but that pie was really delicious and you would be really mad if someone took it from you. [/QUOTE]
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