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*Dungeons & Dragons
The Glass Cannon or the Bag of Hit Points
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<blockquote data-quote="Celtavian" data-source="post: 6672729" data-attributes="member: 5834"><p>This is nonsense. 24 beholders should be able to destroy any party if played even somewhat intelligently. It is not "realistic" as you say. It is ridiculous. Successfully turning beholders into the equivalent of orcs is not what I refer to as "self-paced adaptive difficulty." It's a DM creating a ridiculous scenario, then running what is supposed to be one of the most fearsome creatures in D&D in a clown-like fashion to keep his PCs alive. </p><p></p><p>Whenever I read examples from your campaign, I can't take them seriously. I'm sorry. It's so ridiculous that I find it incredulous. I have zero interest in turning beholders into orcs. As I said, you and I are far apart in how we do things. These discussions seem to end up exactly the same in every thread we debate in and are unproductive.</p><p></p><p>I'm going to absent myself from the conversation. I have given my recommendations for how to challenge PCs. I know my method works. It doesn't require the improvisation chriton uses or the strange "runtime metagame" strangeness that makes your game work. It's good solid DM preparation based on PC capabilities within the context of the campaign story. It works nearly 100% of the time.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6672729, member: 5834"] This is nonsense. 24 beholders should be able to destroy any party if played even somewhat intelligently. It is not "realistic" as you say. It is ridiculous. Successfully turning beholders into the equivalent of orcs is not what I refer to as "self-paced adaptive difficulty." It's a DM creating a ridiculous scenario, then running what is supposed to be one of the most fearsome creatures in D&D in a clown-like fashion to keep his PCs alive. Whenever I read examples from your campaign, I can't take them seriously. I'm sorry. It's so ridiculous that I find it incredulous. I have zero interest in turning beholders into orcs. As I said, you and I are far apart in how we do things. These discussions seem to end up exactly the same in every thread we debate in and are unproductive. I'm going to absent myself from the conversation. I have given my recommendations for how to challenge PCs. I know my method works. It doesn't require the improvisation chriton uses or the strange "runtime metagame" strangeness that makes your game work. It's good solid DM preparation based on PC capabilities within the context of the campaign story. It works nearly 100% of the time. [/QUOTE]
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The Glass Cannon or the Bag of Hit Points
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