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The GM is Not There to Entertain You
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<blockquote data-quote="Thomas Shey" data-source="post: 8663936" data-attributes="member: 7026617"><p>The usual issue here is whether the rest-state can be conveyed to the new GM adequately, and that can turn on a lot of things. My wife ran a sequel to a superhero campaign at one point; same setting, similar setup/group rationale, many of the same villains. She had access to the same setting material I did, and handing over the villain write-ups for the ones she wanted to reuse did the rest.</p><p></p><p>The assumptions in this discussion on the part of people denying this is functional seem to be about setting/situations that only the GM knows and therefor only they are going to be able to continue with. That's certainly a thing (sometimes the GM doesn't even have all of it on paper), but the Fragged Empire game I'm running could be picked up by someone else and they'd be able to continue it, perhaps not quite in the direction I'm going. It'd just require someone to have been in the campaign and paid attention or got a good thorough briefing by someone who was.</p><p></p><p>I can't imagine but its easier with campaign structures where you heavily roll-as-you-go, though those (mostly) aren't my cuppa.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8663936, member: 7026617"] The usual issue here is whether the rest-state can be conveyed to the new GM adequately, and that can turn on a lot of things. My wife ran a sequel to a superhero campaign at one point; same setting, similar setup/group rationale, many of the same villains. She had access to the same setting material I did, and handing over the villain write-ups for the ones she wanted to reuse did the rest. The assumptions in this discussion on the part of people denying this is functional seem to be about setting/situations that only the GM knows and therefor only they are going to be able to continue with. That's certainly a thing (sometimes the GM doesn't even have all of it on paper), but the Fragged Empire game I'm running could be picked up by someone else and they'd be able to continue it, perhaps not quite in the direction I'm going. It'd just require someone to have been in the campaign and paid attention or got a good thorough briefing by someone who was. I can't imagine but its easier with campaign structures where you heavily roll-as-you-go, though those (mostly) aren't my cuppa. [/QUOTE]
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