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General Tabletop Discussion
*TTRPGs General
The Gnew Gnome, are they just as useless and lame as the others?
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<blockquote data-quote="I'm A Banana" data-source="post: 913503" data-attributes="member: 2067"><p>I love gnomes.</p><p></p><p>Be they tricksy illusionists, great rennaisence folk of technology, nature spirits of stone and tree, or all-knowing diviners (or all of the above).</p><p></p><p>Heck, I've got subraces: Rock gnomes (illusionists), Forest Gnomes (druids), Gem Gnomes (Clairsentients), and House Gnomes (Technological). Throw in Svirfneblin (dour, protective earth spirits), and Spriggans (malicious pranksters), and you've got a gnomish universe fit for exploitation.</p><p></p><p>I think Force User's got it slightly backwards. Halflings aren't tricky or pranksters -- they're stoic survivors and put-upon people. They are resourceful, not tricksy. And gnomes shouldn't be nessecarily the great engineers -- Dwarves do much of it (IMC, anything the House Gnomes do is for convenience and city life, not the great engineering projects of grand metal and stone that the dwarves undertake).</p><p></p><p>And if by any chance my manuscript is accepted to write any WotC novel in the near or far future, gnomes (and to a major extent, dwarves) will both be vindicated. I'm not going to reveal much, but here's three words.</p><p></p><p>Evil. Gnomish. Pimp.</p><p></p><p>There. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 913503, member: 2067"] I love gnomes. Be they tricksy illusionists, great rennaisence folk of technology, nature spirits of stone and tree, or all-knowing diviners (or all of the above). Heck, I've got subraces: Rock gnomes (illusionists), Forest Gnomes (druids), Gem Gnomes (Clairsentients), and House Gnomes (Technological). Throw in Svirfneblin (dour, protective earth spirits), and Spriggans (malicious pranksters), and you've got a gnomish universe fit for exploitation. I think Force User's got it slightly backwards. Halflings aren't tricky or pranksters -- they're stoic survivors and put-upon people. They are resourceful, not tricksy. And gnomes shouldn't be nessecarily the great engineers -- Dwarves do much of it (IMC, anything the House Gnomes do is for convenience and city life, not the great engineering projects of grand metal and stone that the dwarves undertake). And if by any chance my manuscript is accepted to write any WotC novel in the near or far future, gnomes (and to a major extent, dwarves) will both be vindicated. I'm not going to reveal much, but here's three words. Evil. Gnomish. Pimp. There. :) [/QUOTE]
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The Gnew Gnome, are they just as useless and lame as the others?
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