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<blockquote data-quote="ferretguy" data-source="post: 1947181" data-attributes="member: 13226"><p>Initiating background....7th/11th barbarian/cleric (no god) CN </p><p></p><p>Dromor White Eye lived for battle. The ringing of steel, chaos of friends and enemies clashing and killing, cries of defeated enemies...all that made his blood flow and his senses swim with joy! Perhaps that is why he found his soul, which normally lost itself in the rage of the fight, connecting to a higher ideal..something that gave voice in the way of the divine. Many years of conflict and rage of the axe, gave way to being recreated in the Way of the Shaman..following the rules and directives of the tribes Great Shaman, working to protect and guide a small squadron of orcs and half-orcs in their battles, never to directly engage the enemy unless directed by the Great One. This change in life caused turmoil in his soul, to be thrust away from the glory of the blade to that of support and protection made his rage even more difficult to control, causing him to come into many conflicts with his leader.</p><p>In his tribal life to question or go against the head shaman could result in many forms of punishment...from the simple beating all the way to death or destruction of the soul.</p><p>Dromor tried his best to squelch the rage inside(for fear is a great motivator)but it was not to be. One minor scrimish against a merchant caravan (pesky humans!) resulted in his squad being all but destroyed by an sorcerer. The destruction snapped his control and when the Great One tried to restrain him, he lashed out with his axe, seiriously injuring him, before wading into hand to hand combat with the sorcerer and his bodyguards. When he regained his senses in a pile of bodies, the shaman leader cursed him for his incompatance and lack of control. This curse, a vial symbol magically branded onto his face, forced him away from his people, forever to wander knowing no home or kindred, knowing only that even though his ideals continue to give him a sense of the divinitly, peace for his soul will not be reached until lifted by a way only known by the Great Shaman who cursed him. </p><p></p><p>OK Anhk...should have the rest up soon...am working on equipment and items...any restrictions that I should know about?</p></blockquote><p></p>
[QUOTE="ferretguy, post: 1947181, member: 13226"] Initiating background....7th/11th barbarian/cleric (no god) CN Dromor White Eye lived for battle. The ringing of steel, chaos of friends and enemies clashing and killing, cries of defeated enemies...all that made his blood flow and his senses swim with joy! Perhaps that is why he found his soul, which normally lost itself in the rage of the fight, connecting to a higher ideal..something that gave voice in the way of the divine. Many years of conflict and rage of the axe, gave way to being recreated in the Way of the Shaman..following the rules and directives of the tribes Great Shaman, working to protect and guide a small squadron of orcs and half-orcs in their battles, never to directly engage the enemy unless directed by the Great One. This change in life caused turmoil in his soul, to be thrust away from the glory of the blade to that of support and protection made his rage even more difficult to control, causing him to come into many conflicts with his leader. In his tribal life to question or go against the head shaman could result in many forms of punishment...from the simple beating all the way to death or destruction of the soul. Dromor tried his best to squelch the rage inside(for fear is a great motivator)but it was not to be. One minor scrimish against a merchant caravan (pesky humans!) resulted in his squad being all but destroyed by an sorcerer. The destruction snapped his control and when the Great One tried to restrain him, he lashed out with his axe, seiriously injuring him, before wading into hand to hand combat with the sorcerer and his bodyguards. When he regained his senses in a pile of bodies, the shaman leader cursed him for his incompatance and lack of control. This curse, a vial symbol magically branded onto his face, forced him away from his people, forever to wander knowing no home or kindred, knowing only that even though his ideals continue to give him a sense of the divinitly, peace for his soul will not be reached until lifted by a way only known by the Great Shaman who cursed him. OK Anhk...should have the rest up soon...am working on equipment and items...any restrictions that I should know about? [/QUOTE]
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