Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Gloves Are Off?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 8872983" data-attributes="member: 20323"><p>I don't think the problem is coming from the player or the GM. Player's assertion is completely reasonable. DM wanting rules clarification is completely reasonable.</p><p></p><p>The problem is how contact poisons are handled in D&D adventures – typically an object in a dungeon is smeared with contact poison (exactly like your chest example). Any sensible adventurer is going to wear gloves in a dangerous dungeon environment. Duh. So the contact poison (as typically presented) becomes a non-threat..... unless the contact poison rubs off on something or there's enough of it to seep through gloves..... but in most cases a non-threat.</p><p></p><p>Adventures using contact poisons as a legitimate threat to PCs need to do one or several of the following:</p><ul> <li data-xf-list-type="ul">Incentivize removing gloves during exploration. For example, maybe the secret passages in this dungeon are only detectable through slight changes in stonework of the walls, like a dwarven or mindflayer braille writing system that can only be read by touching bare-handed.</li> <li data-xf-list-type="ul">Present situations where there is a risk of losing/damaging gear like your gloves. For example, rope burn during a fall tearing through the glove's palm/fingers.</li> <li data-xf-list-type="ul">Present situations where the wearing of thick leather gloves would impact the difficulty of the situation. For example, picking a lock or even social situations where thick leather gloves are a faux pas.</li> <li data-xf-list-type="ul">Get clever about where the contact poison is applied and the situations it is applied to. For example, contact poisoning the inside of a set of gloves/gauntlets, contact poisoning a ring, contact poisoning thieves' tools or other delicate instruments, contact poisoning the floor of an area where there's a riddle whose answer is "barefoot before the gods", etc.</li> </ul></blockquote><p></p>
[QUOTE="Quickleaf, post: 8872983, member: 20323"] I don't think the problem is coming from the player or the GM. Player's assertion is completely reasonable. DM wanting rules clarification is completely reasonable. The problem is how contact poisons are handled in D&D adventures – typically an object in a dungeon is smeared with contact poison (exactly like your chest example). Any sensible adventurer is going to wear gloves in a dangerous dungeon environment. Duh. So the contact poison (as typically presented) becomes a non-threat..... unless the contact poison rubs off on something or there's enough of it to seep through gloves..... but in most cases a non-threat. Adventures using contact poisons as a legitimate threat to PCs need to do one or several of the following: [LIST] [*]Incentivize removing gloves during exploration. For example, maybe the secret passages in this dungeon are only detectable through slight changes in stonework of the walls, like a dwarven or mindflayer braille writing system that can only be read by touching bare-handed. [*]Present situations where there is a risk of losing/damaging gear like your gloves. For example, rope burn during a fall tearing through the glove's palm/fingers. [*]Present situations where the wearing of thick leather gloves would impact the difficulty of the situation. For example, picking a lock or even social situations where thick leather gloves are a faux pas. [*]Get clever about where the contact poison is applied and the situations it is applied to. For example, contact poisoning the inside of a set of gloves/gauntlets, contact poisoning a ring, contact poisoning thieves' tools or other delicate instruments, contact poisoning the floor of an area where there's a riddle whose answer is "barefoot before the gods", etc. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Gloves Are Off?
Top