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The Gods do not know all - effect on divination
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<blockquote data-quote="Greybar" data-source="post: 2260927" data-attributes="member: 4938"><p>For thought, comment, critique, etc.</p><p></p><p>Premise:</p><p>I think that in most campaign worlds, all gods are not omniscient. Having multiple omniscient gods could be kinda complicated. So, since divine Divination spells ask questions of the above, how do those gods know the answers?</p><p></p><p>Concept:</p><p>Gods know things (and can relay through divination) that:</p><p>1) They have observed. This can be through divine senses or those of their avatars, but that's pretty rare outside of their home plane unless you have gods popping in for tea on the Prime on a regular basic in your campaign.</p><p>2) That have been reported to them (part 1). By the field reports (i.e. prayers) of the faithful, particularly clerics and paladin types but also commonly devout as well.</p><p>3) That have been reported to them (part 2). By communication with other friendly gods and their servants.</p><p>4) That, given data from the above, they can surmise given their incredible mental capabilities.</p><p></p><p>Effects:</p><p>1) Even the simplest "Weal or Woe" may not be able to tell you a troll is down there if the divine knowledgebase doesn't know it is there. This is a potentially really big nerf on Divination spells.</p><p>2) Good gods may have a better divine knowledgebase because good by nature tends to make friends and exchange info.</p><p>3) Knowledge may be quite a currency between heirarchies of gods.</p><p></p><p>Big one:</p><p>Adventurers are very important to knowledge gathering. Having one of your devout followers go into that dark wood may be the only way to find out little tidbits that the divine knowledgebase can combine to predict the bigger plan of the opposing gods.</p><p></p><p></p><p>Possible additional info gathering:</p><p>* Portfolio based. Beyond the divine senses, perhaps the Sun God (and/or his servant celestials) can see everything that transpires in sunlight. This would help with the "evil works at night" feel. It would perhaps best be not that everything is automatically seen, but that someone up in the Sun-Palace is watching a certain place at a certain time. But this could be hard to evenly distribute to all gods portfolios, making the knowledge edge favor some. How does the god of secrets, lies, and knowledge fit into this without the god of sun becoming the de facto best god for knowledge.</p></blockquote><p></p>
[QUOTE="Greybar, post: 2260927, member: 4938"] For thought, comment, critique, etc. Premise: I think that in most campaign worlds, all gods are not omniscient. Having multiple omniscient gods could be kinda complicated. So, since divine Divination spells ask questions of the above, how do those gods know the answers? Concept: Gods know things (and can relay through divination) that: 1) They have observed. This can be through divine senses or those of their avatars, but that's pretty rare outside of their home plane unless you have gods popping in for tea on the Prime on a regular basic in your campaign. 2) That have been reported to them (part 1). By the field reports (i.e. prayers) of the faithful, particularly clerics and paladin types but also commonly devout as well. 3) That have been reported to them (part 2). By communication with other friendly gods and their servants. 4) That, given data from the above, they can surmise given their incredible mental capabilities. Effects: 1) Even the simplest "Weal or Woe" may not be able to tell you a troll is down there if the divine knowledgebase doesn't know it is there. This is a potentially really big nerf on Divination spells. 2) Good gods may have a better divine knowledgebase because good by nature tends to make friends and exchange info. 3) Knowledge may be quite a currency between heirarchies of gods. Big one: Adventurers are very important to knowledge gathering. Having one of your devout followers go into that dark wood may be the only way to find out little tidbits that the divine knowledgebase can combine to predict the bigger plan of the opposing gods. Possible additional info gathering: * Portfolio based. Beyond the divine senses, perhaps the Sun God (and/or his servant celestials) can see everything that transpires in sunlight. This would help with the "evil works at night" feel. It would perhaps best be not that everything is automatically seen, but that someone up in the Sun-Palace is watching a certain place at a certain time. But this could be hard to evenly distribute to all gods portfolios, making the knowledge edge favor some. How does the god of secrets, lies, and knowledge fit into this without the god of sun becoming the de facto best god for knowledge. [/QUOTE]
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