Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The GM is Not There to Entertain You
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 8662893" data-attributes="member: 6684958"><p>Wow, does my game get a lot of turn over...that is players join, freak out, and then run away. </p><p></p><p>So once upon a time I posted a classic "save the kingdom from a dragon" adventure, with my usual warnings "Unfair Unbalanced Anything Rolls Hard Fun Killer DM". There is a pool of players desperate to play, so it's no problem getting five. It does not take too long for players to leave. And just as fast for a new player to join. Each player brings new ideas, outlooks, experiences, and so forth. BUT it's also important what the leaving players teach the players that stay.</p><p></p><p>The players start with the idea that they are too weak to just attack the dragon, and figure they need help. So Bob had the idea to 'make an army' out of the kingdoms peasants, his character was killed by a local sheriff for being a nusince. Bob complains his character dies and quits. New player Joe picked up on that idea using wit and charm to get a peasant mob...that was killed by the dragon in one round. Next Joe looks for epic level knights that are just sitting around and would be willing to be under his command....he fails to find any. Joe quits as the "GM never makes any of his plans work". Sally joins and is told about the silly "lets somehow get an army to kill the dragon for us" idea and suggests making an undead army. Eric leaves here as it's "taking too long to kill the dragon". Zoe joins, is told the new plan, and she points out that an army of weak undead will be killed in a round just like the peasants. Sally leaves as now no one wants to do her undead army idea. Kevin joins, and is told the story so far.....he asks why have they just not attacked the dragon yet? The group complains about being too weak. Tony wants to go on another adventure to get more powerful, but everyone else wants to finish the dragon one first. Tony leaves. Hank joins, and suggests tricking the dragon into a trap. But for bait they will need lots of treasure, and the characters are poor. Side adventure here where the group takes several games to steal all the local barons treasure. Kim joins during this. Eventually they get into the barons vault to find....not much treasure. Hank leaves. Kevin gets that a baron does not have millions of gold coins sitting in a room....and suggests going after a lost sunken ship of gold. No one else wants too. </p><p></p><p><strong>And this goes on for a long time</strong> Players, even old ones, come and go...</p><p></p><p>Eventually Zoe and Kevin get the idea of finding a good dragon, doing it a favor, in return for fighting their dragon. This works, but Edsel has everyone ready with Back-up Plan A: "kill the wounded red dragon". Sure enough the red dragon wins the dragon fight....and the group pounds on the wounded red dragon. Characters die....but so does the dragon.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8662893, member: 6684958"] Wow, does my game get a lot of turn over...that is players join, freak out, and then run away. So once upon a time I posted a classic "save the kingdom from a dragon" adventure, with my usual warnings "Unfair Unbalanced Anything Rolls Hard Fun Killer DM". There is a pool of players desperate to play, so it's no problem getting five. It does not take too long for players to leave. And just as fast for a new player to join. Each player brings new ideas, outlooks, experiences, and so forth. BUT it's also important what the leaving players teach the players that stay. The players start with the idea that they are too weak to just attack the dragon, and figure they need help. So Bob had the idea to 'make an army' out of the kingdoms peasants, his character was killed by a local sheriff for being a nusince. Bob complains his character dies and quits. New player Joe picked up on that idea using wit and charm to get a peasant mob...that was killed by the dragon in one round. Next Joe looks for epic level knights that are just sitting around and would be willing to be under his command....he fails to find any. Joe quits as the "GM never makes any of his plans work". Sally joins and is told about the silly "lets somehow get an army to kill the dragon for us" idea and suggests making an undead army. Eric leaves here as it's "taking too long to kill the dragon". Zoe joins, is told the new plan, and she points out that an army of weak undead will be killed in a round just like the peasants. Sally leaves as now no one wants to do her undead army idea. Kevin joins, and is told the story so far.....he asks why have they just not attacked the dragon yet? The group complains about being too weak. Tony wants to go on another adventure to get more powerful, but everyone else wants to finish the dragon one first. Tony leaves. Hank joins, and suggests tricking the dragon into a trap. But for bait they will need lots of treasure, and the characters are poor. Side adventure here where the group takes several games to steal all the local barons treasure. Kim joins during this. Eventually they get into the barons vault to find....not much treasure. Hank leaves. Kevin gets that a baron does not have millions of gold coins sitting in a room....and suggests going after a lost sunken ship of gold. No one else wants too. [B]And this goes on for a long time[/B] Players, even old ones, come and go... Eventually Zoe and Kevin get the idea of finding a good dragon, doing it a favor, in return for fighting their dragon. This works, but Edsel has everyone ready with Back-up Plan A: "kill the wounded red dragon". Sure enough the red dragon wins the dragon fight....and the group pounds on the wounded red dragon. Characters die....but so does the dragon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The GM is Not There to Entertain You
Top