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The Golden Age of D&D and its Art...
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<blockquote data-quote="Wolv0rine" data-source="post: 2621235" data-attributes="member: 9045"><p>I started off in the early 80's, and I'm sure it made it's lasting impact on my fantasy art preferences (not as much as my realism preferences in art in general, but still a good impact). I still remember looking for hours at the B&W illo. of the Fighter in the red boxed Basic set and marveling that his armor looked like it'd been hacked at dozens of times. There were blade cuts and dents, one horn on his helm was cut off, he had nicks and scars on his face. The armor itself was ridiculous, but the overall image Sold me on itself. Larry Elmore made a fan for life. </p><p>I never liked Otis, never once. Although I can say that of all the 3E/3.5E "name" artists, only Lockwood does it for me. While some aspects of his design sense irk me, he's got a bucketload of skill and talent without falling back on overly stylistic tricks to cover his problems like WAR does. But then again I always had a problem with Jeff Easley's work, too. The textures never looked right, and I could never get over that.</p></blockquote><p></p>
[QUOTE="Wolv0rine, post: 2621235, member: 9045"] I started off in the early 80's, and I'm sure it made it's lasting impact on my fantasy art preferences (not as much as my realism preferences in art in general, but still a good impact). I still remember looking for hours at the B&W illo. of the Fighter in the red boxed Basic set and marveling that his armor looked like it'd been hacked at dozens of times. There were blade cuts and dents, one horn on his helm was cut off, he had nicks and scars on his face. The armor itself was ridiculous, but the overall image Sold me on itself. Larry Elmore made a fan for life. I never liked Otis, never once. Although I can say that of all the 3E/3.5E "name" artists, only Lockwood does it for me. While some aspects of his design sense irk me, he's got a bucketload of skill and talent without falling back on overly stylistic tricks to cover his problems like WAR does. But then again I always had a problem with Jeff Easley's work, too. The textures never looked right, and I could never get over that. [/QUOTE]
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