Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Gloves Are Off?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 8878152" data-attributes="member: 6785785"><p>So what? The steps of play aren’t presented as strictly enforced so that there’s never any overlap. </p><p></p><p>And even if they were, I’d say that the GM taking a turn for an NPC is more an example of step 2 than 3. He’s taking that NPCs turn, declaring what that NPC wants to do. Reactions occur on other characters turns, so they still occur on step 2. Once all actions and any triggered actions are done, the GM moves to step 3 and narrates the outcome. </p><p></p><p></p><p></p><p>Considering how many bonus actions consist of things that are normally regular actions… attacks of opportunity being the most obvious… I think it’s clear that how long they take is not so formalized as suggested. </p><p></p><p></p><p></p><p>Do you think perhaps that your preferences are playing a part in how strict you consider the written magic of wizards?</p><p></p><p></p><p></p><p>In certain instances, sure. Why not? Like, we as players are playing a game, so we need such structures. But the fiction need not be so beholden to them. </p><p></p><p></p><p></p><p>There’s nothing complicated about it. NPC A casts a spell. PC B counters it. NPC C counters B’s counter. This all happens on NPC A’s turn. Once we know it all, the GM narrates what happens. </p><p></p><p>I don’t see what’s difficult about that.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8878152, member: 6785785"] So what? The steps of play aren’t presented as strictly enforced so that there’s never any overlap. And even if they were, I’d say that the GM taking a turn for an NPC is more an example of step 2 than 3. He’s taking that NPCs turn, declaring what that NPC wants to do. Reactions occur on other characters turns, so they still occur on step 2. Once all actions and any triggered actions are done, the GM moves to step 3 and narrates the outcome. Considering how many bonus actions consist of things that are normally regular actions… attacks of opportunity being the most obvious… I think it’s clear that how long they take is not so formalized as suggested. Do you think perhaps that your preferences are playing a part in how strict you consider the written magic of wizards? In certain instances, sure. Why not? Like, we as players are playing a game, so we need such structures. But the fiction need not be so beholden to them. There’s nothing complicated about it. NPC A casts a spell. PC B counters it. NPC C counters B’s counter. This all happens on NPC A’s turn. Once we know it all, the GM narrates what happens. I don’t see what’s difficult about that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Gloves Are Off?
Top