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*Pathfinder & Starfinder
The glimmer of an idea - temp hp, and damaging yourself to cast spells
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4979926" data-attributes="member: 82106"><p>Well, it seems at least somewhat in line with WotC's design for the psion. Admittedly they don't use HS (I'm still a bit vague on all the details but I've got a player putting together a psion to run, so we'll see how it actually works out in practice). </p><p></p><p>Anyway, no, I don't see a lot of problem with the concept. Presumably the character can cast at-wills for no charge, which is definitely a good design overall. HS may or may not turn out to be a good resource to use for spells. One potential sticky point is that as WotC releases new classes/powers/etc they tend to shift the amount of non-HS healing and bonus healing, which changes the value of HS in general (and inevitably downward as nothing is ever removed from the game). This could lead to the situation where a new character gets dropped into the game later on and all of a sudden the wizard's ability to cast daily powers shoots up because said new character has some nifty non-HS healing ability or is just super optimized for bonus healing.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4979926, member: 82106"] Well, it seems at least somewhat in line with WotC's design for the psion. Admittedly they don't use HS (I'm still a bit vague on all the details but I've got a player putting together a psion to run, so we'll see how it actually works out in practice). Anyway, no, I don't see a lot of problem with the concept. Presumably the character can cast at-wills for no charge, which is definitely a good design overall. HS may or may not turn out to be a good resource to use for spells. One potential sticky point is that as WotC releases new classes/powers/etc they tend to shift the amount of non-HS healing and bonus healing, which changes the value of HS in general (and inevitably downward as nothing is ever removed from the game). This could lead to the situation where a new character gets dropped into the game later on and all of a sudden the wizard's ability to cast daily powers shoots up because said new character has some nifty non-HS healing ability or is just super optimized for bonus healing. [/QUOTE]
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The glimmer of an idea - temp hp, and damaging yourself to cast spells
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