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<blockquote data-quote="S'mon" data-source="post: 1151053" data-attributes="member: 463"><p>I'm looking forward to Conan d20.</p><p></p><p>Re classes, the Christian-based Cleric & Paladin classes seem clearly inappropriate as written. I'd use D&D Wizards, Witches, Druids & Sorcerers with the "no more than 1/2 levels in a spellcasting class" rule, or my Black Wizard class created for this purpose - see <a href="http://hyboria.xoth.net/prestige-classes/black_wizard_npc.htm" target="_blank">http://hyboria.xoth.net/prestige-classes/black_wizard_npc.htm</a>.</p><p></p><p>There also needs to be a restriction on what spells are available, especially the "WW2 artillery" spells are no good. This list is a good start:</p><p><a href="http://hyboria.xoth.net/sorcery/spell_list_wizard.htm" target="_blank">http://hyboria.xoth.net/sorcery/spell_list_wizard.htm</a></p><p></p><p>If the Ranger class is used they should be non-spellcasting. </p><p>Instead of Paladins, a Knight core class would be ok (Mongoose publishes one), and/or Cavalier prestige class.</p><p></p><p>Most Hyborean PC groups should be Barbarian, Rogue & Fighter only, IMO, perhaps with one PC having minor spellcasting powers. Fighters arguably should get 4 skill points/level but no heavy armour proficiency, since heavy armour is almost unknown in Hyborea.</p><p></p><p>Monks (from Khitai) would be ok, if the campaign is very low-magic they might be a bit overpowered vs other characters, but reducing/eliminating DR for monsters would help with this. I don't recall any incorporeal undead in Hyborea, either.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1151053, member: 463"] I'm looking forward to Conan d20. Re classes, the Christian-based Cleric & Paladin classes seem clearly inappropriate as written. I'd use D&D Wizards, Witches, Druids & Sorcerers with the "no more than 1/2 levels in a spellcasting class" rule, or my Black Wizard class created for this purpose - see [url]http://hyboria.xoth.net/prestige-classes/black_wizard_npc.htm[/url]. There also needs to be a restriction on what spells are available, especially the "WW2 artillery" spells are no good. This list is a good start: [url]http://hyboria.xoth.net/sorcery/spell_list_wizard.htm[/url] If the Ranger class is used they should be non-spellcasting. Instead of Paladins, a Knight core class would be ok (Mongoose publishes one), and/or Cavalier prestige class. Most Hyborean PC groups should be Barbarian, Rogue & Fighter only, IMO, perhaps with one PC having minor spellcasting powers. Fighters arguably should get 4 skill points/level but no heavy armour proficiency, since heavy armour is almost unknown in Hyborea. Monks (from Khitai) would be ok, if the campaign is very low-magic they might be a bit overpowered vs other characters, but reducing/eliminating DR for monsters would help with this. I don't recall any incorporeal undead in Hyborea, either. [/QUOTE]
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