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The GM is Not There to Entertain You
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<blockquote data-quote="Composer99" data-source="post: 8640238" data-attributes="member: 7030042"><p>I think the table as a whole is responsible for the engagement, enjoyment, and satisfaction of each player (of whom the GM is one) present.</p><p></p><p>That said, the GM often has a larger share of responsibility toward that end by virtue of their expanded role in establishing the shared fiction.</p><p></p><p>(Parenthetically, I think entertainment and fun are part of it, absolutely. At the same time, it seems to me there are folks who approach TTRPGs the way others might approach model train collecting, gardening, or scrapbooking, as an enjoyable hobby that isn't necessarily fun in the way we usually think of when we play games.)</p></blockquote><p></p>
[QUOTE="Composer99, post: 8640238, member: 7030042"] I think the table as a whole is responsible for the engagement, enjoyment, and satisfaction of each player (of whom the GM is one) present. That said, the GM often has a larger share of responsibility toward that end by virtue of their expanded role in establishing the shared fiction. (Parenthetically, I think entertainment and fun are part of it, absolutely. At the same time, it seems to me there are folks who approach TTRPGs the way others might approach model train collecting, gardening, or scrapbooking, as an enjoyable hobby that isn't necessarily fun in the way we usually think of when we play games.) [/QUOTE]
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